Secret City: Sacred Fire Collector's Edition
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Secret City: Sacred Fire Collector's Edition

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Domini Games presents the next fantastic case in the otherworldly Secret City series!

When a series of fires shakes Brussels Secret City, Sakir calls in his trusted investigator to check it out – you! What first seems like a simple misunderstanding gets much more complicated as you discover the truth about a circus performer named Sherine, her dragon friend, and the mysterious woman who's trying to separate them! Can you solve the mystery, recover the missing dragon, and stop the one behind the fires that threaten to burn the city down? Prepare your searching skills and find out in this mysterious Hidden-Object Puzzle Adventure game!

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Complete your shaman initiation in the Bonus Chapter!
  • Replay your favorite HOPs and mini-games to earn achievements!
  • Collect morphing props and dragon statuettes to unlock more lore, and find tokens to furnish the circus wagon!
  • Enjoy exclusive wallpapers, concept art, music, videos, and more!
  • Stay on the dragon's tail with a helpful strategy guide!

Game System Requirements:

  • OS: 10.15/10.14
  • CPU: 2.0 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 1295 MB

Big Fish Games App System Requirements:

  • Browser: Safari 4.0 or later
Reviews at a Glance

Secret City: Sacred Fire Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Buy Now Get the full version

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Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Secret City: Sacred Fire Collector's Edition is rated 2.5 out of 5 by 30.
Rated 5 out of 5 by from Want to see more Merfolks I enjoyed this game in Brussels, Belgium this time. So happy to play a new HOPA game. Fire Drakes are Dragons. I did have some questions-Why does a Yotun believe the fire drake belongs in the forest? and Do fire Lakrians live in the forest? I liked the start of the game in the circus. I liked most mini-games and hops but I could do without the sharp sound with the X if you don't hit the right object. I noticed that the players arm was a male in a scene. The circus wagon that you buy things for with the coins you collect had some errors. The price you are given when you scroll over isn't mostly the really sale price. For example the wardrobe scrolls 5 coins but it's really 7, fitness ball 7 really 2, the tapestry 2 coins and really 6 and so on. The wig actually disappeared after purchase. Replay 25 videos, 18 hops, 19 mini-games and 5 music. It has 15 wallpapers, 15 concept art, achievements, 4 chapters + bonus, 15 morphing props, 15 dragon statues and 70 coins to buy things for your circus wagon. The wallpaper has some scenes but the best scenes are in the concept arts. From the concept arts I had the unpolished circus for my wallpaper and will try several others but wish they were polished up. I like the Domini dog balloon.
Date published: 2021-04-18
Rated 5 out of 5 by from Worth buying After weeks of disappointing games, this one was a treat. It has been a good series so far and this latest example is a decent addition. Some new ideas in HOPs and some puzzles that I didn't recognise. I didn't actually play much in the way of puzzles as the game did allow a zero wait in custom mode ... excellent :) The music was rather better than recent ones, not so dreary and the graphics were bright enough to be seen ... but not really that bright.
Date published: 2021-04-17
Rated 5 out of 5 by from ALL FIRED UP FOR A NEW ADVENTURE IN A NEW SECRET CITY REVIEW BASED UPON THE ENTIRE GAME 4 Chapters Plus a Bonus Chapter – Strategy Guide: 39 pages STORY: Detective! Bid farewell to London and journey to the Secret City of Brussels. Fires are breaking out all over the city and the Fire Lakrians believe it may be the work of a fire drake, Ergill. Flammel, a Fire Lakrian, demands the fire drake be returned to keep the city safe. However, could there be other hidden motives involved? As you trek around this new hidden city, you will discover hidden tensions and animosity seething beneath the surface. OPINION: Domini is my favorite developer, and this game is another fantastic example of their gaming craftsmanship. I was glad to see a new location and some new creatures within the new location. We finally meet some Merfolk, which I do not remember seeing in previous games. There are three collectibles: figurines, morphing props, and tokens which are exchanged to provide items to fill up a circus wagon. I love the indicator bar which lights up when a collectible is available within a scene. Again, as in previous games, the level of difficulty for the puzzles can be set to create an easy play or a more challenging one. The game is aflame in the fiery brilliance of bright colors along with Domini’s signature colors of plum purple and neon green. I found the pace excellent with many activities to keep a played actively engaged. MECHANICS: • Four (4) levels of play including a customized version. • 39 achievements. • Collect 15 figurines and 15 morphing props. • Collect 70 tokens to exchange for items to deck out a circus wagon. • 15 wallpapers along with concept art, music and video sequences • Replay 18 HOP scenes and 19 Mini-games. BONUS CHAPTER: It is a sequel. Play Ramona, a Yotan from the main game. After the harrowing incidents from that game, Ergill, the fire drake, is now residing with you. He still needs training to keep his fire breathing in check. However, when a member of the Secret City Ministry, Solas, takes him into custody, you are off to save him. Your final test to become initiated as a Shaman rests in saving Ergill. I found this a nice addition to the game with a story which provides closure from the main game. Continue collecting the collectibles. There are five (5) HOP scenes and eight (8) mini-games. HOP SCENES: There are eighteen (18) HOP scenes, all of which can be replayed at the end of the game. They are creatively designed and there are a variety of different types of scenes. There are the usual standard lists of items and silhouette; however, there are matching scenes, a cryptic clues scene, a spot-the-differences scene, and a scene in which items are removed based on a display of a small segment from them. One of my favorites is a silhouette scene in which sliders are used to match up the silhouette with the item to remove it. X DOES NOT MARK THE SPOT! I have only one complaint about this game. Why on earth did Domini add BIG “X”s which pop up when mistakes are made in locating the hidden objects? If you make a mistake, a big “X” appears to indicate you ARE WRONG! And not only are you WRONG, you will be punished by listening to an annoying, ear cringing sound which accompanies the “X” as well. Please, Domini, to keep the sanity of your players, get rid of this feature. It is annoying! MINI-GAMES: There are twenty-seven (27) mini-games, nineteen (19) of which can be replayed at the end of the game. Most of the puzzles can be played in either a “hard” or “easy” version. This allows for an easy play or a more challenging play for those who want a little more difficulty in playing the puzzles. The difficulty for the mini-games can be set in the menu; however, the difficulty can also be changed while playing the puzzles. SPOILERS: HERE ARE SOME OF THE MINI-GAMES AFTER THE DEMO: (E = Easy; H = Hard) A. E/H. Mathematical puzzle. Place fuses into position to that the sum of each pair equals the number written on a plate beneath them. The easy version has only 5 numbers; the hard version has 6. B. E/H. Map puzzle. Fly a griffin through the sky avoiding obstacles in your path. You get 3 lives to lose in the easy version and only 1 in the hard version. C. Lock puzzle. Enter a number code according to fingerprints on a safe. D. E/H. Sequence puzzle. Plot a route to Antwerp for a motorcycle by pressing directional arrows in sequence. There are some arrows which have question marks, requiring to the player to choose the direction. The easy version has only 2 directions to ascertain; the hard version has 5. E. Assembly puzzle. Rotate and move 4 pieces of a picture along tracks to create the complete picture. The pieces will move and rotate as they move along the tracks to the center of the grid. F. E/H. Logic puzzle. Remove runes on a grid by using patterns with blue squares on them to remove them. Plot a course so none remain. The easy version has only two pattern pieces to use – the hard version has 3 which are more complex. BONUS CHAPTER: G. E/H. Assembly puzzle. Transfer liquid between test tubes so each test tube has only one color of liquid. The hard version has more tests tubes to fill. H. Switch puzzle. Switch sun and moon tokens so that the suns are on the top and the moons are on the bottom. I. E/H. Alignment puzzle. Place colored beads into position by sliding them up and down until each bead is next to its given color featured at the side of the grid. The harder version has more beads to position. J. E/H. Connection puzzle. Switch statues so that all connect with orbs between their hands. The easy version has 8 statues; the hard version has 12.
Date published: 2021-04-15
Rated 5 out of 5 by from Secret City: Sacred Fire Collector's Edition I enjoy playing games through this developer and it makes a change to play a large game from them
Date published: 2021-04-17
Rated 4 out of 5 by from Good luck getting out of the cell on the island!! Love the game, but can not finish because even after using sleeping gas on guard- I can not leave the cell!
Date published: 2021-04-19
Rated 4 out of 5 by from Nice to find a new game! Has all the stuff I like, things to collect such as tokens, notes, props, figurines, Play Match 3, interactive map. Can't comment on sound quality, I never play with sound, others will set out the plot for you. Once I've finished the demo I'll buy it, the games aren't that challenging once you apply a little thought but keep this ageing granny on her toes, lol.
Date published: 2021-04-15
Rated 3 out of 5 by from disappointing main game okay, was unable to complete bonus game due to major glitch, items on boat vanished leaving me no chance to finish, thanks to pressure from other gamers we only get one HOP per week, please make sure they're bug free before releasing them.
Date published: 2021-05-08
Rated 3 out of 5 by from My Detective Work Ended Abruptly! Hint and charge times can be set to zero seconds in Custom Mode. I switched from the huge custom cursor to my own smaller one which moved more smoothly. The Domini logo as a balloon at the ticket booth was a cute touch. My inventory filled up with useful items. There is a nice task journal and the always welcomed indicator bar for the collectibles. The graphics were very sharp and colorful with not so much purple and green this time. Another dragon-themed story with the usual chaos, but it sparked my interest because it involves a Secret City. There is an alternative Match 3 game with the HO scenes. The objects were large, some interactive items. Challenge was average. But why the big red X to indicate an incorrect click?? It is so totally unnecessary!! Not a bright idea and, IMO, it needs to go away. We know when we make a boo-boo without this annoying feature. Everything was running smoothly, then much to my amazement, the demo ended before I was able to finish the first HO scene outside the circus. What the heck??!! So, in less than 30 minutes the game is over. I uninstalled and went in again with a new profile, only to have it happen again. Now my mind is made up to not purchase Sacred Fire. If short demos are something new with Domini, they just lost a loyal customer. Purchasing any game that cannot be trialed is just too risky, IMO, regardless of one's good reputation. Needless to say, I am very disappointed that I can't submit a proper review of this new Domini release. My 3 star rating, however, seems fair since I did enjoy the short amount of time I was able to play.
Date published: 2021-04-15
Rated 3 out of 5 by from Dull So, you are a character who is investigating the source of fires in a magic city, and the demo has you investigating a fire drake and its owner at a circus. Overall this game is much like every other Domini game before it. Bright colors, pretty, but at the same time overdrawn so that HOP scenes are not fun to do (I opt for the match 3 cuz I find the Hops that annoying). The games are all pretty much repeats, which isn't awful in itself, I just do not like the ones that are guess based. That is not a puzzle, it's solving by trial (for example, a maze where you only see a small area, is trial and error). The morphing objects are very easy, and so are the coins that you accumulate to buy set stuff. Overall, it is just boring. New to the mix is the giant X in the HOPs when you pick wrong ( I know when I pick wrong cuz nothing happens) and it makes a noise, which adds to the annoyance. Tasks are performed but you do not know why until a few scenes later. There is a discontinuity, like you do a Hop in a garden setting to earn a lever for a elevator cart. Nothing really makes sense when you do it, and therefore there is little anticipation. Most of the demo was just "make work" type gaming, leading to nothing really (picking locks to open bags, mirrors to see locks, magnets to get keys, cork to block steam etc...). My favorite line from another character was "I really do not want to cause you harm", after I was shot, drugged and caged by the same character in previous scenes. Or, you and another are drugged, you wake up, but the other requires a revival formula that is in a medical box conveniently with instructions in the street a few feet away. I like fantasy, but there is really nothing magical about this game. More often tedious than fun, it is about a 2.5 for me, but my guess is, those who like Domini games will like it more, because it plays like all their others. And as an aside, I have never been able to get voices to work in my Domini games on either my lap top or desk computers. All other game sounds work just fine, just the voice is barely audible...
Date published: 2021-04-15
Rated 3 out of 5 by from Puzzle directions are unhelpful I mostly really like Domini games, and I've enjoyed the Secret City series so far. But this one is a dud. The story line doesn't make a whole lot of sense. The reason the heroine ends up with the dragon is murky, and why she has to get him back is not really explained. And who does and doesn't have magic is confusing - it seems to flip around a bit on this point. Plus, if you've played the earlier games, the Merfolk aren't lost - they were bought back when Tenebris tried to take over - weren't they?!?? I found myself arguing with the story line on more than a few occasions. Its never explained why you're collecting "props" or "coins". An oddity of the design forces you to clear a scene in a particular order. So, for example, a cabinet had cobwebs. But you can't clear the cobwebs until after you pick up the desired object in front, which isn't clear unless you just start clicking away. This happens repeatedly. But what really is annoying is the poor quality of the puzzles. They don't appear to have been clearly thought out. One has you turning medallions to match the ones on the left. But the way the medallions are configured makes it impossible without pieces parts sticking out. Sorry, Domini Games. You blew it.
Date published: 2021-04-21
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Secret City: Sacred Fire Collector's Edition

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