Saga of the Nine Worlds: The Gathering
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Saga of the Nine Worlds: The Gathering

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Eipix Entertainment invites you to take a legendary journey through the Nine Worlds in their all-new series!

A peaceful morning in Midgard is rocked by a dragon attack! You quickly set out with your princess to track down the beast and destroy it, but are attacked along the way. You should have died… but you were saved. It seems the gods have chosen you for a very special task – save the world! The gods believe you are worthy. Now you need only prove it. Gather your companions and set out on a journey through the mythical Nine Worlds in this this epic hidden-object puzzle adventure game!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 940 MB

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Reviews at a Glance

Saga of the Nine Worlds: The Gathering

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(562.58 MB)

Buy Now Get the full version70% OFF!

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Are you sure you want to purchase it?

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Saga of the Nine Worlds: The Gathering is rated 3.3 out of 5 by 16.
Rated 5 out of 5 by from Saga of the Nine Worlds: The Gathering I absolutely loved this game. It was a welcome change to the usual HOG. The Picture/Graphics were fantastic and stunning, Storyline I thoroughly enjoyed and it was nice too see Loki wasn't always the villain. Sound/music made me feel like in a real viking adventure..The puzzles were a bit awkward but with a walkthrough and hink/skip buttons i managed get by. Look forward to playing the squeal. Good work Big Fish:)
Date published: 2018-07-10
Rated 5 out of 5 by from My favourite meal: Smorgasbord! A rich buffet of multiple hot and cold „dishes“ of various game ingredients! We can enjoy a real feast with the shield-maiden in „Saga of the Nine Worlds: The Gathering“. First it was unknown territory, a bit like sitting down with complete strangers at the same table, you feel a bit uncomfortable, don’t really know how to behave, but after some time and enjoying the starters (or playing more) you are beginning to appreciate the new company and relish this game which has all ingredients of a HOPA, still is different: More adventure than HO’s, different style of graphics, new twists and turns. The opening video is nominated for an „Oscar“ in my books, should there ever be one for video game intros. I loved the bird’s view changing to human’s view, the anxiety in the eyes of the people, I felt sorry for the doll (and her/his owner) who was left behind in front of a burning house. Gameplay was smooth, graphics fantastic, the music absolutely brilliant! The mixture of drums and shawms, a woodwind instrument „mothering“ the oboe family, is so catching! I enjoyed the new twists and components in HO’s (don't want to give away too much, but the one in the giant's bag was hilarious!). It was fun fun fun. The mini-games ranged from pretty easy to real head-scratchers, at least for me. Well, every player has a different handicap. All puzzles were very well presented. I got the CE of this game, the Standard Version will be a treat on its own. Enjoy!
Date published: 2017-06-26
Rated 5 out of 5 by from Really Different and fun I enjoyed playing the demo of the Collector's Edition and when this one came out today, I jumped at the chance to buy it. It is logical, fun, and has more character building than usually seen in HOGs. The premise is different and interesting. The music is good and not distracting and the quality of the artwork is excellent. I'm enjoying the first of this new series and look forward to the continuing chapters.
Date published: 2017-06-25
Rated 4 out of 5 by from Mythology well used I just finished this and I thoroughly enjoyed it. The game is certainly long enough, there are several realms to be explored and interesting characters to meet. I really liked the myths that are entwined in this game. The menus and texts were done all in style, I needed a little time getting used to them because they look different than usual, but I appreciate the effort taken in all these details, too. The reason this game did not receive 5 stars is that the story, although interesting, sometimes takes a leap that I couldn't quite follow. But that being said, I really liked this game!
Date published: 2017-07-23
Rated 4 out of 5 by from Norse myth gets the Eipix treatment Eipix advertise themselves as world-builders and that certainly holds true in this thoroughly Norse outing. Enjoyable characters, great scenery and an intriguing storyline. The good stuff includes the visuals, well-designed characters and some engaging puzzles as well as a respectable ending that leaves room for sequels (which are certainly implied by the title and the presence of more worlds to visit in the game). Kudos to the designers for not making us continually look for new tools (we got to use a knife twice after we'd sharpened it - any regular player knows how rare that is!). The bad stuff includes popping banners, some overly sensitive hotspots (be EXACTLY on that spot or get a "try again" message) and a few too many locks and indents needing specifically shaped thingbobs to open or activate them. I know a little about Norse mythology, but if you don't some of the elements may not make a ton of sense (I doubt it will spoil the story though) The pros definitely outweighed the cons and I'm looking forward to seeing what our Shield Maiden heroine gets up to next. Recommended - but of course do try the demo before committing yourself as you may feel differently.
Date published: 2017-07-02
Rated 4 out of 5 by from If you're a Viking wannabe, even if you're not, this game rocks! Well, Eipix has done it again! When I started to play the demo I thought here we go again, another fight the dragon, find the runes, save the world game —but, suddenly, I discovered that I was really into this game. Others have described the game in detail, so I'll not replicate their good efforts. The graphics, music, background sounds, and voice-over dialog are excellent, and all that we have come to expect of this game developer. Some of the HO sequences and mini-games are really off-the-wall, but in a challenging, not skip-button-reaching manner. One of the things that I have always liked about Eipix mini-games is that if you do hit the skip button you are shown the solution. There are so many unusual, if not unique, features in this game that I do not hesitate to recommend it for your enjoyment. I reviewed the CE game demo, and if you've read any of my other reviews you already know that I am not a fan of CEs, and I commented that I’d wait for the SE and buy that. Well, this is the SE, and I’ve added it to my collection. As always, my caveat is that you play the demo and decide for yourself.
Date published: 2017-07-01
Rated 4 out of 5 by from Worth it in the standard version... When I first saw this game, it looked interesting. I almost bought the collectors editions during the b1g1 sale..but I am very glad I didn't. Don't get me wrong..this game is not horrible. It's just not the type of game I would spend money on. If you have a free game or there is a sale..I say go for it! :) The graphics were done very well and the voices were done tastefully. I couldn't read the font they used at all. I had to take a gamble just picking casual vs. hard. The story line to me was a little too complicated. Unnecessarily so. There was a lot of useless information that had absolutely nothing to do with the plot. The puzzles were average in skill level. There wasn't a whole lot of hidden objects..which was nice. This game is easy peasy. Good for beginners. Is it just me or are these games getting easier and easier??
Date published: 2017-06-27
Rated 4 out of 5 by from Has its ups and downs...but there are a lot of ups. I got further into the game in the SE version than I did in the CE by skipping cutscenes, so I decided to write a new review to reflect that. Some of the complaints I had with the CE still stand true, specifically: • Overall, the gameplay was too easy, but the challenge level was better than usual for Eipix. • The option to turn off banners was a disappointment, since there still were game-stopping banners every time I acquired something for my inventory, completed an objective, and got a new objective. When I say I want to turn off banners, I want to turn off ALL of them. • There were a number of mini-quests that lacked emotional motivation within the context of the storyline. I didn't feel the urgency or danger I should have, given the plot. • The slide-in conversation panels, while graphically-impressive, just slowed down the game even more than conversations normally do. • Some backstory on Nordic myth would have been appropriate. If I hadn't already known that "All Father" referred to Odin and wasn't familiar with his mythos, the drowning, boat, and raven scenes would have made no sense to me. That having been said, I think this series holds quite a bit of promise if the pace steps up and gameplay offers innovation and challenge. Some of the elements I really appreciated and enjoyed: • Two of the HO scenes where the objects were actually hidden. The first was navigating a ship through a scene obliterated by fog, following the clues of the narrator to find the objects. The second was a triptych mosaic, an interactive list, and a lyre. Plucking the lyre's strings changed the three panels of the mosaic, hiding and revealing the objects, which were well-integrated into the design. • The ability to try using inventory items, even if the choice was wrong. Instead of getting the black bar reading, "That won't work!" there was an animation of me attempting to use the wrong item and being unsuccessful. Unique and much more true to life. • The rebus logic puzzle to defeat the boar...quite creative! • The multi-step puzzle to fight the dragon in Midgard, although I would have stepped up the difficulty on levels two and three. • The three map puzzles in the dwarf mines that required strategy. • And, of course, the incredible attention to detail in the graphics and animation. If you played the CE and disliked it, I recommend playing the SE demo and, as I did, skipping the cutscenes so you can see more of the storyline. That changed my decision and prompted me to purchase the SE.
Date published: 2017-06-27
Rated 3 out of 5 by from Wanted to Love it. I didn't I love Norse Saga and was excited to find this game. Sadly it was boring. I bought it to see if it got any better after the demo, but it didn't. Graphics are so so, game play is not really logical at some points, you use hat pin to shatter a huge ice wall like a tuning fork for example. i used hint a lot something which I have never had to do before and I play alot of these games. The puzzles felt like a chore. No fun factor at all. Such a shame.
Date published: 2018-01-07
Rated 3 out of 5 by from Beautiful graphics but convoluted story and confusing minigame instructions As a fan of The History Channel's "Vikings" series, I couldn't resist buying this game. I found the graphics really beautiful but quickly discovered the straightforward goal of finding and defeating the marauding dragon dissolved into a confusing quest to find three companions and ultimately prove to Odin that Thor not Lokey had caused a war between the frost giants and the gods of Asgard. I played at the "Marauder" level and ended up using the Hint button quite a bit because some objects in inventory produce unexpected reactions. The minigames ranged from really simplistic to fairly sophisticated but most were hampered by confusing instructions. I ended up playing them and watching the various interactions of game objects for a few minutes so I could figure out what I really needed to do. My favorite minigame required you to manipulate a handful of Thor's hammers in such a way that colored pellets would fall into the appropriately colored baskets. The tricky part was that once you arranged the hammers and released the pellets, the pellets all fell sequentially into the maze and each path was altered by the change in position of the hammer caused by the passage of the pellet in front of it. So you had to plan ahead for subsequent positions to get each pellet into the appropriate basket. There were other games, though, that I ended up "solving" but I didn't even know what I did to succeed. I would suggest to the developer that they take the beautiful graphics elements and try again with a story more straightforward like finding three companions to accompany you on a raid of a monastery in England.
Date published: 2017-07-01
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Saga of the Nine Worlds: The Gathering

Journey to the mythical Nine Worlds to save the Earth!

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