Dead Reckoning: Lethal Knowledge
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Dead Reckoning: Lethal Knowledge

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Eipix Entertainment is proud to bring you the newest addition to the Dead Reckoning series!

Discipulus University is excited to present you with the Lifetime Achievement Award for your literary contributions! But your joy is short-lived as a murderer strikes down some of the university’s faculty! Nothing is as it seems at this campus. It’s a race against the clock as you try to track down the culprit. Can you find them before they strike again?! Find out in this heart-pounding hidden-object puzzle adventure!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 513 MB

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Reviews at a Glance

Dead Reckoning: Lethal Knowledge

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

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$ 9.99 USD

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Customer Reviews
Dead Reckoning: Lethal Knowledge is rated 3.0 out of 5 by 6.
Rated 4 out of 5 by from Last game in the Dead Reckoning series! Eipix announces this is the last game in the Dead Reckoning series and I am somewhat sad to see it go. With the exception of a couple of the games in this series, it has been better than average throughout. I don't think this particular offering is a 5 star game but still ranks close at 4 stars for me. Things which bring down the rating from 5 stars for me are: the ridiculous beginning hang gliding down to the college campus (not a very dignified entrance for someone who is supposed to be receiving a literary award, unless the award is for comedic writing) and the irritating missing zipper pull (yawn) among other overdone things. I was glad there were no ghosts and ghouls or evil villains for a change. The plot was well done and a refreshing departure from fantasy love stories and haunted houses. This is a grown up murder mystery and your job is to eliminate suspects and find the real murderer. Mini games were not challenging. Connect the dots (!?), swap trophies, rotate the puzzle to get the ball into the hole. The only interesting game was the pinball game. Eipix consistently offers good graphics and voice acting and this game is no exception. One person's voice did kinda grate on me a bit however. Try the demo and see what you think. I don't think you will be disappointed as this game is worth adding to your collection. There may be draw backs but it is better than the average game we have had lately
Date published: 2017-12-03
Rated 3 out of 5 by from It could have been better, it should have been better, but it is not. I have several of the Dead Reckoning series of games and, while Lethal Knowledge is far from being one of the best, this game is not quite as bad as some other reviewers have written. The story line has been described by others, so I will not duplicate their good efforts. As usual for an Eipix product, the graphics, music, sounds, and voice-over narratives are all well done. Yes, the game play is a little slow —well, for my liking, anyway— but the action is logical and it is not too difficult to figure out your next move. Should you want to jump from here to there, the map will be a good tool for you. The HO sequences and mini-games, with one or two minor exceptions, were no different than any seen in other Eipix products. This, to me, was quite disappointing, but if indeed this is the last game in the series then, obviously, Eipix didn’t see any reason to put any more effort into this game than was absolutely necessary. I probably won’t buy this game, and my recommendation is a qualified one, but you should try the demo and decide for yourself.
Date published: 2017-12-04
Rated 3 out of 5 by from Just Had to Get It This is posted after playing the entire game. I read that this was going to be the last in this series and since I have the rest of the them, I wanted to get it so I did. To say it was as good as the previous games would not be true. Perhaps it is time to retire it. Not horrible, but not that much fun either. The major plus for this game, no ghosts, witches or goblins. That has got to be a plus in about everybody's book. Graphics were well done.Colors were excellent and realistic. Everything thing was modern day including the pad used for collecting information and holding the map and applications. I particularly liked the voice overs. They were excellent and a tremendous asset to the game. Effects and music went along with the action in the scene. I had a devil of a time with understanding the mini games. They aren't something I like anyway, but I simply could not figure out how to play many of them. Just thankful for the custom setting and waited for the 15 seconds to pass so I could hit skip. There seemed to be a lot of repeated minis. I would do something and then another screen would pop up with the same puzzle on it just more advanced. Hidden objects were varied, but nothing we haven't seen before. They were relatively simple, but I did have to use the hint a couple times. The map was extremely useful. It showed locations where things could be done and would transport. A few times it didn't show anyplace with something to do and I hit the hint and it would take me to a location on the map where sure enough when I checked the map again there would be something to do. Others will go into detail about the story itself, so I'll just say it was really good. I was hooked on it from the beginning and with the twists that came along the ending was rather a surprise. I just keep wondering what happened to Oliver. Maybe I can pay more attention when I play it again. All in all this is a good game and I'm not sorry I made the purchase. If indeed it is the end of the series, I hate to see it go, but if this is the direction it was heading, better to kill it off now. Give the demo a shot. I think if you like a good old fashion murder mystery, you will enjoy this game. Have fun.
Date published: 2017-12-04
Rated 3 out of 5 by from SOMEWHAT OF A SURPRISING ENDING BUT IT COULD HAVE BEEN MORE INTERESTING AFTER DEMO I spent a few hours yesterday playing this game, there are 6 chapters and a bonus chapter, so the quantity of the game is good, but the quality of entertainment could have been better. I was truly expecting this "whodunit" mystery to take a few twists and turns from chapter to chapter, but it simply drove the story home. By this I mean that instead of taking several chapters to set up the plot by making me think , oh he did it, well maybe she did it, making me unsure who did it while suspecting nearly everyone, as you'd expect from a whodunit murder plot. Because that wasn't really the case, chapters 5 and 6 got a bit boring at times, because nothing new was introduced to thicken the plot, to keep me constantly guessing, therefore, it could have been wrapped up by chapter 4 or 5! Other than that, the game is good, but could have been epic. Here's a recap of my review to help you decide which version, if either, is right for you: The Discipulus University should consider changing the name to Murder College, because the faculty is dropping off like flies lately! Miss Douglas, the author of the Dead Reckoning novels, has been awarded the prestigious Lifetime Achievement Award for her literary contributions. The ceremony will have to be postponed, however, because someone has been murdered, again! Look on the bright side, it's great material for her next novel! I've always wondered if devs actually read the feedback we fishies give on their games, and other games as well. I think they must, because it looks to me like Eipix has tried to duplicate the font and style of one of my favorite devs (not sure I'm allowed to mention which rival it is) I don't remember this particular style being used by Eipix before. If you play a lot of HOPA games, I'm sure you'll recognize the familiar font used, and even the same modern look of the information tabs, and the style of all the extras, even the look of the icon that pops up when you select the hint to allow you to travel quickly to that scene. I'm not saying it's a bad thing, it's one of the things I love about the other dev, the clean sharp lines, crisp graphics, and the use of modern technology! In my opinion, Eipix has evolved (a teeny tiny bit)! They were able to take a dated series (I reckon I should say dead series) and modernize it to be relevant with just a few tweaks. NO, this isn't a cookie cutter version, take notice, because I for one, want these guys to know that we grew weary of the same thing over and over in every game series they create. I want them to know that we "see" the change, even though they are are just small changes, and appreciate their effort! Otherwise they will remain in their comfort zone, and never attempt anything new, baby steps, one step at a time. I don't have a gimmicky gadget that allows me to see glowing orbs or hidden symbols, I have a modern Tablet to use, YEAH! Just proof that once again Eipix is evolving, when is the last time you pulled out a pad of paper and a pencil to write down something important when you are on the go? Everyone I know uses a smartphone or tablet. Need a flashlight or a magnifying glass? Need to take a picture or reference information? The first thing you reach for is your cell phone or tablet, and nobody leaves home without one! Because this is a college of cutting edge technology, important apps are automatically downloaded to your tablet while on the campus grounds (ok, that's a bit intrusive) In the Collector's Edition version, there are 37 Mortar Boards (black academic caps) to find, one in each scene, (but because they have a red tassel, they tend to be easily spotted,) the usual achievements and extras, Morphing Objects within the HOP's, and eventually 12 Souvenir's to collect. The Hidden Object Scenes are modern with crisp graphics. Again, some have a familiar flare, particularly in the computer screen HOP where a computer generated voice tells a story one sentence at a time, and you must find the computer generated sketches representing the Keywords in the sentences. There are also Spot the Difference HOP's with small puzzles to solve, and of course the Dead Reckoning famous HOP's where you find clues and signs, indicating whether or not suspects are being truthful in their statements. In the CE version, there is a Morphing Object available in most of the HOP's, and some have an alternate Bubble Shooting game to play. The Mini Games are decent, but could use a little modernization as well. Most of the games are doable on the first attempt, but I personally don't mind easy puzzles, or difficult puzzles for that matter as long as they are fun to solve. Most of these games are fun throughout it's entirety, but nothing really new. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Create a path that avoids strong wind currents, by rotating tiles in a "pipes" style game. (on the tablet) 2) Connect the dots to form the correct pattern that matches the clue shown. 3) Turn all of the lights green by selecting the flags in the correct order. (on the tablet) 4) Drag the key across all of the lock symbols, filled squares can't be crossed over, empty squares can only be passed through once. (repeat on second level) 5) Swap pool balls to match the clue shown. 6) Select angles of bumpers on a pinball machine to direct the ball correctly. 7) Swap trophies correctly according to clue. DEAD RECKONING GAMES AVAILABLE: Title***Collector's Edition Release Date***Average Rating 1-Silvermoon Isle (July 12-2014) 4.4 2-Brassfield Manor (March 12-2015) 4.4 3-The Crescent Case (July 23-2015) 3.5 4-Broadbeach Cove (February 20-2016) 3.8 5-Snowbird's Creek (August 27-2016) 3.5 6-Death Between the Lines (October 29-2016) 4.4 7-Sleight of Murder (June 10-2017) 3.6 8-Lethal Knowledge (November 4-2017) 4.1 The Collector's Edition has 8 Wallpapers, 4 Concept Art pictures, 6 Movie Videos, 7 Music Soundtracks, 10 replayable Hidden Object Scenes, 9 Morphing Objects within the HOP's, 12 Souvenirs, a Souvenir Room, replayable Bubble Shoot Games,19 replayable Mini Games, 23 Achievements to earn, 37 Hidden Mortar Boards to find, a built in Strategy Guide and a Bonus Chapter, enjoy
Date published: 2017-12-04
Rated 3 out of 5 by from A GREAT STORYLINE CANNOT OVERCOME POORLY CONSTRUCTED HOPS AND TERRIBLE PUZZLE INSTRUCTIONS I loved the story but hated the HOPS. I wish this developer would go back to making the wonderful HOPS that they did in years past. Congratulations Ms. Douglas you have been selected by Discipulus College to receive their Lifetime Achievement Award for Literature. After your soaring arrival on campus, things heat up with a murder since this is a Dead Reckoning game. As far as games in this series go, this is actually a very good one and a bit better than some others; however, I did have a lot of up and down moments with the game – going back and forth between whether I liked or did not like the game. At times I loved the game and at others I found it very frustrating and those moments were mostly related to the HOPS, which are what I look forward to the most in a HOPA game. As far as I’m concerned the best part of the game is the storyline that is full of twists and “I didn’t see that coming” moments. This is probably one of the best storylines in the Dead Reckoning series so kudos to the developer. The HOP scenes are very creative but, IMHO, they are poorly designed. I struggled with most of them because the items were too itsy-bitsy to easily spot or in the case of the really interactive scenes, the items were so well hidden there was no clear way to start the ball rolling. I found that I hated the HOPS in the game and that is saying a lot. It is one thing to make a game more difficult but when you do it at the expense of the HOPS then it takes all of the fun out of the game. So if I hated the HOPS it didn’t leave much aside from the puzzles and the storyline to add to my gaming enjoyment. Well, I guess for me the storyline is what really carried the game because the puzzles were confusing and had very poor instructions so I couldn’t really understand what needed to be done to solve them. Yes, there were maybe one or two terrific puzzles that I could actually understand and figure out but the rest certainly left a lot to be desired. Maybe those gamers who are a lot smarter than me will be able to understand how to solve some of the puzzles because I was at a loss and ended up using the skip button. I managed to make my way through the entire game with the help of my trusty hint button and I fully intend to replay it at a later date to see if I have the same reaction now that I understand some of those mysterious instructions. So you might ask why I am giving this game a passing grade, and the truth is my evaluation of the game’s merit is based almost solely on the storyline. Yes, there were some HOPS that were better than others and at least passable but nothing on the scale of the excellent HOPS created by this developer in years past. I was also able to solve some of the puzzles and I did consider those to be fun and even require some thought to solve. In the end, because I think this developer is selling out to those who want difficult games at the expense of those who prefer entertainment value, I am only giving the game 3 stars. Had the game not been so tedious and difficult in the HOPS and puzzles, I would have given it a much higher rating. As always, I recommend that you try the demo to see if this will be a game you will enjoy because Dead Reckoning Lethal Knowledge might be just right for you. Happy gaming!
Date published: 2017-12-03
Rated 2 out of 5 by from If Average is OK, This Game's Almost for You! You play as famous mystery writer Miss Douglas, invited to elite Discipulus University to receive a Life Time Achievement Award in Literature for your books. You are picked up at the airport by a student, Oliver, who has you hangglide from a nearby ridge into the campus at night. As if the hang gliding at night is not strange enough, the equipment will need to be constructed/repaired before this craziness continues. Shortly thereafter you meet the acting head of the university, Bradley Dawson, who seems to want to convey something secret to you. He leaves you clues, including a message in a fortune cookie written in invisible ink. Within minutes of your meeting, he is murdered. Good stuff: All the usual game elements are here as well as collectibles and CE bling. The artwork is beautiful and crisp. Bad stuff: Apparently Professor Bradley knew he would be murdered and set up the entire campus to help you out! I do not jest. Prof. Bradley hid a small chest for you to find amulets to open compartments on. In one compartment is an Allen wrench to use on the old bike hanging in the campus cafe. You can use the rusty chain off the bike to fix the broken bridge between the administration building and the frat and sorority houses to further your investigation. Since the bridge did not break till after the Prof.'s death, he really must have been psychic! At this point you may have deduced that I am less than impressed with the logic behind this mystery story. Kudos to you. And how I wish that was the only problem! The HOPs are varied and several of the interactive ones are just disappointing and needed "hint" help. Right behind them in this regrettable list were the puzzles/mini-games. Several had such bad instructions, they could have been eliminated entirely and players would have managed better. The bottom line was a deep disappointment at being unable to guess at what I needed to do several times. This new entry in the DR series follows the pattern of the previous games - they are either 4-5 star wonders or 2 star flatliners. Please try the demo for yourself.
Date published: 2017-12-04
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Dead Reckoning: Lethal Knowledge

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