Myths of the World: Love Beyond Collector's Edition
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Myths of the World: Love Beyond Collector's Edition

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Big Fish Editor's Choice! This title was selected for its exceptional quality and overwhelmingly positive reviews from our Game Club beta testers.

Eipix, makers of Dark Parables and Phantasmat, bring you a chilling continuation of the Myths of the World series.

Your husband has been kidnapped by a vengeful witch. To save him, you'll need to uncover the secrets of a nearby town before she can destroy it. Can you find the true story of the witch's betrayal? How is the town's Master tied in to all of this? Find the clues to save your love before you become another victim of the witch's wrath!

See what our Beta testers had to say:

“Loved this game! Graphics were colorful and sharp, audio was appropriate for the scenes. The game was interesting and exciting, and the mini-games were challenging, but not frustratingly so. Very fun game.”  - Melinda, beta tester

“This was an immersive game. The visuals were stunning. I liked the voice-overs. Well done! I can't wait to play it again.”  - Anthony, beta tester


  • Banish the dark force that has returned to your lands in the bonus game!
  • Find special signs and morphing objects hidden throughout the game!
  • Find souvenirs to unlock the Souvenir Room for more stories!
  • Replay your favorite mini-games and HOPs and earn achievements.
  • Enjoy exclusive wallpapers, concept art, and music!

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 679 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Myths of the World: Love Beyond Collector's Edition

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Free sample version

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Full version game

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Customer Reviews
Myths of the World: Love Beyond Collector's Edition is rated 3.1 out of 5 by 21.
Rated 3 out of 5 by from Slow, but not bad... Hello friends! As usual, I review mostly on game play and leave the story line to others. However, I do reserve the right to comment on the story as well, now and then. Is this really #14 in this series? The graphics are somewhat blurry in all scenes, but worse in close ups, and sometimes made it difficult to look at the screen. If they'd clean them up a bit, they would be awesome. This series started out with great graphics, need to get back to basics. Game play was very good and I had no problems during the demo. Colors were actually fairly nice and true. Voices were not bad, when we had them. There was very little interaction with any of the characters in the game, which made it seem like more of a walk through than a real story. Makes the story slow and boring. Very little action at all. Hardly any sound FX, which makes a game more realistic and interesting. Music was okay. Yes, we have another lens to find symbols hidden by magic. This has been so over done, slows a game down and is boring. HOPs were somewhat varied, with lists, silhouettes and highlighted words. Nice combination and fairly well done. They were clean and items were not difficult to find. We could switch to a match three (rocks) if we wished, but I found the HOPs to be more fun. The puzzles were mostly easy, but I did run across a couple that made me stop and think, and took some time to complete. Hint system is quite helpful and there is a transport feature for longer locations. This is a good thing, as we do a tremendous amount of back tracking in this one. The transport is also much better than using the bland map. SG is the usual and standard version. Collectibles are few, 34 signs in the shape of a heart. These are not as easy to spot as you may think, as they have them blended well into background colors and some are a little small. We also have 17 morphing object, which are not as easy to spot either. Even though we don't have a lot of collectibles, we do have challenge in spotting them, so be on the lookout. Of course, you can also find their locations by looking in the Strategy Guide. The story line in this was was sort of choppy and hard to follow. It just didn't seem to flow well, more like a walk through than story. To be honest, I have already forgotten what the story line was...not a good sign. I found that we had a number of items in our inventory that needed another or other parts found before they could be used, and they added up to a lot of inventory before anything was used. Not a deal breaker, but made for a jumbled mess and made it easy to forget what you were doing and why. Too much running around before you got to use anything. The only challenge was in finding the collectibles. All that said, it really wasn't a bad game, just needed a little more detail from the developer. I am sure there will be those who find this one fun and a bit challenging. This is a nice game for a rainy day, nothing better to do day. I have a number of those games. If a really good sale comes along, I will probably get this one as a CE, only because of the collectibles. As always, try it for yourself and see what you think. We all have different tastes in games and you may find this one to be exactly what you are looking for. Thanks for the reviews.
Date published: 2018-02-09
Rated 3 out of 5 by from HOW FAR WOULD YOU BE WILLING TO GO FOR THE ONES YOU LOVE? It's a beautiful day for a romantic rendezvous with your husband Theodore, that is, until a beautiful, much younger, blonde woman swoops in to woo your man, that witch! No seriously, she's a witch, and she's got some serious issues going on. Turns out, this isn't going to be the perfect place to settle down after retirement, well, it could be, but you'll just have to do it solo, cause apparently everyone in town, knows about this home-wrecking witch but you of course, and everyone knows that once she steals your man, he ain't never coming home. I say it's probably for the best, but the show must go on! I had a really hard time connecting to the story line on this game, or perhaps I should say lack thereof? I felt like I had to connect a lot of dots and fill in the gaps, especially during the Blonde/Theodore incident, but maybe it was just me. The graphics are decent, but they usually are by this dev. I must admit, I about fell out of my computer chair when I discovered that this Collector's Edition version had Morphing Objects, and they are in the scenes themselves, NOT the HOP's whoo hoo! Once I up righted myself, however, I was zapped back to reality when I discovered that the Eipix staple Hidden Signs had not been altered, baby steps right? The Hidden Object Scenes are varied, but predictable, with Interactive List finds, Silhouetted Shape finds and those famous HOP's where you find 2 sets of multiple items that gives you a tool to use once found, and that tool opens up the remaining object list. You can play a Skipping Stones alternative game instead of the HOP if you're not into the HOP's. The Mini Games are way too basic, and quite simply are boring, with the exception of the Frog puzzle. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Arrange the wooden boards to cover all gaps, you must use all boards. 2) Click on two clouds at a time to make matches of two identical symbols. 3) Climb up to the window using directional arrows to avoid obstacles (the grunts and groans drove me nutz) 4) Click on 5 semi hidden berries to move the foliage (that's a toughie!) 5) Drag the tokens from the water onto the orange spots, by planning the frog's path so it reaches the lotus flower and avoids snakes. This Collector's Edition has 8 Wallpapers, 6 Concept Art pictures, 7 Movie Videos, 9 Music Soundtracks, re-playable Skipping Stones games, 25 re-playable Mini Games, 13 re-playable Hidden Object Scenes, a Souvenir Room, 13 Achievements to earn, 34 Hidden Signs (Blue Hearts) 17 Morphing Objects, a built in Strategy Guide and a Bonus Chapter. MYTHS OF THE WORLD GAMES AVAILABLE Title***Collector's Edition Release Date***Average Rating 1-Chinese Healer (January 29-2013) 4.3 2-Stolen Spring (November 6-2013) 3.6 3-Spirit Wolf (January 23-2014) 4.2 4-Of Friends and Fairies (June 7-2014) 4.1 5-Black Rose (October 25-2014) 4.3 6-The Heart of Desolation (April 11-2015) 4.2 7-The Whispering Marsh (September 3-2015) 4.1 8-Born of Clay and Fire (March 10-2016) 4.0 9-Island of Forgotten Evil (August 18-2016) 3.3 10-Bound by the Stone (December 17-2016) 3.0 11-The Black Sun (March 18-2017) 3.3 12-Fire of Olympus (July 6-2017) 2.9 13-Behind the Veil (November 11-2017) 3.0 14-Love Beyond (February 8-2018) n/a by: Eipix Entertainment Other Games by Eipix: Danse Macabre/Saga of the Nine Worlds/Mystery Case Files/Dead Reckoning/Hidden Expedition/Phantasmat/Vermillion Watch/Amaranthine Voyage/Dark Parables/Sea of Lies/Final Cut/Off The Record/Fearful Tales
Date published: 2018-02-08
Rated 3 out of 5 by from “BEWITCHED, BOTHERED, AND BEWILDERED” IN THE RHINE RIVER OVERVIEW: Can a witch and a human find happiness? The dueling families in this Romeo and Juliet themed game obviously have not seen the “Bewitched” reruns. The families of a human and those of a witch forbade the interspecies marriage of their lovesick offspring. Now, the vengeful, ghostly young witch of the duo is haunting an island in the Rhine River. Based on the German myth, “Die Loreley,” you play the wife of a retired couple hoping to find some happiness in your golden years on this island. However, this restless witch is not about to allow you two old lovebirds have any peace. When this young ghostly witch kidnaps your husband, you are off to save him. Climbing up cliffs, ascending castle walls and hiking around this island, you will learn more about the history of this island. Perhaps you hold the key to help this witch and save your husband and the town as well. You may also win a physical fitness medal. You go granny! MECHANICS: We are off to Germany this week with EIPIX. EIPIX again waltzes us around Europe with a loosely based adaptation of a German myth. The graphics are hand-drawn and reflect the beauty of the Rhine River valley. For me, the graphics are amazingly beautiful and better than I have seen in many of this developer’s games. The pace is good with our tormented, angry ghost brewing up a storm of trouble for the in habitants of the island. At times, the pace does slow down a trifle– I believe due to both the lackluster HOP scenes and the back-and-forth action of looking for inventory items. It is a decent, but not a stellar game. It is standard EIPIX fare. However, I do feel it is much better than many games they have produced lately. You can replay thirteen (13) HOP scene and twenty-five (25) puzzles. You collect hearts and morphing objects. HOP SCENES: Nothing special here! The scenes are standard fare, and to me, lack creativity. You can play a variation of a Match-3 game (Stepping Stones) in lieu of the scenes. Beside their signature HOP scene, there are also some multiple step ones, lists of items and silhouette scenes. EIPIX needs to spend some time on some in providing some creative elements within their HOP scenes. These are not the scenes I expect to see in an "Editor's Choice" game. PUZZLES: The puzzles are excellent and better than the HOP scenes. They are varied in both style and difficulty; however, there are none which are extremely difficult. Surprise! The instructions are well-written for a change. I did not find one puzzle I could not solve because of missing information within the instructions. There is one which requires some “observation” to solve. However, I am not certain this was not part of the design of the puzzle. FAVORITE PUZZLE: RIBBIT! There is a mathematical puzzle which has been seen in other games. Create a path for a frog to land on a lily pad by setting up a mathematical sequence of moves by using numbered tiles which move the tiles clockwise and counterclockwise. I thought the use of the frog was a novel idea. GIMMICKY LENS: H.E.L.P.! Could those agents from that EIPIX series please enter this game and get rid of the gimmicks! Returning in yet another developer’s game is the gimmicky lens to allow the player to see all those “objects” which cannot be seen without this special device. This “magical” lens has been used in many, many, many developer’s games. Like the EIPIX HOP scene, it has been used in so many games, it is now irritating. LEVELS: Easy, Medium, Hard, Custom Hints: 10 to 120 seconds Skips: 10 to 400 seconds EXTRAS: Map is provided as you play the game 13 Achievements – Some with 3 parts Collect 34 Heart signs and 17 morphing objects Replay 25 puzzles and 13 HOP scenes and Stepping Stones (variation of a Match-3 game) 8 Wallpapers, 4 Concept Art HERE ARE THE DETAILS (SPOILERS) FOR THOSE WANT MORE INFORMATION ON THE HOP SCENES AND PUZZLES IN SEQUENCE HOP SCENES: You can play a variation of a Match-3 game (Stepping Stones) in which you connect like stones to remove them. (A) Multiple step. (1) List of items. (2) Silhouette. (B) EIPIX HOP Scene (1) Search for five each of two items (2) List of items. (C) List of items (Mini-list) (D) Silhouette (E) Storybook PUZZLES: (1) Easy 2) Moderate difficulty (3) Difficult A. Tangram puzzle. Fit wood planks into position on a grid. However, in this one, you must leave red spaces uncovered. Rating: 2 B. Matching puzzle. Match up runes hidden within clouds to remove the clouds. Rating: 1 C. Sequence puzzle. Climb up ye wall to a castle. Press arrows in the right sequence to ascend a wall. You go granny! D. Mathematical puzzle. Plot a path for a frog to reach the exit. Place markers with a specific number of dots onto a scale (which moves the frog that many spaces either clockwise or counterclockwise) so that it leads a frog to a lotus flower all while avoiding snakes in its path. E. Magical lens. (Yes, Virginia the same one you now see in ALL games). Push it around to locate all those hidden runes in the scene. Rating 1 and Boring! F. Maze puzzle. Move three tokens to like slots on a circular maze. However, there are blocks in the way. You can only move the tokens to the next level of the rotating maze by entering a slot of the same color as the token. Moving them will open other paths (which is missing in the directions) Rating: 2 G. Logic puzzle. Set hands on a clock according to given directions. (Both hands move a different amount of spaces on the clock. Rating: 2 H. Matching puzzle. Match up book covers with the books which they fit. Rating: 1 I. Matching puzzle. On a hand rail, place animals with their matching habitats. Rating: 1
Date published: 2018-02-07
Rated 3 out of 5 by from I don’t know, what it means, that I am so sad….or the magic of love? The place chosen this time is an island in the river Rhine: the Loreley Rock near St. Goartshausen (Germany). Loreley, the beautiful blond girl, who combs her hair and sings on a rocky island in the Rhine river and all men, who listen and see her, die in the wild waters of the river. The tale is well known and has clearly inspired the story of the blond witch, who charmed the young nobleman of the castle of the nearby town, to leave his home and live with her on the island. But not enough, a couple comes to the island some day, by chance or intentional and the man will be bewitched as well. We play as the wife of that man, disappearing from our side, as soon as we set foot on the island. From the very beginning we are searching for him and trying to find out, what is behind his magical take off. When reaching the town on the opposite bank, people hint at tales of men, who went with the magical woman and never returned. At the castle we learn about the nobleman and the witch and meet his father, who is desperate but cannot help. The witch comes over as a two-sided character: on the one hand she asks for our help, on the other, she seems to be the ‘evil’ witch. But we are not helpless. As expected, we have sort of an amulet in our fight against the supernatural. We do this via a puzzle. This is not very challenging and of course a returning feature. Other puzzles are more entertaining and varied, though not too difficult. HOS vary as well, partly the story is told in the ‘find-items-in-a-picture’ or in text, which uncovers part of the possible method, we have, to overcome witchcraft in this game.
Date published: 2018-02-07
Rated 2 out of 5 by from Please Help, BF... "Editor's choice?? Who are these people? Have they just started gaming in the last 18 mos, or so....when the BF standards seem to have fallen...IMHO? As I have mentioned several times, this was once my favorite Dev, hands down...but no longer, as of late. The graphics, while still better than most Devs, are washed out in this game...and even feel cartoon-ish, at times. The HOS are bland. I was actually stunned by the elementary level of the story line HOS, where you look for the capitalized words...really? Curtains?? Arrows?? You mean find the items right in front of us in plain sight?? The puzzles either very easy, or repeats from other games (i.e.colored-marble puzzle). This game is simply not fun! As my credits build, I continue to wonder how many I will accrue before giving up completely and cancelling my membership...I don't even remember the last game I purchased! As always, try the demo for yourself.
Date published: 2018-02-10
Rated 2 out of 5 by from Which Story Will You See? Each reviewer seems to have seen something different in this game's story. It might be any of the lines given as there is little to go on. You are with your husband, Theodore, and he is hoping the two of you will be able to settle on this attractive little island. And then he puts a hole in your boat. The two of you land and while you are looking around for something to patch the boat, a witch mesmerizes Theodore and takes him to the top of a nearby cliff. By the time you catch up to them he is a t the edge of the cliff and then... They are gone. You rush off to the nearby town - fixing a ferry to get there. First local you meet tells you that most likely you will never see your husband again. You will need to go to the castle to get information, but you won't get in the front door. She suggests climbing in a window. So your quest to find Theodore starts. Good stuff: There are the usual HOPs, mini-games, and puzzles, along with bright artwork, a few characters, and a story. There will be collectible signs in each scene and morphing objects in every third scene, along with CE bling. Bad stuff: The story only seems straight forward - until the witch breaks character to ask for help! Now we may have a mystery along with our missing person quest. The usual logic breaks are glaring - a pair of gloves in a cage behind two vicious dogs to use to climb the raspberry vines on the castle walls to climb in a window the witch came by and broke open minutes before. There's more; have fun. This looks so much like a whole boat load of other games that I fully understand the charges of several reviewers that this is a cookie cutter game. You will have to try the demo and see if this is a boat you want to ride!
Date published: 2018-02-09
Rated 2 out of 5 by from Bad I played the demo for about 20 minutes and that's all that I could tolerate. Eipix used to get kudos for exquisite graphics. Those days are obviously long gone. This is just a blurry, thrown-together mess. I wouldn't want it even as a free game. Plus there's the added "bonus" that Eipix games have become ridiculously short. At least I'm saving money these days with so few games to buy.
Date published: 2018-02-09
Rated 2 out of 5 by from Some improvement, but still fairly cookie cutter. It's no secret that I haven't been a fan of this series. The world's cultures include a rich history of mythology. Eipix mostly ignores it to create their own mythology, which isn't that interesting. The stories always seem shallow to me, populated by characters that lack personality. And the gameplay is consistently either illogical or too easy. While this episode shows some improvement in game design, it's still mostly a cookie cutter game. The story doesn't connect to any myth I've ever read, and it moved slowly, which contradicted the urgency of the situation. At the end of the demo, I was no closer to my goals, and numerous complex story elements had been added for no real reason. That is to say, they didn't advance the plot. Exploration consisted of running back and forth to either find shaped keys (or parts thereof) or fixing broken devices. At the same time, it wasn't remotely intuitive, since many inventory items were used illogically: oar as crowbar, wooden clamp as jack, letter opener to cut thick rope, and so on. The 6 HO scenes in the demo seemed to show that Eipix is beginning to be a bit more thoughtful about hiding objects. The scenes were in their usual presentations, so nothing new here. The 11 mini-games ranged from "not even a puzzle" to moderately difficult. Only 2 presented any challenge: • Rotate and place the Tetris-shaped pieces to repair the bridge. • Move 3 marbles to the center of the maze, using each marble to open its matching gates. 4 others were throwaways, involving either copying the given clue or just clicking through the story. And the remaining 5 were easy: Simon Says and versions of matching pairs mostly. These are games for children, not adults. Production was spectacular, as usual, and the CE bling is fairly comprehensive. However, for me, the most important elements of a game are an immersive storyline and challenging gameplay, and this game had neither. It's an improvement, but not enough for me to purchase. I recommend you try the demo, as it may be your cup of tea. Happy gaming!
Date published: 2018-02-08
Rated 2 out of 5 by from Where Did Eipix Go? Who else is sick of saying/reading the words "Cookie-Cutter"? This is laziness at it's max and frankly I'm tired of it. Wooden characters, boring game play, lackluster story line, same regurgitated games and not ONE redeeming quality to this thrown together game. It's depressing to watch really good game's series sink lower and lower with every release. It's so obvious there was no love put into this game, or any games Eipix has slopped out for the last year or so. I don't know what else to say, except the excitement of seeing a new game come out is no longer there, so I think I'll take a break from BF for awhile.
Date published: 2018-02-08
Rated 1 out of 5 by from Absolute Worst Myth Of The Worlds Sequel So Far An absolute waste of time and money with a boringly long predictable storyline, repetitive hidden objects, bad voice acting, and bonus game.
Date published: 2018-03-20
Rated 1 out of 5 by from IS THIS THE END? The latest Myths of the World game begins with your husband rowing a small boat as you make your way to a market in a nearby town on an island in the Rhine. As the boat begins to sink, so does the game. Perhaps it might have been better if this uninspired, cookie-cutter game had gone down with the ship as I had a very difficult time moving forward with the game which is based on the legend of the Lorelei who lured unsuspecting sailors to their doom. The game has its moments with some lovely graphics but lately I find that gorgeous scenes are no longer enough to hold my attention when playing a HOPA game. This is the first game ever where I turned off the music because it is so annoying. Not only is the music annoying it simply doesn’t fit the game’s theme or art style. It is as if this developer did everything it could to sabotage this game for one reason or another. Perhaps they are tired of the casual game market or want to move to creating the wham-bam fast games for other OS platforms aside from PC or Mac. Whatever the reason, IMHO, this game is an absolute disaster and it shouts that the developer didn’t care enough to put the energy into creating a good story or an interesting game. Love Beyond is simply another of the now all too familiar cookie-cutter games with a blueprint of three active spots in each scene where we must find bits and pieces of items that will then allow us to progress to the next scene where we find yet another three active areas (sometimes less). Unfortunately this pattern continues until we finally make our way to the end where hopefully we have had time to understand the story that goes with the game if we haven’t succumbed to boredom along the way. If you are still interested, the game has the standard recycled HOPS that we have seen before where we must search through dusty closets or other similar junkpiles to find an item that we will need to move onto another scene in the game. Once we find our prize then we can continue on to the next scene where we will find more bits and pieces to continue our journey. If the HOPS in the game are not enough to keep you entertained, there are also the obligatory easy and uninteresting puzzles thrown in for good measure. Given my negative review you would think that I didn’t purchase the game but I did hoping to like the game and wanting to give it a fair shot. However, I never could get into the game and found it so ho-hum boring with very little to grab my attention. Sometimes it looks like the death knell is ringing for those of us who love inspired, creative, and challenging HOPA games and what is worse is that an excellent developer like EIPIX is leading the charge. It is sad to see a developer who once produced such inspired games tumble down the slippery slope that is the cookie-cutter blueprint set forth by the Big Fish itself. How did this happen? Did we the addicted HOPA gamer actually start the decline with our voracious appetites for new CE games or was it the failing economy that created the “buy only on sale” mentality of gamers. Basically if most of us only purchase CEs at a sale price it would seem logical that developers would cut their efforts to fit that price point. My theory is that until gamers are willing to pay full-price for CEs the developers won’t be incentivized to create better games. Although it is quite obvious that I don’t care for this game, please try the demo because it might be perfect for you. Happy gaming!
Date published: 2018-02-09
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Myths of the World: Love Beyond Collector's Edition

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