Myths of the World: Love Beyond Collector's Edition
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Myths of the World: Love Beyond Collector's Edition

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Big Fish Editor's Choice! This title was selected for its exceptional quality and overwhelmingly positive reviews from our Game Club beta testers.

Eipix, makers of Dark Parables and Phantasmat, bring you a chilling continuation of the Myths of the World series.

Your husband has been kidnapped by a vengeful witch. To save him, you'll need to uncover the secrets of a nearby town before she can destroy it. Can you find the true story of the witch's betrayal? How is the town's Master tied in to all of this? Find the clues to save your love before you become another victim of the witch's wrath!

See what our Beta testers had to say:

“Loved this game! Graphics were colorful and sharp, audio was appropriate for the scenes. The game was interesting and exciting, and the mini-games were challenging, but not frustratingly so. Very fun game.”  - Melinda, beta tester

“This was an immersive game. The visuals were stunning. I liked the voice-overs. Well done! I can't wait to play it again.”  - Anthony, beta tester


  • Banish the dark force that has returned to your lands in the bonus game!
  • Find special signs and morphing objects hidden throughout the game!
  • Find souvenirs to unlock the Souvenir Room for more stories!
  • Replay your favorite mini-games and HOPs and earn achievements.
  • Enjoy exclusive wallpapers, concept art, and music!

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 679 MB

Big Fish Games App System Requirements:

  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Myths of the World: Love Beyond Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

Are you sure you want to download this game?

Free sample version

(345.90 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Myths of the World: Love Beyond Collector's Edition is rated 2.9 out of 5 by 15.
Rated 2 out of 5 by from Which Story Will You See? Each reviewer seems to have seen something different in this game's story. It might be any of the lines given as there is little to go on. You are with your husband, Theodore, and he is hoping the two of you will be able to settle on this attractive little island. And then he puts a hole in your boat. The two of you land and while you are looking around for something to patch the boat, a witch mesmerizes Theodore and takes him to the top of a nearby cliff. By the time you catch up to them he is a t the edge of the cliff and then... They are gone. You rush off to the nearby town - fixing a ferry to get there. First local you meet tells you that most likely you will never see your husband again. You will need to go to the castle to get information, but you won't get in the front door. She suggests climbing in a window. So your quest to find Theodore starts. Good stuff: There are the usual HOPs, mini-games, and puzzles, along with bright artwork, a few characters, and a story. There will be collectible signs in each scene and morphing objects in every third scene, along with CE bling. Bad stuff: The story only seems straight forward - until the witch breaks character to ask for help! Now we may have a mystery along with our missing person quest. The usual logic breaks are glaring - a pair of gloves in a cage behind two vicious dogs to use to climb the raspberry vines on the castle walls to climb in a window the witch came by and broke open minutes before. There's more; have fun. This looks so much like a whole boat load of other games that I fully understand the charges of several reviewers that this is a cookie cutter game. You will have to try the demo and see if this is a boat you want to ride!
Date published: 2018-02-09
Rated 2 out of 5 by from Bad I played the demo for about 20 minutes and that's all that I could tolerate. Eipix used to get kudos for exquisite graphics. Those days are obviously long gone. This is just a blurry, thrown-together mess. I wouldn't want it even as a free game. Plus there's the added "bonus" that Eipix games have become ridiculously short. At least I'm saving money these days with so few games to buy.
Date published: 2018-02-09
Rated 2 out of 5 by from Some improvement, but still fairly cookie cutter. It's no secret that I haven't been a fan of this series. The world's cultures include a rich history of mythology. Eipix mostly ignores it to create their own mythology, which isn't that interesting. The stories always seem shallow to me, populated by characters that lack personality. And the gameplay is consistently either illogical or too easy. While this episode shows some improvement in game design, it's still mostly a cookie cutter game. The story doesn't connect to any myth I've ever read, and it moved slowly, which contradicted the urgency of the situation. At the end of the demo, I was no closer to my goals, and numerous complex story elements had been added for no real reason. That is to say, they didn't advance the plot. Exploration consisted of running back and forth to either find shaped keys (or parts thereof) or fixing broken devices. At the same time, it wasn't remotely intuitive, since many inventory items were used illogically: oar as crowbar, wooden clamp as jack, letter opener to cut thick rope, and so on. The 6 HO scenes in the demo seemed to show that Eipix is beginning to be a bit more thoughtful about hiding objects. The scenes were in their usual presentations, so nothing new here. The 11 mini-games ranged from "not even a puzzle" to moderately difficult. Only 2 presented any challenge: • Rotate and place the Tetris-shaped pieces to repair the bridge. • Move 3 marbles to the center of the maze, using each marble to open its matching gates. 4 others were throwaways, involving either copying the given clue or just clicking through the story. And the remaining 5 were easy: Simon Says and versions of matching pairs mostly. These are games for children, not adults. Production was spectacular, as usual, and the CE bling is fairly comprehensive. However, for me, the most important elements of a game are an immersive storyline and challenging gameplay, and this game had neither. It's an improvement, but not enough for me to purchase. I recommend you try the demo, as it may be your cup of tea. Happy gaming!
Date published: 2018-02-08
Rated 2 out of 5 by from Where Did Eipix Go? Who else is sick of saying/reading the words "Cookie-Cutter"? This is laziness at it's max and frankly I'm tired of it. Wooden characters, boring game play, lackluster story line, same regurgitated games and not ONE redeeming quality to this thrown together game. It's depressing to watch really good game's series sink lower and lower with every release. It's so obvious there was no love put into this game, or any games Eipix has slopped out for the last year or so. I don't know what else to say, except the excitement of seeing a new game come out is no longer there, so I think I'll take a break from BF for awhile.
Date published: 2018-02-08
Rated 1 out of 5 by from IS THIS THE END? The latest Myths of the World game begins with your husband rowing a small boat as you make your way to a market in a nearby town on an island in the Rhine. As the boat begins to sink, so does the game. Perhaps it might have been better if this uninspired, cookie-cutter game had gone down with the ship as I had a very difficult time moving forward with the game which is based on the legend of the Lorelei who lured unsuspecting sailors to their doom. The game has its moments with some lovely graphics but lately I find that gorgeous scenes are no longer enough to hold my attention when playing a HOPA game. This is the first game ever where I turned off the music because it is so annoying. Not only is the music annoying it simply doesn’t fit the game’s theme or art style. It is as if this developer did everything it could to sabotage this game for one reason or another. Perhaps they are tired of the casual game market or want to move to creating the wham-bam fast games for other OS platforms aside from PC or Mac. Whatever the reason, IMHO, this game is an absolute disaster and it shouts that the developer didn’t care enough to put the energy into creating a good story or an interesting game. Love Beyond is simply another of the now all too familiar cookie-cutter games with a blueprint of three active spots in each scene where we must find bits and pieces of items that will then allow us to progress to the next scene where we find yet another three active areas (sometimes less). Unfortunately this pattern continues until we finally make our way to the end where hopefully we have had time to understand the story that goes with the game if we haven’t succumbed to boredom along the way. If you are still interested, the game has the standard recycled HOPS that we have seen before where we must search through dusty closets or other similar junkpiles to find an item that we will need to move onto another scene in the game. Once we find our prize then we can continue on to the next scene where we will find more bits and pieces to continue our journey. If the HOPS in the game are not enough to keep you entertained, there are also the obligatory easy and uninteresting puzzles thrown in for good measure. Given my negative review you would think that I didn’t purchase the game but I did hoping to like the game and wanting to give it a fair shot. However, I never could get into the game and found it so ho-hum boring with very little to grab my attention. Sometimes it looks like the death knell is ringing for those of us who love inspired, creative, and challenging HOPA games and what is worse is that an excellent developer like EIPIX is leading the charge. It is sad to see a developer who once produced such inspired games tumble down the slippery slope that is the cookie-cutter blueprint set forth by the Big Fish itself. How did this happen? Did we the addicted HOPA gamer actually start the decline with our voracious appetites for new CE games or was it the failing economy that created the “buy only on sale” mentality of gamers. Basically if most of us only purchase CEs at a sale price it would seem logical that developers would cut their efforts to fit that price point. My theory is that until gamers are willing to pay full-price for CEs the developers won’t be incentivized to create better games. Although it is quite obvious that I don’t care for this game, please try the demo because it might be perfect for you. Happy gaming!
Date published: 2018-02-09
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Myths of the World: Love Beyond Collector's Edition

Save the town and free your husband from a witch's vengeance.

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