Myths of the World: Fire from the Deep
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Myths of the World: Fire from the Deep

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Eipix Entertainment presents the next thrilling installment of the beloved Myths of the World series!

Your childhood dreams of exploring the beautiful lands of Polynesia are coming true! But an emergency landing on an unfamiliar island swiftly changes your plans. You're quickly swept into a dangerous race against the clock when an artifact is stolen from the locals, threatening to awaken an ancient evil! Do you have what it takes to help them before it's too late? Find out in this sensational Hidden-Object Puzzle adventure!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 700 MB

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Reviews at a Glance

Myths of the World: Fire from the Deep

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(374.66 MB)

Buy Now Get the full version70% OFF!

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Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Myths of the World: Fire from the Deep is rated 2.8 out of 5 by 6.
Rated 5 out of 5 by from Tahiti adventure I just finished the demo and loved it. I don't care about collections or morphing stuff. That's why I'm not buying any CE's now. I just like a good game and this is one. The graphics are bright, beautiful and colorful. Nothing dark and gloomy in this one.
Date published: 2018-09-14
Rated 4 out of 5 by from based on completed game I've determined my end rating to this game is a 3.5*. The main portion of the game took me 3 hours to complete. I loved the demo to this game. I loved the beautiful blue green water, each scene prettier than the next, the calming music and the game play. But my overall opinion of this game, in a seashell, is if you don’t like the demo you probably won’t like this game as a whole. I felt the demo was the best chapter in this game. I especially liked the first few scenes. Chapter 3 has a beautiful waterfall and lagoon area. Aside from the scene at the beginning with the cool sharks this lagoon area was my 2nd favorite spot of the game. *******Slight spoiler~ I describe a HOS in Chapter 3********* In this same location of chapter 3, you get to swim in the lagoon in one of the best HOS in the game. Fish swim past you and you move through plants. It was so fun, and you feel like you are actually in the water! It is a brilliantly clever HOS and I adored it. ********end potential spoiler******* I think my favorite thing about the game as a whole, is playing in the bright sunlight with consistently natural & just gorgeous colors. There is NOT any that weird nighttime teal, purple, garish hot pink or royal blue, we see so much of in these games lately that I've really grown to dislike. Even the indoor areas have a bit of outside to make them pretty. I liked the geographical location we played in too. We seldom see realistic, Caribbean/Tahiti-like, places like this much in casual gaming so that was so appreciated. My least favorite and the darkest chapter in the game is #4, as you play in some cave-like areas. Each of those have some pretty elements to see too though. This Dev. has great special effects. My favorite task in this game was feeding an awesome chicken in the demo! He was so cool I wanted to scoop him up and take him with me the rest of the game. I loved how he came up so close to the screen with so much attitude. I also loved the HOS in the demo where you feed some baby birds but why on earth did they make my character bend a tree back like a sling shot and just leave the tree the nest was in in the “sling off” position? Especially when the lava man was coming! Arrg. I didn’t mind the gadget seashell; which is a match game. It’s only used a total of about once a chapter. It is not used in the CE bonus play. They didn’t need to add the ridiculous Lava man or fantasy earth, wind, fire, and water characters either, to this realistic setting. I just feel it would have been better without them. Thankfully, these characters are only seen when you use the shell so you don’t see them much more in the game compared to the demo. I wondered if the game takes place in the 1700's to save production time. The notes and articles all look exactly the same on brown parchment. They were so bland. I always notice these details that make a game better and to me, obvious things, that would take a game longer to make --such as reactive items in a scene and/or a good diary/journal holding story notes and cut scenes. Generally, I prefer HOS to MG but I liked a couple of the game related type in the demo like the one where you navigate a hot air balloon and one you set up and "ride on" a zip line. I actually bought the CE to this game on sale and outlined the bonus content and what unlocks under the CE title in case you want to compare details of the longer version. This Myths was a beautiful and relaxing game. A similar game to this, in beauty and relaxation -reminds me of this game in that way. I'll add a link to try the demo to is: Mythic Wonders: Child of Prophecy I liked chapters 1~ 3 the most, in this episode of Myths of the World, but by the last chapter it fizzled out for me.
Date published: 2018-09-15
Rated 3 out of 5 by from ~EIPIX RELEASES ANOTHER COOKIE-CUTTER EDITION TO THIS SERIES.~ On your hot air ballon trip to explore Polynesia, an accident leaves you on an unfamiliar island. You are then met by the Princess Hina of Raiatea, who accuses you of conspiring with a national thief. You quickly learn about the powerful artifact that has recently gone missing from the island’s safekeeping. Can you hunt down the artifact and clear your name before the thief uses it to summon the ultimate evil? To no one’s surprise, this latest installment in the overstayed Myths of the World franchise is another cookie-cutter offering IMHO. Even worse, the storyline this time around is not even remotely interesting, if fact you may find it boring. Myths of the World: Fire from the Deep bypasses historical context that has made some of the previous installments so thrilling and focuses on the derivative plot with one-dimensional uninteresting characters. It also certainly does not help that the locations and sceneries featured in Myths of the World: Fire from the Deep are unfortunately uninspired. While the quality of the visuals is solid, the familiar-looking scene designs as well as the slightly muted color palate do not work in the favor of this already-dull adventure. On a positive note, the background music beautifully matches the exotic theme of the game and never veers in the zone of being distracting. The most disappointing factor for me was that Myths of the World: Fire from the Deep seemed to be designed for elementary school kids, considering how easy the game is. Veteran HOPA players will have no problem racing through the game with minimal reliance on the Hint feature (if at all). Moreover, the magical Shell feature that allows you to talk to the elements feels unnecessary and out-of-place. As for the puzzles, they are the same-old types we have seen a hundred times before. The hidden object scenes are relatively more entertaining, due to their higher level of challenge and complexity. For me, this edition just didn't meet my expectations and although it may be a mediocre installment, it's at least worthy of a free game coupon. Cheers! In this series: •Myths of the World: Chinese Healer •Myths of the World: Stolen Spring •Myths of the World: Spirit Wolf •Myths of the World: Of Fiends and Fairies •Myths of the World: Black Rose •Myths of the World: The Heart of Desolation •Myths of the World: The Whispering Marsh •Myths of the World: Born of Clay and Fire •Myths of the World: Bound by the Stone •Myths of the World: The Black Sun •Myths of the World: Fire of Olympus •Myths of the World: Behind the Veil •Myths of the World: Love Beyond •Myths of the World: Fire from the Deep
Date published: 2018-09-16
Rated 2 out of 5 by from It is time for Myths of the Worlds to DIE! The last myth was so, so. This beyond kids level. I had the pleasure of preview it before release, I did not recommend it. Too easy and became boring as you progressed!
Date published: 2018-09-16
Rated 2 out of 5 by from LET'S JUST SACRIFICE THIS GAME TO THE BABY LAVA Myths endure the passage of time, but Myths of the World hasn't. I say we all take a vote and sacrifice this game to the lava baby, which should solve everyone's problems. The lava baby will certainly be content knowing he's provided a great service, the princess doesn't have to blow off the king of thieves anymore, and the king of thieves will have nothing to steal. This will buy everyone some time to use the magic shell to actually do something productive, like finding that poor lava baby someone to LAVA! Yes, we are still on a Gadget streak! This time it's a Shell that allows us to talk to the elements, because old man Wind is full of hot air and has a lot on his mind, so I can't wait to hear what Silent Waters has to say! Once again, we get treated to finding those famous not-so Hidden Signs and some of the scenes have some obvious Morphing Objects to click on in the CE version. (notice I didn't say search for, because they aren't very discreet either) To sum this game up, it's boring, the graphics are beautiful at times, other scenes have blurry graphics and lack detail and the scenes have very few interactions or areas of interest. The Polynesians are super Americanized with perfect English, which is pretty amazing considering this game takes place in the late 1700's, don't ya think? The Hidden Object Scenes are slightly more interesting than the Mini-Games but only because some of the items were well hidden. They are typical Eipix HOP's with mostly Sketched Picture finds, but there are also Interactive List finds, Keywords in Sentence finds and Multiple Item finds. There are several smaller zoom zone HOS, and you can opt for an extremely easy Match 3 variation called Skipping Stones. The Mini-Games are rather uninteresting and consist of the typical Eipix style puzzles. Below are brief descriptions of some of the games you'll encounter during the demo: 1-Select arrows to reassemble the map. 2-Pull the 2 rings to guide the hot air balloon to avoid strong winds. 3-Use sliders to focus and align the rings around the shapes. 4-Select each target when the center turns green. 5-Select arrows to rotate the constellations to align with stars on a map. 6-Swap sea creatures to the correct water depth. 7-Select directional arrows to avoid obstacles. 8-Select pearls to reveal matching symbols. The Collector's Edition version has 8 Wallpapers, 6 Concept Art pictures, 7 Music Soundtracks, 8 Movie Video Cutscenes, 17 re-playable Hidden Object Scenes, 21 re-playable Mini-Games, re-playable Skipping Stones Games (Match 3) a Souvenir Room with 15 Souvenir's to search for, 13 Achievements to earn, 30 Hidden Signs, 20 Morphing Objects, 4 Main Chapters +Bonus Chapter and a built-in Strategy Guide. MYTHS OF THE WORLD SERIES LIST Title***Standard Edition Release Date***Average Rating  1-Chinese Healer (August 25-2013) 4.1   2-Stolen Spring (December 1-2013) 3.5   3-Spirit Wolf (February 21-2014) 3.6   4-Of Friends and Fairies (July 6-2014) 4.3   5-Black Rose (November 23-2014) 3.6   6-The Heart of Desolation (May 10-2015) 3.8   7-The Whispering Marsh (October 2-2015) 4.1   8-Born of Clay and Fire (April 8-2016) 3.9  9-Island of Forgotten Evil (September 16-2016) 4.2  10-Bound by the Stone (January 15-2017) 2.7  11-The Black Sun (April 16-2017) 3.7 12-Fire of Olympus (August 4-2017) 3.8  13-Behind the Veil (December 11-2017) 2.5 14-Love Beyond (March 9-2018) 3.3 15-Fire From the Deep (September 14-2018) n/a
Date published: 2018-09-14
Rated 1 out of 5 by from The Princess Plays the Ocarina? Rubbish! Did you know the ocarina belongs to a very old family of instruments believed to date back over 12,000 years? Ocarina-type instruments were of particular importance in Chinese and Mesoamerican cultures, neither of which include Tahiti. And that's just one thing that's wrong with this game. Others include a hot air balloon that can be steered like a parachute, wooden Tahitian people that can only stand in one position and who speak perfect American English without moving their mouths, a mouse that can't tell the difference between a piece of cheese and a rope (did Tahiti have Swiss cheese in the 1700s? In this game, they did.) and an outrageous amount of backing and forthing. And that's within playing only 30 minutes of the demo, after which I despaired of its getting any better. Plus, given the short amount of time it took to download the demo, I'm guessing it's a pretty short game.
Date published: 2018-09-15
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