The Agency of Anomalies: Mind Invasion Collector's Edition
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The Agency of Anomalies: Mind Invasion Collector's Edition

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All they wanted was a cure, but what they got was terror! Return once again as a detective for the Agency of Anomalies. This time you're called to a health spa in the Alps, where an evil professor has something terrible in mind for his unwitting patients.

This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card!

The Collector’s Edition includes:

  • Play the bonus game to uncover more secrets
  • Earn Achievements
  • Collect canes throughout the game
  • Soundtracks, wallpapers, screensavers and art
  • Integrated Strategy Guide

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.0 GHz
  • RAM: 1280 MB
  • DirectX: 9.0
  • Hard Drive: 798 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

The Agency of Anomalies: Mind Invasion Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

Are you sure you want to download this game?

Free sample version

(412.60 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
The Agency of Anomalies: Mind Invasion Collector's Edition is rated 4.2 out of 5 by 52.
Rated 5 out of 5 by from Enjoyable game including bonus story I just finished the game including the bonus game and had fun doing it. Excellent voice overs, fun hidden objects loved putting things back where they belonged. I enjoyed the interesting story plus graphics done well. Collectable are canes. The bonus game added to the main story.
Date published: 2014-05-27
Rated 5 out of 5 by from Clear color, good graphics, thoughtful story... Rarer and rarer today are games without monsters as the villain. When I come across a game where the villain is the thoughts in the mind of the characters and not some two-headed monstrosity, I am grateful...when it comes with clear and well thought out graphics, without that fuzzy darkness or those clouds of my little pony styled color, I am doubly grateful. I had fun playing this game, and the place it took me too was a nice and challenging place to be in.
Date published: 2014-02-07
Rated 5 out of 5 by from An excellent sequel! This is an excellent sequel with great clear graphics, great voice overs and just the right amount of locations. Well, ofc it also comes with an interactive map! The collectibles are NOT morphing so collecting them won't slow you down. The storyline isn't uniqe but very interesting anyway. The HOS are splendid! Some are the classic text ones, some are silhouettes and some are "get the thing back in the right place". The last kind even come in two different settings, sometimes the item is shown to you and you have to put it back and sometimes you just get a full HOS and the order to put things back! Great! Extra bonus: Since I'm Swedish I really liked the name of the little Swedish boy patient even if you do not pronounce his name in that way at all...lol...
Date published: 2014-01-23
Rated 5 out of 5 by from hidden object game excellent lot of too and fro rather than to much in one place keeps you on your toes as to where the last objects were and not made easy to find clues more of this please
Date published: 2014-01-18
Rated 5 out of 5 by from Not just the agency, but the entire game is definitely anomalous [and that's a GOOD thing] :) There are already so many reviews giving the technical specifics the CE offers that I'm going to jump in and simply give an overview of my experience and opinion. And that is... WOW... this is one spectacular game.... it's the game that keeps on giving and for a change, I am glad about that! Often times I don't complete a game simply because it either peters out midway on it's own, or I do [I often wind up getting bored toward the end of many games]... yet this was not the 'case' with the newest sequel to the Agency games, "The Agency of Anomalies, Mind Invasion"! [Pun intended, haha] :} This game is definitely an eccentric one in every aspect [graphics, content, puzzles] and quite honestly, I didn't warm up to it immediately. Yet, I am almost finished with it now and I have to say I will be a bit disappointed when it ends. Most everything about this game was strangely unique and appealing as well as being challenging, offering puzzles that truly were both fun as well as interesting and thought provoking. I suggest you definitely give this game a real chance... it may not grab you immediately as was the case with me [though I previously had played and enjoyed it's predecessors of the series], and happily, in the long run, it proved to be an especially nice treat that just kept on going and giving, too. Kudos to Developer and BFG for a phenomenal game!
Date published: 2014-01-03
Rated 5 out of 5 by from Another Great "Agency" Game I loved the Mystic Hospital game, and thought Cinderstone and the theatre games were ok. This one is on a par with Mystic Hospital = excellent! Creepy, mad scientist has a plan to take over the world through his mind control device and it's the agent's job to save the patients he's experimented on. Lots of HOS, but they're not all the same - something I find to be a nice change. The graphics are terrific, voiceovers appropriate (with no fake-looking lip movements trying to match and failing), music just the right level of eerie, mini-games challenging with a "skip" button if you get stuck or too frustrated. There's a map which is very helpful, especially if you don't like clicking through multiple rooms. There's definitely replay value to this game. If you've liked other "Agency of Anomalies" games, I think you'll really like this one. Enjoy!
Date published: 2013-12-23
Rated 5 out of 5 by from ANOTHER GREAT ANOMALIES I really enjoyed playing this game. I love to see the good doctor get thwarted at every turn. Love the octopus affect. HOS were fun and not to hard, some mini games and puzzles were not to bad, but some were very difficult, sometimes just to figure out what the end result should be lol. I recommend this game 100% and you will not feel disappointed. You run around a bit, but it is in a small area so doesn't feel like you need a lot of sneekers. I thought the game quite clever and just tons of fun.
Date published: 2013-12-15
Rated 5 out of 5 by from Truly Top Notch! (Review of Completed Game) What an extraordinary game! This fourth game in the series is now my favorite. The first game was good, the second good, the third was not (at least for me, I know plenty loved it), but this one definitely brings the series back on track. Congratulations to the developers on an excellent job! This is a game worthy of being a CE. I normally don't like HOS, but in this game I enjoyed every last one. You have place the items back, silhouette, list with some interaction and a new kind where you also replace items to where they belong but you find them within the scene itself with no clue underneath. Most of them weren't difficult, but some items were tricky. You played each scene twice but this was not annoying, as they were so well done. I play these games for the puzzles and these puzzles were great! They were different, with some I hadn't seen before and some old ones with a twist. They ranged in difficulty and I actually skipped two because I didn't have the time to truly solve them. I thought I could replay them at the end but, and this is my only complaint, not all of them were available in the extras. There is no map, which could have been helpful at times, but the hint was directional and highlighted the area with an available action, so it wasn't a problem. My biggest gripe with the third game was the endless backtracking and this was definitely improved in this game. While there was some backtracking, and it wouldn't be fun if there weren't, each "chapter" was contained in about 6 or 7 scenes. So there was no going back to the very first scene after an hour to pick up a screw since once one patient's story was done, the areas associated with them were completed. The bonus game is not necessary to the story (it's a prequel) but was well done and worth playing. It was rather long (I guess about 1.5 hrs) and there were puzzles and a variety of HOS. So often a great game with interactive HOS will have just list HOS in the bonus, but that's not the case here. The bonus game wasn't just an afterthought and opened up some new areas. For me, it was completely worth it. There are achievements, and a cane to find in every scene, with some of those quite well hidden. There is a separate chapter in the SG that shows their locations, which is a plus for me, since I don't like having to go through every page to see if I missed something. There is also the rest of the usual CE fare, though no replayable HOS. All in all, I highly recommend this game. Everything about it from the artwork to the story was well done and a pleasure to experience. Try the demo and I'm sure you'll agree. Excellent game developers!!! Thank you!
Date published: 2013-12-10
Rated 5 out of 5 by from They've Kidnapped My Brain! The Agency (AKA Me!) has taken on a new case at the sanatorium in the Alps. An evil professor has invented a mind control device that can manipulate your thoughts and ideas to one's that better suit his ideas of world supremacy. Things go wrong as they sometimes do, and you wake up in a strange and twisted anomaly of a world. You must escape this paranormal mind prison before it's too late! Hopefully this is enough to convince you on this game, if not, how about 31 collectible and not so easy to find canes, each with their own identity such as the octopus hug! Of course there are achievements to earn, contained in snow globes, and one of the widest assortments of HOS around. There are the usual list finds, finding and placing tools back in to their proper cases, finding items that match their silhouetted shapes and placing inventory items back into the scene where they belong. And that's just in the demo folks! Mini games are good, most new or twists on older versions. The puzzle I enjoyed the most was where you had to guide a chain latch on a door through a labyrinth maze and when you got to the end a second maze would open up and you had to continue guiding the chain through a total of 4 separate mazes. If you are an Agent like myself ( I don't like to brag but I have solved a ton of cases lol) or just playing for fun, this game should be at the top of your list!
Date published: 2013-12-07
Rated 5 out of 5 by from This is no Anomaly. This is Excellence in Gaming!! I was very excited to see Mind Invasion from Agency of Anomalies. I remembered Cinderstone Orphanage, The Last Performance and Mystic Hospital. If this was half as good as the other it would be great. Well, it's not half as good, it's twice as good. It's taken some time for this newest offering and it's not hard to tell what the developers were working on!! Overall this game is absolutely a 5 out 5. It's a 10 out of 5!. I've been excited recently with new offerings from old reliable developers only to be disappointed. This is not the case here. The game is pretty glitzy: I mean, you know you're into something special from the very beginning. BUT, does it have the juice to maintain a high level after a few scenes? YES. The game begins with a lengthy Introductory cut scene which explains the storyline and why you are where you are. Also the very beginning there is an option to take advantage of a "quick" tutorial. This is a change from the past. The tutorial is done all at once and it is done quickly. I recommend doing it. Unlike others in the past, this tutorial is not intrusive and it doesn't last forever. It real is quick and it really is helpful. The visual quality is great. It's top of the line art in HOGs. The sound quality is very good as well. The music doesn't so much drive the action as accompany it and it's very pleasant music. It's more background music than anything else. There are three different types of HOG: a. Placing items in their proper places based on context. b. Matching silhouettes from the inventory list to the actual item. This one was a little too easy: once you click on the actual item it automatically picks out the silhouette. Not enough challenge in this format. c. Standard find the listed items HOG. The items are not crowded at all, but still they are hard to find. It's because they are well-hidden and well-drawn. Again, in type "b" above, it would have added another level of challenge if you had to find it on your own. Games: You'll be pleasantly surprised by old and new games of varying difficulty. Because it's a CE there are the typical extras: a strategy guide; an additional chapter; a map. There's also the standard "who cares? fare": Concept Art, etc. There are achievements (very typical...all the same stuff you always achieve in the normal course of a game). There's one collectible. It's doesn't get in the way of the game but it adds nothing either...and this game really doesn't require anything special added to it. You will not be disappointed. AND, here is the reason why: earlier I wrote that this game is superior to the others I mentioned. The story line, which isn't always so important (often it's just a very transparent effort at giving a reason for HOG and mini-games) is central to this. You'll find yourself really interested in the story. Each chapter gives one example of a character whose mind has been taken oven by a society bent on controlling the world. Yes, it's cheesy, but it's done really well and I think you'll have a great time with it and have a very hard time turning off your computer. I strongly recommend this game. I'd like to tell you more but I don't want to ruin what I think you'll find to be a very exciting game. It's NOT FAST. Admittedly, I'm not a fast player. This is the sort of game which makes me appreciate being a slow-poke. I'm was in no hurry for the fun to end.
Date published: 2013-12-07
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The Agency of Anomalies: Mind Invasion Collector's Edition

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