Grim Tales: The Wishes

Grim Tales: The Wishes

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Be careful what you wish for... When her young son begins to wither and age before her eyes, your sister desperately requests your help. You arrive to discover that a deadly bargain has been made. You must set things right before your nephew pays the terrible price in Grim Tales: The Wishes!

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Game System Requirements:

  • OS: 10.8/10.7/10.6/10.5
  • CPU: 2.5 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 789 MB

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Reviews at a Glance

Grim Tales: The Wishes

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free 1 hour trial

(765.91 MB)

Buy Now Get the full version70% OFF!

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Grim Tales: The Wishes is rated 4.4 out of 5 by 145.
Rated 5 out of 5 by from Be careful what you wish for... This is an amazing game, elaborate storyline, many puzzles (many I have never seen before, some easy, some a pain), challenging HOPs, and a long game. You have a cat helper who is needed for multiple tasks throughout the game. It is a game that can be played again without being bored. If you play with help, the map function has highly detailed, specific tasks as bullet points that needs to be accomplished at each scene. Even so, I had to use Hint several times, because the map doesn't always list areas with HOP to progress. Other than that, no complaints. Two thumbs up.
Date published: 2017-09-02
Rated 5 out of 5 by from Quite Possibly the Best GT Game From a visual standpoint, I believe for me this was the most beautiful and most engrossing of the whole series. I remember standing at the foot of the tree house and that whole scene blew me away. While on the Siberian expedition, I can honestly say I felt "cold" through that whole trip (and it's 95 degrees here right now). I suppose it helped that this game was created and developed by a bunch of Russians! All in all, this game really drew me in to the environment, locations and side expeditions, so that whatever I felt was "lacking" in story line, was more than made up for in that regard. Pet peeves for me on this one were the VO/note scenes. It's apparent way before the credits roll that Americans didn't write this game (no little kid writes/talks like that). However, it's the fact that I can read much faster than these VO scenes roll, that I prefer to pick up a note, read it, and move on. The only other major point I will mention was the reference to the villain as both a "demon" and a "old lady/witch". I think for most people, there's a discernible difference and while they played it off as both, I would have rather they settled for one or the other and taken it to it's most convincing end. For my own preference, I didn't like the use of the term "demon" bandied about as though the two were interchangeable. However, the scenes involving the "enemy" were very well done and very convincing, although after all was said and done, it did seem that it should have been a little more challenging to finally capture and destroy said enemy. The puppet was an interesting addition, and his scenes I felt were more necessary and "enlightening" than the other VO scenes which we could have done without. Also unusual was the continued involvement of Fluffy, as it is not something I'm accustomed to in other HO games. I really, really enjoyed using the map (once I discovered it was there!). It made things "a lot" easier which was good because there were so many locations and yet not good because I always feel like it should be an arduous trek to have to go back to these locations. For as many scenes and locations and side-trips as were in this and the previous 2 GT games, I never got story/location/search/puzzle fatigue. I was actually thrilled that these kept going on and on and on. It made for me a more complete and convincing experience, since it required more effort, more thought, more time, etc. I don't think that you'd be disappointed with this game!
Date published: 2013-05-05
Rated 5 out of 5 by from Best I've played so far I'm new here, and I bought three HOG games to start with. This is the best one so far. It was well done, good plot and story line, interesting all the time, yet never frustratingly difficult. I love the map feature with the ability to quickly move from one location to another using that map. The hints were excellent when I needed to use them. They were hints, not giveaways - meaning they pointed you in the right direction rather than blatantly giving you the answer (which spoils the fun). I also loved the feature on the map that indicated what tasks you had yet to accomplish for each location - very handy for deciding my next move. It was just creepy enough at parts but not scary or spooky. Best of all, it seemed like a nice, long game.
Date published: 2013-04-06
Rated 5 out of 5 by from Wowee Zowee! What a terrific game! It has everything I love, and what's more, it was very challenging. This is a must-have game for all of us who love to play a game over several days, and who need all the help they can get! The hints are very clear, and there's an interactive map to move through the scenes. I loved this game. And sorry to say, I desperately needed the skip button on some of the puzzles!
Date published: 2013-02-14
Rated 5 out of 5 by from ***PERFECT! Huge Long Fun!!! OMG What can I say about this game. EVERYTHING about it is Absolutely ***PERFECT!!!*** It's Gargantuan! I don't understand how anyone can finish it in hours, it took me about a week! The graphics are clean and clear. There are a zillion locations. All objects, including those in the "interactive" HOGs, are easily found, there is no clutter & the "smart" HINT button is very helpful & recharges quickly. A live interactive Map with Task icons make it a pure pleasure to navigate & a breeze to "warp" around. The Storyline is Excellent & very easy to follow because it actually makes sense. There are speaking characters to keep you company. Plus you get a sidekick, in the form of a friendly puppet to help you out. There are many well-placed puzzles of various types and skill levels, some old, some new & some unique, & all FUN! Lastly, the game is totally immersive, meaning once you get into it, you're totally drawn into its world. This is mainly because the layout of the locations make sense. They are interesting & believable, for example: The Eskimo's hut has a fire nearby & a covered pile of wood. The Shaman's (hermits) hut has deamcatchers & a cozy fireplace. These little touches add semblance, continuity & tremendous value to the game. The Bottom Line: This game is a total no-brainer. Try it, Buy it, Enjoy it! You will LOVE it.
Date published: 2012-11-17
Rated 5 out of 5 by from SE gets 5 stars (4.5 rounding up) for a very long, quality game. *I finished the CE version but IMO this SE version is the better choice. The plot is 100% tied up in main game (this version) and there were no collectables etc so you aren’t missing out on anything * This is the third game in the grim tales series, made by elephant games, and I think is the best. Like most games from elephant it’s long (the main game took me nearer to 7hrs!). It is longer than the recent elephant games (surface, royal detective) but as it’s a chapter less than the last grim tales ( the legacy) it’s shorter than the legacy. I also think it’s easier as here they gave you the tips in the transporter map in hardcore, which I played. The transporter map becomes available a short while into the game. This has a dark story line, so for those of you who don’t like demon, child in peril storyline you may want to give this a miss or at least try demo. But because of the mostly daytime graphics (thank you!) it doesn’t feel like a dark game. I love elephant graphics, as they are vibrant, sharp* and colourful. There are three different play settings which all can be changed mid game so no need to panic if you choose hardcore. The plot takes place a few years after our last encounter with Brendan, here you find him growing older and you soon find out why. In your journey you will find a magic quill which you can then go into his memory and change the past (or you relive what you did in the first place, I wasn’t that clear with that side of the plot.) But I enjoyed the plot way better than the last grim tales. HINTS The hint button is the usual mini SG which is great for you as you won’t miss the SG. As well as the hint button there are icons and tips within the transporter map letting you know if there were places that things could be done in. Hardcore players note that there are black bar tips for you and you can’t bring up the hints in the map like you do in the puzzles. Hidden object scenes – * Initially the graphics were gorgeous and sharp like usual for the DEV, but quickly I found out that a few HO scenes were frankly not great quality compared to other really well done HOS (like the first one) Some were a bit blurry while others lovely and sharp. 21 HOS (in SE), quite a few were junk pile, all list type but interactive. They were well spaced out and I didn’t feel like I was playing one every 5 mins. There was the odd tiny item and some scenes had a lamp/light shining on parts which I know some don't like. Puzzles – At the beginning there weren’t that many and they were easy but overall there was a good mixture of hardness, mostly medium hardness. There seemed to be more puzzles in the middle to the end. They tried to bring us a couple of new ones for a HOPA and I loved the flowers and some others but the execution on a couple were bad. Any fun I had in playing foosball was taken away by how to play it, and the planets one I know they were trying to put a spin on it as we’ve seen it before but putting those items on the puzzle was annoying. You did have to play match 3 game 3 times. You click on the info button to bring up the objective of the puzzle was good and if you didn’t play hardcore you can skip them. The interactive, adventure was side really good and I thought was well done although there were the usual completely illogical interactions for HOPAs - boats and ice axe! I can get bored quickly in HOPAs (hidden object puzzle adventures) but not in this game, I was engaged the whole time. Length main game – 6-7hrs - nearer 7hrs on hardcore (obviously no skipping puzzle or hint button,) On my personal rating I’d give this game 4.5, half a point taken away because of plot. Although it was very well done, it wasn’t unique. I did love this game.
Date published: 2012-08-09
Rated 5 out of 5 by from Outstanding You have to save your nephew who has sold his youth to a witch who can make wishes come true. Great story. Wonderful characters and VOS. Stunning graphics. Good puzzles. Good music. Nothing not to like. HOS are clear and interactive. Interactive teleporting map. Cute animals, especially the purring kitty in the laundry basket. A really, really good game that is also long. Almost 7 hours for me on casual, and I skipped a number of puzzles (quick skip button). Hints tell you exactly what to do if you are stumped. Buy it, you'll love it!
Date published: 2012-08-10
Rated 5 out of 5 by from Great game! I've played through the whole game, and I really enjoyed it. It was a good length, and took me several hours to complete. The storyline is interesting, and the graphics are very good. There's a variety of different locations, so you get to see lots of different scenery - each HO scene is in a different location, which means you don't have to search the same one over and over again, which is a plus. Also, it includes a picture of the cutest baby polar bear ever. Seriously, that polar bear is really cute. Anyway, this is a good installment in the Grim Tales series, and I recommend it. You can definitely play this one without having played the other two in the series and still get what's going on, though.
Date published: 2012-08-12
Rated 5 out of 5 by from Good game and fun Elephant games are another really good developer. Long games and fun to play. Has a map and good graphics, voice over and music. The HOS are good and so are the puzzles. A fun enjoyable game.
Date published: 2013-05-11
Rated 5 out of 5 by from Be Careful What You Wish For I initially gave four stars for the CE version because it fell short of being a great game, lacking in some of the game features that a CE should offer like collectables, achievments or awards. However, Grim Tales: The Wishes does definitely merit 5 stars as a Standard Edition game and will offer you hours of entertaining and challenging gameplay. As the third installment of the Grim Tales series, the story continues with your sister who once again needs your help to save her son from a mysterious illness. Her son has been inflicted by a mysterious spell that ages him and you must find out who is responisble and save him. The game offers three play modes and hardcore players will enjoy the challenge. The graphics are crisp and sharp with somewhat blurriness during the cut scenes. Sound effects are far superior than I have seen in many games, especially environmental sounds which realy adds to the gaming experience. This is an excellent HOPA, heavy on the adventure where there are locks to open, objects to find and HO scenes to play. HO scenes were spread out throughout the game, mostly junk-piled with some interactive objects in the mix. Graphics. Mingames were fun and as you played on, some got quite challenging. My favorite feature in the game was the puppet who comes to life and accompanies me throughout the game. He not only supplies me with hints and clues, but also with an interactive map that transports me to locations and also outlines tasks and progress. With this feature, there really was no need for a SG, ergo, no need to spend extras on a CE game. The SE version is above standard and took me well over 6 hours to complete the main game. Definitely falls into the must buy catagory.
Date published: 2012-08-09
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Grim Tales: The Wishes

Be careful what you wish for... A deadly bargain has been made, and it's up to you to set things right before your nephew pays the terrible price!

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