Lost Legends: The Weeping Woman

Lost Legends: The Weeping Woman

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From Gunnar Games, creators of the Small Town Terrors series, comes a new mystery from south of the border!

As an investigative reporter, you travel around the globe to uncover the truth behind local legends. Next stop: Mexico!

Every year, the town of San Cristobal holds a huge festival to soften the heart of the Weeping Woman – a bitter spirit who kidnapped children long ago. For many years, the children of San Cristobal slept peacefully. However, three years ago, a child went missing during the festival for real, with another child vanishing each year since! Now another child has been taken – right before your eyes! Has the Weeping Woman truly returned to take revenge? Find out in this thrilling mystery adventure!

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8
  • CPU: 1.2 GHz
  • RAM: 256 MB
  • DirectX: 9.0
  • Hard Drive: 519 MB

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Reviews at a Glance

Lost Legends: The Weeping Woman

0 out of 5 (0 ReviewsReview)
Average Rating:
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Customer Reviews
Lost Legends: The Weeping Woman is rated 4.1 out of 5 by 25.
Rated 4 out of 5 by from One of the Most Fun Games to Come Out This Year! BASED ON COMPLETED STANDARD EDITION GAME This game is certainly different from all the others we've been seeing lately. It's got none of those over-the-top tricks; it's just a plain, old-fashioned HOPA the way they used to be. It's that simplicity that attracted me to it. I'm glad I bought this game, because it turned out to be one of the most fun games I've played in a while. What attracted me to this game at first, however, was its story. It centred around the legend of the Weeping Woman. This intrigued me, as I had never heard of this legend before. So this game was kind of like venturing into the unknown, as well as being a learning experience. I did some research while playing and discovered this story does differ from the legend slightly, but it is a good difference and one that did not have much of an impact on the game's events. The story started off relatively well. A major event happened within the first few minutes, so I was hooked from the beginning, which is what a story needs to do. All the beginning events led up to the demo ending on a brilliant twist, so of course, I had to continue. The story continued on quite well for about half an hour after the demo period ended, but afterwards, became quite uneventful for a period of time. During this period of about half an hour, there was no major twist or discovery of any kind to keep me going, so at this point I was relying in gameplay alone. This should never ever happen in a story; if I had purchased this game simply for the story, I would have stopped playing at this point. I am lucky that I kept playing on, because there was a great plot twist that sucked me right back in. I was not expecting this at all, so good job to the developers for misleading me. This plot twist was the major thing that carried me to the end of the game. With all the build-up the story gave me, I was expecting a great ending. Having never completed a game by this developer, at this stage, I was a tad nervous: Would it be conclusive or inconclusive? Fortunately, the ending did not disappoint! It really did the story justice, with no stone left unturned. I discovered who the true criminal wa. The criminal's backstory was fantastic, as it made me sympathise with them and their actions. This is what developers should be doing. From a technical point of view, the story did just fine, save for a couple of things: Firstly, that random lady from the beginning just popped up halfway through and suddenly decided to leave town forever. Secondly, we seemed surprised when we found out halfway through that Catalina was adopted, even though we had been told 10 minutes in. Overall, though, the story was a good one; it just needed a few tweaks here and there. The gameplay, for a reason I cannot figure out, was quite fun. I really enjoyed the HOS: they were a nice break from the usual overly-interactive and excessively long stuff. Every single one of them was the standard extra-step object junkpile scene. I liked how there were quite a lot of extra-step objects. It made them more fun. But the best thing about them is, the lists change with every game! When I trialed the CE, I forgot to create a profile (the game didn't prompt me), so every time I quit I would have to start over. When I got to the first HOS again, the list was different! It is the same here; every list I came across in the demo was changed slightly when I started playing again! I love it when developers do this as it really makes me think. Even though the HOS were incredibly fun, they were also very easy. Some HOS had a minigame in them, but that did nothing to the difficulty level. There are a total of 15 HOS in the entire game, which I thought was a very good number. To begin with, they seemed to be few and far between, but the more I played, the more frequent they became. This can be a bad move for developers, but I think this one managed it quite well. The HOS weren't piled on near the end, but they were definitely a lot more frequent than before. The puzzles were okay; they were fun to attempt, but really not difficult at all. Even though they were incredibly easy, I had fun playing them. The puzzles are nothing I haven't seen before, so I have a feeling experienced players will be annoyed by them. Like the HOS, the puzzles were in good quantity; there were 20 all up in the main game. But my main issue with the puzzles is their spacing. I thought that, especially towards the end, the puzzles were very close together. My pet peeve in a game is solving one puzzle to go straight in to antoehr, and I found this to be present quite frequently in this game, much to my annoyance. The “solve one puzzle, go straight to another” trick happened a grand total of SIX times in the game. In fact, the puzzles towards the end were so close together that I played four of them in about five minutes. For puzzle lovers, this would be joyous, but for me (who is not a fan of puzzles), this drove me insane. I think the developers seriously need to work on the spacing of their puzzles. Remember: less is more! I would rather play 14 or so puzzles in this game and have them all spaced out well than play 20 and have four in five minutes. Unfortunately, what this game lacks is originality and challenge in the adventure component. For starters, there are ZERO additional gameplay features here. There aren't even any + objects, which I thought were a HOPA game staple. In the game I noticed that some items formed together by themselves. I thought it would have been much better to let the player do it themselves; it would have been much more fun. Aside from that, this game is incredibly easy. I breezed through the game and did not run in to any difficulty at all. It is incredibly easy to figure out what to do next. Every task was pretty much the same I see in every other HOPA. With this level of challenge, I think it would be great for beginners, but expert players will get very annoyed. I think this developer seriously needs to work on their challenge factor. While I enjoyed this game a lot, it was far too easy for my liking. The basic features have been done quite well. There is a diary, but it only lists your tasks and not any entries. There is a map, which works quite well. It tells you where you have tasks to perform but does not list exact locations (for instance, it listed “Town Square” but not the three or four locations within it). This was as challenging as the game got. There are also four modes of difficulty, including custom. Unfortunately, I had to utilise the custom difficulty to change how the hint worked. I started on Casual, but I tell you: it is the EASIEST Casual I have ever come across! In Casual mode, the hint directs you to EXACTLY where you need to go, instead of just telling you to go back a location. I had to enter the custom difficulty to change the hint settings to only nudge me along (in other words, if I did not have anything to do in the location, it would point an arrow upwards or donwards and that was it). I play easy mode to enjoy, but that much hand holding was ridiculous. The graphics were fantastic. It felt very nice to play a darker themed game with graphics as bright and colourful as these. The scenes were also drawn with some great detail and were very clear. I really liked the character designs, too. They were very realistic and looked great. I was pleased with the decision to use Mexican accents in this game. I thought it tied in very well with the Mexican theme. The voice-overs themselves were just standard; not over-acted or under-acted. I think they were just right. FEATURES 4 modes of difficulty: Casual, Advanced, Hard and Custom- I played Casual, but found it was way too easy, so switched to Custom. I kept all the casual settings and changed the hint to only nudge me along. In Casual, it tells you exactly where to go. The differences in the three preset difficulty are standard. Hint/Skip- both recharge at a decent speed for Casual. However, on Casual, the hint is a bit too helpful outside HOS. In Advanced mode, it works the way it should. Hence, why I switched to Custom. Diary- Lists tasks with only a couple of lines below them. I would have preferred the journal entries. Map- The map is very helpful, but structured differently to most. It will list locations such as Town Square, but not the locations within it, so it makes it a bit harder. The map indicates where you have actions to perform. WHAT DO I MISS OUT ON IF I BUY THE SE? Bonus Chapter- absolutely not needed. The main game wraps up 100% conclusively, and the Bonus Chapter is a different story entirely (although still based around a legend). Built-in Strategy Guide- does not show HOS solutions and, with the lack of challenge, not really needed for anything else. Achievements Collectible golden skulls- hidden quite well; you actually have to interact with the scene to find them. This was a nice touch and almost made me consider the CE. Concept Art Wallpaper Collectible morphing flowers- ties in well with the theme. WHICH IS THE BETTER BUY? I bought the SE and was extremely happy with it. Truth be told, with this level of challenge, I think I would have been bored had I gotten the CE. . The CE does not offer much in the ways of extras and the bonus chapter is not needed. Definitely get the SE. ON THE GAME LENGTH The game was pretty much the standard length.. I played for 3 hours on Casual settings, so that is my perfect game length. There are 6 chapters all up in the game, which is just enough for me. Had this game been released in 2012, I probably would have awarded it five stars and maybe considered it for game of the year. However, this game was released in 2014: the year of innovation.All the same, this was a welcome break for me. I cannot remember the last time I had this much fun playing a HOPA game. .
Date published: 2014-11-22
Rated 4 out of 5 by from Nothing Worse Than A Woman Scorned! Every October the town of San Cristobal holds a festival, Flores de sol Muertos to appease the Weeping Woman. Everyone knows the legend of Domingo the handsome young man who stole Maria's heart (and soul as well) They fell in love, got married and Maria bore Domingo two beautiful children. Eventually Domingo's eyes began to wander and he left Maria for another woman, taking with him the children she loved so dearly! As you can imagine, Maria's pain was more than she could bear and she took her own life! For years the festival seemed to appease Maria, but a child has been taken by the Weeping Woman for the past three years. You have been sent to Mexico to investigate this tragic legend when you witness the Weeping Woman abducting Catalina, the Hotel owners only daughter, before your very eyes! Now this legend has become personal, has Maria returned from beyond to seek vengeance? The Hidden Object Scenes are interactive list finds, some of the scenes contain a mini game within such as finding and using 5 different colored keys in a cabinet, and then turning those keys in a specific order. The mini games are a little too easy in my opinion but still not bad, such as arranging dancing skeletons so that each skeleton is touching the skeleton to the right and to the left with the exception of the first and last of course. Another mini game requires you to read a paragraph from a short story and place the characters in the correct setting according to the story and after they have been placed you click on the check mark button to read the next paragraph. The Collectors Edition was more appealing to me because there are 25 morphing flowers and 25 golden skulls to collect, Achievements, Wallpapers, Concept Art, a built in Strategy Guide and a bonus chapter, The tale of El Sombreron, enjoy!
Date published: 2014-10-03
Rated 4 out of 5 by from Good Little Game! Glad I Got It This is posted after playing the entire game. I have to admit I was a bit skeptical of purchasing this game after playing the demo, but I am sure glad I didn't go with my first instincts. I really enjoyed this game. Had a good time with it. The graphics were very good and the sound was excellent. The voice overs were well done and the music was very tolerable. Hidden objects were pretty easy. I don't think I used the hint button at all on them. They are well done. Laid out and not just a pile of junk. Some things I had to look hard for, but mostly they were there just screaming to be found. The mini games... what can I say, they are mini games. I do not like mini games and usually skip them with little effort. However, these were different. While I did skip some, I was able to play and get the majority of the games. That's my kind of mini. You have a task book which kind of serves as a journal also. Along with that is an interactive map that is quite helpful. It tells you where you have tasks to perform and you can jump from place to place. The hint, which you can use if you just can't figure out where to go next and takes you there, recharges quickly as does the skip. The story was interesting. I won't go into the story. Big Fish does a good job describing it. The story flows and makes sense. Kept my interest all the way through. I didn't get lost in the story not one time and that's saying something for me. This is not a game for those who want a huge challenge. It is for a few hours of mindless enjoyment and it was very enjoyable.
Date published: 2014-09-06
Rated 4 out of 5 by from prretty good I got about 6 hours of play time from this game. Nothing wrong with the game but nothing special either. I killed a rainy afternoon playing it so I'm satisfied. 2014
Date published: 2014-10-24
Rated 4 out of 5 by from Nice and Relaxing The game is very pretty and the sound is great. It's mostly HO's but has other puzzles scattered through the game. The fact that I found it relaxing to play means that it is not difficult enough for many people.
Date published: 2014-09-04
Rated 4 out of 5 by from Short & Simple A little too easy for me, even on the most difficult mode. I liked the Spanish accents. Thought they were quite good and added to the story. I also liked the bright colors. 3 1/2 stars for me, but I bumped it up to 4 because I did enjoy it. Too bad it was so short (SE).
Date published: 2014-10-19
Rated 4 out of 5 by from B+ NOT BAD, RAN OK, NOT A LOT OF EXCESSIVE BACKTRACKING.
Date published: 2014-09-14
Rated 4 out of 5 by from Simple Lovely colours in keeping with the Mexican setting. Voice overs in character, and music appropriate and non-intrusive. A fairly easy, relaxing game with lots of interesting HOS throughout. The puzzles lacked clear instructions, but were not too difficult. The Map and Hint buttons could have been more helpful, as they only gave a general idea of area or action needed. I think this is a nice little game, not creepy or frightening, and should appeal to all the family. Good value as DD or other sale price, or if you need something to fill a PCC.
Date published: 2018-03-02
Rated 4 out of 5 by from Behind the Legend of the Weeping Woman You play a nosy reporter, a la detective, investigating the disappearance of children in a Mexican town. The graphics are bright and colorful, with lots of flowers dotted everywhere. The story takes place during the Day of the Dead, which is an explosion of color in Mexico, unlike the black we associate with death here in the US. The story is a bit like that TV series, Murder She Wrote, in which things are not as they appear on the surface. This is a fun HO adventure game to play. It is a bit on the short side, but thoroughly enjoyable.
Date published: 2017-02-19
Rated 3 out of 5 by from Hardly Legendary There is nothing wrong with this game. It plays fine, looks ok, the games are pretty much the same as other games. But there is nothing new or different either. The plot is pretty standard as well. Once again we are rescuing children from an evil entity, in this case a vengeful mother who lost her children to her spouse when he abandons her for another. Drowning herself in a fit of sorrow she returns to take the children of the town. Or does she? This is what you, the detective, come to discover. I simply could not get interested in this game and there are so many better out there. The art does not encompass you, many of the are voices and accents are phony to the point of offensive, and they could have created a much better feeling of pathos with all of the wonderful Spanish guitar music in the world. While I admit I only played the demo, it was more than I wanted. I found myself in a hurry to finish 20 minutes into this game. While the Weeping Woman is functionally strong with jump maps and lots of play options, it is weak in presentation and for me, just another cookie cutter game option.
Date published: 2014-08-26
Rated 3 out of 5 by from Oh so Short Based on SE: the game was interesting and had some good points. However, even for a SE game, it was short. I was finished in a couple of hours. I would not recommend due to the length. Definitely not worth the money even at 1/2 price. Did I mention it was too short?
Date published: 2014-08-29
Rated 3 out of 5 by from Nope The story was less than compelling, the game play sluggish and just no reason to make me buy it
Date published: 2014-09-01
Rated 3 out of 5 by from Short Game It was easy and fast, then I finished after I purchased on same day. Wow, not good. Usually other games, take me one week to solve it.
Date published: 2014-08-31
Rated 3 out of 5 by from cute..but i thought this was okay but no great bells or whistles to it. it was very very colorful and it kept me entertained ok.on a rainy day..so i guess i can honestly say it's a good rainy day game . got through it okay till the end then ...what a stupid ending. if you have a problem with idiots who take children don't play this..i wanted to punch the person..try the demo.is all i can say...
Date published: 2014-09-01
Rated 2 out of 5 by from Some Puzzles Don't Work Could be a good game, but some of the puzzles don't work. The walkthrough does not help. Some of the puzzles don't have a reset, so if you make a wrong choice, you're stuck.
Date published: 2016-06-09
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Lost Legends: The Weeping Woman

Your investigative report on the Weeping Woman of San Cristobal turns personal after you witness a kidnapping. Is the legend true?

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