Fear For Sale: The Curse of Whitefall Collector's Edition
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Fear For Sale: The Curse of Whitefall Collector's Edition

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EleFun Games brings you the next chilling installment of the Fear for Sale series!

Paranormal occurrences are spooking the workers and halting construction at a hotel site in Alaska, so you’re sent to investigate. Things quickly turn dark as apparitions try to keep you away and you’re transported into the past! Nothing is as it seems in this old mining town. Can you keep history from repeating itself and save yourself in time? Find out in this haunting hidden-object puzzle adventure!

  • Research Whitefall’s dark past in the bonus chapter!
  • Tons of collectibles to find!
  • Can you earn all of the achievements?
  • Never get lost with the strategy guide!
  • Enjoy exclusive wallpapers, screensavers, and concept art!

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 8.0
  • Hard Drive: 1626 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Fear For Sale: The Curse of Whitefall Collector's Edition

0 out of 5 (0 ReviewsReview)
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Play Now Download the free trial

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Free sample version

(424.42 MB)

Buy Now Get the full version

This game will not work on your operating system.

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Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Fear For Sale: The Curse of Whitefall Collector's Edition is rated 3.7 out of 5 by 26.
Rated 5 out of 5 by from Another great Fear For Sale I just finished this game and the bonus round and was totally satisfied. I have this whole series and I'm a big fan of Emma. I won't go into a lot of game details as others already have. I was pleased that the storyline made sense and kept my interest up. Also the bonus chapter was relevant to the main story. Music was good, not overpowering, and fit the mood at whatever point you were at in the story. Finally I will say that if you like this series you will not be disappointed in this one. DMC
Date published: 2017-11-09
Rated 5 out of 5 by from Based on completed game & extras If I had to sum up this entire game, it would be “A haunting crime who-done-it, interesting story, and not at all scary”. I thought the graphics were clearer than some of Elefun’s other games and adjusted nicely to a larger monitor. The SE portion of the game took me 3 hours 28 min. The CE bonus took me 1 hour 30 min. Total gameplay- 2 min short of 5hrs MUSIC: Typical to Elefun games, the music is great in this title too. My favorite song in this game was the track called “Sacred Sanctuary” and it reminded me of ancient Egypt. I’m a Reiki healer, in real life, and I use some of these beautiful clips in the background during a session to assist with the relaxation level you need. The end title credits song was one of the most innovative I’ve seen in casual gaming…. It incorporated the story, so be sure to watch/listen to the credits!!! Spythere, didn't you just love the music in this one too? HOPs & MG: There are just too many of these to list that I really liked. Chapter 4 is probably my favorite chapter in this game. There is a HOP in chapter 4 where you hand items back into the scene to a miner. It felt like a lot of time & effort went into this one. Matching pictured items from inventory to place back into the HOP is one of my favorite types of HOPs, especially the way it was done here. Chapter 4 has another HOP at the lake, where you move items within the scene to match silhouettes. At one point you even toss a rock into the water to make a fish pop out. How innovative is that?? The best MG in the game for me was at the VERY end of the main game. When you see a computer make sure to click on everything to get the most out of this. Much of the story is tied up here and it’s important to read it. RE BONUS & BONUS PLAY: It starts out where I was thinking, “I’m confused, and is that even possible?” Oh well- I’m in the land of casual gaming + it’s all ok in this altered state of reality. Those of you that like when you play as a MALE CHARACTER instead of female lead…. you get to here. I'm a female myself and like playing as both. In one bonus location you are Emma again, but travel through to an earlier time and play as a male called Archibald Norman Brady. In area 7 of bonus (the gold mines) a HOP has A++ narration with the cool drum music in the background, the whole thing was good! The MAJORITY of the bonus play is NEW PLAY. It is worth your while. And even some of the revised scenes were altered so much I had to check the WTG to see if they were new areas. ********* Potential spoiler- next I describe one area in bonus, what happens if you miss the collectible eyes, & I describe what the 3 screensavers do, so FWD to "end spoiler"********* There is one new area called “Mount River” with river rapids that look so real I wanted to picnic on the rocks of the cold water! Well, until I saw the reflection in the puddle (with the chest) be sure to note this detail because it’s details like that, that just really make a game go from good to great. The water looks so real. Personally, I thought this area of bonus play was the best one in the entire game—demo included. The Lakeshore in main game is just as pretty. RE: THE COLLECTIBLE EYES: This game has a game summary journal via your collectible eyes. I wonder if you get it in the SE, because I feel it really was needed to understand who’s who, & where. If only, they’d give us a summary journal like this outright & standard to both SE & CE of the game) that just explains the chapter again quickly. This journal was so handy but I kept missing the collectible eyes. If you miss them here, you miss out on additions to the story summary. This storyline was really thought out—and, I thought, rather involved but the summary was definitely needed here. ~~~Beware!!~~~ When you open a note collect the eye icon FIRST! Because, by accident, I opened 4 notes/articles and closed them by mistake and the small window shut down, the note becomes inaccessible after you close it. I didn’t even catch on there were eye icons you had to actually CLICK ON to get the story summary text to appear. I was 4 eyes short at the end so I missed 1 entire page of notes of game story and 1 entire jigsaw puzzle of the 5 you assemble. I wished the text boxes would have stayed up a bit longer and re-appear if an item was clicked on again. It would only stay up for a second and wouldn’t reappear if you click the note or item again but they did stay up when characters were speaking. SCREENSAVERS- What they do when running. 1. It’s the first scene in the main game. Snow falls, crows flap, and the store owner comes out. 2. Is the area from the main game that has the wooden sign posts Whitefall/Forest. There are falling leaves and the black crows appear & disappear in a puff of black smoke. 3. Is a scene called “Grotto”, a beautiful new scene found only in bonus play. You are in a cave with colorful crystals that twinkle on and off. The water in the cave ripples too. *********end potential spoilers********* This game is one of the few that actually changes the TIME OF DAY! I’m just stoked when a game changes up the time of day in a scene and/or the basic color scheme of the game. I’ve noticed if I’ve played in the same color scheme & areas that look too much alike, it becomes a little monotonous. So in a good way, it really is a game changer for me. ha-ha If you liked these games maybe demo these. They have a similar feel. 1. Lake House: Children of Silence (2012 game though) 2. Phantasmat Reign of Shadows (Especially at the beginning) 3. Enigmatis 3- Shadow of Karkhala All in all, I really liked this game and the 3 screensavers they give you right up front, the bonus play and DL music tracks made buying this CE version worth it for me. Thank you BFG--You are the best, Elefun! You keep making them with screensavers & I’ll keep buying them :)
Date published: 2017-10-28
Rated 5 out of 5 by from Different and Spooky I am now playing this game and find it to be different than alot of the games out there. Instead of the usual backgrounds of most finding lost relatives, this has brought it to modern day and age, which puts a twist that that element. Presentation of the story, graphics and voice-overs are well done. I recommend this game just to see something on the different side.
Date published: 2017-10-19
Rated 5 out of 5 by from Fear for sale keeping out of that area Excellent game and graphics, good storyline puzzles and hogs. but. I have one complaint with this game why oh why does it have to go to loading every change of scene, I think this distracts, prefer it when you flow from one scene to another, please don.t be put off this is a great game and certainly worth a buy, just had to voice my thoughts.
Date published: 2017-10-14
Rated 5 out of 5 by from Great game I really enjoyed the game, the graphics are excellent as is the story, the only annoying thing is the transition between scenes it comes up 'loading'. You have to sort out different puzzles, dividing pictures, to defeat the spirit, also HOS and a puzzle where you use paints. You meet an old timer, who says there's something bad, and you should avoid it, you go to a place where there's a child in a sack, when you let the child go, the evil spirit is released, then both the child and the old timer vanish. I really enjoyed the game, some of the puzzles were challenging, but others may find them OK
Date published: 2017-10-12
Rated 5 out of 5 by from AMAZING FEAR FOR SALE this game was fun from start to finish, with a cool storyline, and just the right amount of HOPs & the puzzles were challenging, yet fun! every location was perffffect! i thought the graphics were FANTASTIC. the game was also super long as well, i didnt want it to end & was glad it carried on as long as it did. by far MY FAVORITE fear for sale game. probably one of my favorite games to date. keep it up!!!
Date published: 2017-10-10
Rated 5 out of 5 by from ~FEAR FOR SALE MAGAZING ISSUE 11: TIME TO UNRAVEL ANOTHER MYSTICAL STORY~ Once again play the role of Emma Roberts( Paranormal Journalist) as Editor Anthony Williams asks you to investigate a cursed Hotel/Spa construction site of the Alaskan mountains in the town of Whitewall. Construction of the resort began the first week of October when weird things started happening and by November workers on the site saw a Ghost girl and refused to continue the project. At the construction site you pick up your suitcase which contains a copy of Fear For Sale magazine "Hidden in the Darkness" a cursed watch and a journal that belongs to a man named Norman Grady. Norman was a gold miner for the mining town of Whitefall. While looking for gold in Whitefall he fell in love with a girl named Olivia Rice and subsequently proposed to her as you learn from reading his journal he wrote in 1912. Your adventure continues once you board the Alaskan cableway car which takes you back in time to 1912 when the small town of Whitefall burned completely to the ground. When exiting the cableway you meet Norman, who has fallen into an opening in the earth beneath the mine shafts. You rush to attempt to save Norman but that leads you to the jail of Whitefall where the deputy sheriff tells you there has been a murder recently and the town is closed. He directs you to see Sheriff Dan Rice who is Olivia Rice's father. Dan Rice never approved of Norman and daughter Olivia getting married, he doesn't give consent so Olivia refuses Norman's proposal. In fact Dan suspect's Norman of the recent murder and entices the township to a jury trial. A quick stop at the dressmaker gives you an opportunity to change your modern day clothing into bounty hunter attire which is suitable for 1912. This way you can enter the town unnoticed to learn more about Norman's trial. The township convicts Norman of Olivia's death, but you are convinced he's innocent. You proceed to break Norman out of jail by setting off a GREEN GAS EXPLOSION to distract Sheriff Rice and the township but in doing so you create a fire that you quickly find a way to extinguish. When the fire dies away the Deputy Sheriff enters the jail, announces that Olivia Rice's body has been found and he arrests YOU for her murder and locks you in jail. After freeing yourself at the jail you find yet another journal, this one belongs to Joanna Chaney. Her husband Tobias is a close friend of Sheriff Dan Rice. Seems that Joanna kidnapped Olivia when she was a baby but she didn't murder her and neither did Tobias. Find the secret passage way Joanna speaks of in HER diary and escape the jail. Hurry Emma because you can't leave Whitefall until the curse is lifted. The deceased people of Whitfall live the same day over & over again. In the morning no one remembers what occurred the day before except you, because you never died. You must stay ALIVE Emma and figure out this conundrum!!! Issue eleven takes about four (4) hours to complete and another 50 minutes with the bonus chapter. Elefun games did an amazing job with the storyline but the CE bling isn't worth mentioning. This game is not as ‘fearful’ as the title promises; still, the story alone is fantastic enough to make us look pass that fact. The graphics are on the same level from what we expected from a leading HOPA development team. The colors are vibrant and the details are vivid, the locations ominously portrayed the era and the animations are acceptably smooth. Moreover, the soundtracks are great, they really add some suspense to the game. I've been a fan of this series since it was conceived in 2010. This one was a definite purchase for me. Cheers! •The Mystery of McInroy Manor (December 2010) • Sunnyvale Story (December 2011) • Nightmare Cinema (April 2013) • Phantom Tide (April 2014) • The 13 Keys (October 2014) • Endless Voyage (April 2015) • City in the Past (October 2015) • The House on Black River (March 2016) • The Dusk Wanderer (October 2016) • Hidden In the Darkness (April 2017) • The Curse of Whitefall (October 2017)
Date published: 2017-10-08
Rated 5 out of 5 by from HAS THE PAST CAUGHT UP TO THE FUTURE OR HAS THE FUTURE CAUGHT UP TO THE PAST? Emma Roberts the famous journalist from the Fear For Sale magazine, is on another paranormal investigation in Alaska. The small town of Whitefall is experiencing some large issues, of ghostly proportions. Some say these are the spirits of the victims who were burned to death when Whitefall was completely turned to ash in 1912! The spirits became restless when a Spa and Hotel was recently commissioned, and Emma soon finds herself stuck in the past. Has the curse of Whitefall snared Emma in a trap from the past, or has the past caught up to it's future? WHAT HAPPENED to this series staple features??? There aren't any points to earn for collecting items or achievements. There aren't any collectibles in several categories, there aren't any jigsaw puzzle pieces to find, and you don't get to work your way up the journalistic ladder from Cub reporter to a pulitzer prize winning Emma Robert status! I never thought much about these features to be honest, but now that they're gone, I'm really disappointed! Elefun games includes these staple features in all their games, Witches Legacy, Mayan Prophecies, The Keeper of Antiques, and until now, Fear For Sale. Now that they are gone, I say bring them back, otherwise these games are no different than all the other games out there. They added a new feature that made me gasp with horror, a Tribal Amulet to help Emma overcome mystical objects. Let's not talk about this feature...ever! What this Collector's Edition version does offer, isn't all that exciting, I love the storyline because it's different, but I will add that because I'm not impressed with the CE bling, I'll probably wait for the SE version to buy this game, unless I take advantage of a good sale. Besides the normal CE features of 12 Achievements to earn, wallpapers and concept art pictures, there are 33 Morphing Objects, one in each scene, (At least they still offer Morphs) and the collectibles are just a stupid Eye sketch. If you go into the journal, you can click the eye symbols to fill in puzzle squares and read a paragraph about the story with each eye you find. This feature does not impress me in the least bit, and it's kind of hard not to spot an out of place eye sketch with huge eyelashes. The cursor also changes whenever you scan across an item that morphs, a feature I wish was an option that can be disabled. You can still interact with a few items in each scene but not as many items as usual for this dev. The Hidden Object Scenes are varied with Interactive List finds, Multiple Item finds, and Keywords in a Story. There are also the usual Zoom Zone HOP's where you find a handful of objects that are spread throughout the scene on the outside of the Zoom Zoned area. Some HOP's have an optional Jigsaw Puzzle to assemble, but the one jigsaw puzzle I assembled, had very dark pieces on a dark background that made it difficult to see the puzzle pieces and where they were supposed to go. The Mini Games are decent, but fairly easy to solve. Below are brief descriptions of some of the games you'll encounter during the demo: 1) Use the clues shown to enter the correct code, each of the 5 clues tells you where the puzzle piece doesn't go such as this isn't first, or this tile doesn't go before this one. 2) Move figurines along the track to their corresponding articles. 3) Use the Tribal Amulet to find 7 hidden symbols. 4) Find and select the landmark clues to find the correct paths through the forest. 5) Swap photos and notes to the correct labeled category. 6) Follow the recipe directions. FEAR FOR SALE GAME SERIES IN CHRONOLOGICAL ORDER Title***Collector's Edition Release Date***Average Rating 1-The Mystery of McInroy Manor (December 23-2010) 4.1 2-Sunnyvale Story (December 9-2011) 4.1 3-Nightmare Cinema (April 4-2013) 4.4 4-Phantom Tide (April 3-2014) 3.7 5-The 13 Keys (October 23-2014) 4.0 6-Endless Voyage (April 2-2015) 4.5 7-City in the Past (October 22-2015) 4.1 8-The House on Black River (March 17-2016) 4.3 9-The Dusk Wanderer (October 1-2016) 3.6 10-Hidden In the Darkness (April 20-2017) 3.8 11-The Curse of Whitefall (October 7-2017) n/a This Collector's Edition has 9 Wallpapers, 11 Concept Art pictures, 3 Screensavers, 3 Music Soundtracks, 12 Achievements to earn, 33 Morphing Objects, 20 Collectible Eye symbols, a built in Strategy Guide and a Bonus Chapter, enjoy!
Date published: 2017-10-07
Rated 5 out of 5 by from Sometimes the past can be crucial for present events! Slip into Emma Robert’s shoes again and start off to your 11th investigation for Fear for Sale magazine. It will bring you to Alaska, to the construction site of a new hotel, where ghost sightings have brought the project at risk. At the cablecar the station master is not encouraging. Stating, he had always warned, to build at a cursed place, he leaves but you may look for usable items make it to the construction site. In the company office near the station, you find more information: a short videoclip, made by construction workers, shows something ‘ghostly’. Workers also found an old diary, written by a man named Norm, with a comment by his girlfriend Olivia, dated from 1912, the year, when the old mining town Whitefall burnt to ashes. Another report shades light on the paranormal activities: it began with lights in the mountains, then tools disappeared, people heard strange whispers, in the end some claimed to have seen ghosts. With rumors, the place were cursed, the project is now in danger of not being realized. The cablecar fails on the way to the construction site, so you have to swing down into the forest with a rope made of old clothes. First thing you find: a man in a pit, covered by branches. He needs help, water. You are in the middle of the woods, a path, with an old cart withering beneath, leads further into the forest and small lake. There a ghostly woman forms out of the mist and warns you ‘to stop it, or all will die’. With some water from the lake, the man in the pit recovers, asks for your name and introduces himself - Norm. On his way to his girlfriend Olivia, somebody had pushed him into this pit. Norm, Olivia – the diary, which told the story of the two lovers. With Norm’s help, you can note some landmarks and find your way to the near town: Whitefall. And Whitefall looks old but not burnt down to ashes. So you have landed in the past! You jumped just into the time period, in which Norm and Olivia lived in Whitefall. Seems, you are about to find out the origin of the paranormal activities of your time in Whitefall! You will wander through the town, talk to the inhabitants and find out more about the past events and their impact. When you find the diary with Norm’s and Olivia’s lovestory, you as well are equipped with an amulet, to ban ghosts. It works as the now well known device, found in many games: solve a mini game, then the ghost appears and speaks to you. The mini game can be skipped. Puzzles and mini games are quite easy but entertaining. They are well implanted in the gameplay, you achieve goals by solving them. HOS are variable, not too many in the demo.
Date published: 2017-10-07
Rated 4 out of 5 by from Gold Rush, Love and Murder – Extras and Bonus Chapter Wow! we got a brand new layout, new cursor, new fonts for the menu - only the “Fear for Sale” lettering remains the same. Looks clear and fashionable, I like it. They have alas also done away with the journalist ranking which was actually a witty feature. It was a bit dull because it was always the same. They could have put variety in it, invent some funny ranks and titles, customize them to the specific game, like “Klondike Star” or some such. Now Emma doesn't have a career anymore and must promote herself. But she is anyhow already the best ;) The loading pic is a novelty too, but quite a hapless one. Every time a scene loads and every time we zoom into a HOP or puzzle, we see the vignette of a path in the woods. It's a constant interruption of the game flow. I wish they simply would shorten the loading time and spare us this ever same, redundant picture. STORY: The manager of a building project calls for help, since his workers quit their jobs due ghost appearances. The company is losing money by the hour. Well, Alaska isn't my favourite destination - however, what can we do but follow Emma on her freezing investigation? Fortunately, the snow covers only the first scene. When we travel by cable car to the cursed building site, we manage to fall 105 years back in time - and it's suddenly summer 1912. Back then, Alaska wasn't even an U.S. State, just a territory which was swarmed by gold hunters. The Klondike gold rush attracted around 100'000 people, even from Australia or England. With the gold hunters came competition, corruption and a certain lawlessness. So we consequently witness a mob which accuses an innocently looking young man of murder. Of course we have to interfere. Also, because we are stuck in the time trap of Whitefall and cannot escape before we set things right again ... It's about a secret love, corruption and injustice, an intricate and thrilling whodonit which kept me on my toes. Only the end was a bit a disappointment, since it engaged again one of these ho-hum "ancient spirits". As if humans wouldn't be responsible for their acting; it must always be “the evil” which tricked them. As it is custom with ancient forces: they cannot be depicted. Not convincingly anyway. Ancient forces are Gods, intangible, inconceivable, beyond good, evil or imagination ... and they mumble: “Thou shalt not make idols.” Exactly. Every picture of a god or a devil can only be untrue. Or ridiculous like this skeleton in its tattered dress. EXTRAS: - Guide with 53 pages, 40 for the main game, 13 for the bonus chapter. - 9 Wallpapers, 3 Screensavers, Concept Art, containing 11 drab, black-and-grey drawings. - 4 Achievements and 8 fake awards (for playing the game) - 10 Music tracks. They are kind of orchestral, spooky adagios, artfully distorted with much ghostly howls and sighs. Hauntingly beautiful and eerie, true goosebump music. - Find 33 Morphing Objects, one per scene in main game and bonus. - Colllect 20 eyes thoroughout the game. Watch out for those: they are hidden in letters, notes, diaries and easy to miss. Each eye unlocks two puzzle pieces to assemble five pictures: Olivia's ghost, Sheriff Rice, Norm Grady, Joanna Chaney and Peter Chaney. It's kind of a case file, a summary of evidences and the steps which Emma took to solve the mystery. We still cannot play again HOPs or Puzzles in the Extras, and I deducted one star for it. For that and for the unnerving loading picture at every turn. The BONUS CHAPTER begins 6 months later, but is actually a prequel. It plays in 9 scenes, contains 7 HOPs, 7 puzzles and tells the story of Peter, the disappeared son of the Chaney family. Emma somehow managed to transfer the whole staff from the main chapter into the present, and they don't look one wrinkle older than in 1912. So, we are invited to Norm and Olivia's wedding. But Joanna (still wearing her old 1912 garb) found a strange diary at the lake which seemingly contains information about her missing son. Thus we plunge into this diary and play as its author Archibald Grady, who went 1892 to Whitefall to investigate the disappearance of three miners ... Again Elefun provides in addition to the happy end of the main chapter a super happy end in the bonus. This worked brilliantly in Keeper of Antiques, The Last Will. Here, the plot seems a bit hurriedly stitched together and has gaps. I wonder for example why a seven-years-old wouldn't be able to remember his address and instead ends up in an orphanage. Why the miner is so afraid of the boy remains also obscure. A lot is only hinted; the story would probably have become much longer if properly fleshed out. But it lasts already pretty long: around one and half an hour. Therefore let's proceed with the super happy wedding.
Date published: 2017-10-25
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Fear For Sale: The Curse of Whitefall Collector's Edition

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