Reflections of Life: Dark Architect
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Reflections of Life: Dark Architect

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GrandMA Studios, the studio that brought you Reflections of Life: Equilibrium, is back with another gorgeous fantasy adventure in the Fantastic Worlds. The fate of the worlds is uncertain now that a mysterious evil being and his monsters and spies are bent on destruction. With the help of your trusty owl companion, not to mention the powers of a magical amulet, it's up to you to discover the truth. Do you have what it takes to stop the villain before it's too late? Find out as you uncover a traitorous scheme, solving loads of silhouette, interactive, riddle, and other hidden-object scenes and special pop-up book-style mini-games.

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Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 618 MB

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  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Reflections of Life: Dark Architect

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

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Free sample version

(378.41 MB)

Buy Now Get the full version70% OFF!

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Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Customer Reviews
Reflections of Life: Dark Architect is rated 4.2 out of 5 by 18.
Rated 4 out of 5 by from Picks up the ball that Elephant & co have dropped First I'll tell you about the storyline, which is outstanding for the simple fact that they HAVE a storyline! A group of 'architects' who can create magical worlds, has discovered a traitor amidst them. This this so-called 'dark architect' is planning to destroy several worlds to achieve some evil selfish endgame. Most HOAs these day stop the storytelling at this point, but Dark Architect doesn't. This story's bad guy has real motives and history, like most of the characters you'll meet, although their backgrounds aren't as well fleshed-out as his tale is. That's a strike against this game, but it's a small one as the gameplay never allows that much time for asking questions. And let's talk about that gameplay! Dark Architect pinches and improves upon all the game play elements that are familiar to those of you who have played Nevertales: Legends, Amaranthine Voyage, Empress of the Deep etc. The artwork is colourful and textured to the max, the way the scenes shift slightly when you move make it all feel a bit more 3-dimensional, and even the small touches like feathers of the owl familiar who helps you out along the way are designed to give a sense of movement and texture. But it all falls short of being a carbon copy of Elephant or Eipix because these developers actually add their own personal aesthetic and experiential twists to all of the above. It's all very promising for GrandMA studios, but they'll need to sustain that same level of innovation for quite a while to overtake the aforementioned, big name developers. Here's hoping that they will! Every time I got one of those 'tasks' that makes me groan 'oh god, not this again!' such as 'free an object that's trapped in a thorny bush' or 'guide these coloured balls through this maze' they'd pull the rug out from underneath me by adding a new twist that I hadn't seen before. Keep it up! My chief complaint about this game, and the main reason that I didn't rank it at 5 stars, was the fact that they over-relied on a minigame that I really cannot stand. It's that 'rotate all these objects until they form this pattern or colour' minigame. GrandMA has come late to the party with this whole HOA game phenomenon, but suffice it to say that re-using an overused mingame is a really, REALLY bad idea if they want to stand out from the crowd!! These minigames weren't original, they weren't fun (for me) and yet, they made up about half of the minigames in Dark Architect. I hated them; they bored me, so I skipped every last one of them. And that cut right down on my gameplay time. The lesson to be learned here is, if you're going to reuse minigames from other devs, you should at least re-use ALL of them, so that jaded players like me get a chance to re-play a minigame that they actually enjoy!! In between all these mindnumbing 'rotate objects' minigames, they also had a couple of minigames that were a bit more enjoyable. These ranged from stupidly easy (rearrange objects in ascending or descending order) to the head-bangingly tough (line up zillions of hexagons so that all their sides align). The hexagon game was waaaay too complex, and with only a couple of hints there is probably no way anyone could finish it in less than 2 hours. And during that whole time you're listening to a repetitive little 4-bar tune that never changes. To me, these games show that little or no beta testing was done on any of them, and that's a shame. It's the only thing that lets Dark Architect down. The length is super, at least 5 hours but it would have been longer to finish if I hadn't skipped all those minigames :/ Dark Architect was challenging but not all that tough for a HOA, but I did spend a lot of time admiring the scenery and taking in the storyline, so it is much more enjoyable than the usual fare. Give it a trial and see for yourself!
Date published: 2016-07-08
Rated 4 out of 5 by from Some intersting puzzles For those who get a bit tired of excessive use of HOS this might be the game for you. There are some interesting new puzzles. None of them terribly challenging, however. Still, I spent an enjoyable afternoon playing and that's what it's all about.
Date published: 2016-02-28
Rated 4 out of 5 by from CE or SE? CE bells and whistles abound, so CE if you love it, SE you just like it. I write to advise whether to buy the CE or the SE, that being what I want to know when both are out and I have bought neither. This is not a five-star game for me as I find the story a little confusing. I'm not really sure what I am supposed to be doing. For me, this lack of clarity in the story damages the ability of the game to be immersive. Getting sucked in and not realizing it's past my bedtime is the immersive quality that the true five star game should offer. Of course, this is subjective, so you will have to decide for yourself. Still, I was having fun, so I bought the CE, though I have played little beyond the demo period. ==This game has nice art, nice music. ==I'm having fun looking around and progressing through the game. There's not too much back and forth. For example, you find the last of the blue crystals right near where you use them. I always forget where I saw something if it is too many locations away. ==HOPs are not anything special, but there are a few short ones that pop up in windows, a nice touch. ==I'm really liking the minigames. Many are "assemble the picture" types, which is one of my favorite types. One question is unanswered--I am not sure how long this game really is. I was already in the 2nd chapter, "the Mansion," before the CE demo ran out. Though I have not played much more, it makes me wonder--will I be disappointed that the game is short once I am done with it? CE features are excellent. There's a bonus game, an extra pop-up book game (sounds interesting), and replayable HOPs and mini-games, plus some extra things to find. And there's the usual art and music. Because the CE features are all there, you should buy the CE if you love it. Otherwise, buy the SE because, though this game is not as good as some recent ones, it's definitely fun and worth playing.
Date published: 2016-02-12
Rated 4 out of 5 by from Mixed feelings on this one I started the demo and thought this is a nothing game and I shouldn't waste my time. But the more I got into it and played some of the mini games my interest changed and I started to enjoy playing only to find that it started to lag again. I played the demo to the end and found I was interested enough to maybe buy the regular but not the collectors edition. Graphics are pretty nice and the story seems to flow fairly well. The mini games are some of the best parts of the game although a couple are downright ridiculous where you have to click on certain parts to get the whole to change to one color or one action and no matter how much or in what sequence you click, they never change. That is not acceptable. But, overall, I enjoyed the game and recommend it to others.
Date published: 2016-12-25
Rated 4 out of 5 by from Not my cuppa, but WOW!!! You need to try this one. Fantasy and magic, worlds being destroyed, a queen who needs rescuing... but too many mini-games ruined the flow of the story for me. The title hints at darkness, but bright colors and sparkling reflections dominated the artwork. One HOS involved a pop-up book with beautiful pages that unfold and fold! Wow!! That alone was worth playing the demo! Personally, I had a hard time getting into this game, but I think it will certainly have high appeal to lovers of fantasy and puzzle fans. There's a lot to do and look at, so have fun.
Date published: 2016-02-13
Rated 3 out of 5 by from "Run," Said The Guardian Long ago the Guardians and the Architects set the order of the worlds. Queen Clio was been named the Guardian of the Dark Ruby by the Chief Architect. This story starts with her world being destroyed by strange energy creatures. They attack again when she is moved to the Guardians' stronghold for protection. It is not good to be the queen right now. You play as Grace, the Guardian chosen to protect the queen. You quickly find that this is a job that is more far reaching than you imagined, especially when the creatures take her from under your very nose. Save the queen, save the worlds, and restore order. Good Luck. Good stuff: A nice variety of HOPs with a Match-3 alternative, lots of puzzles and mini-games, beautiful artwork, a fairly interesting treatment of a time-worn story, and four levels of game play. Bad stuff: I found the matching games for flowers, runes, etc., done too often. The game-play involves a lot of locations, pieces to collect, characters to keep straight, and, sadly, a diary/notebook that is very minimally helpful. It only shows stills from the story and a couple of the notes. I would have liked more story and character information in it to help the story along - and help me when I need to stop and come back to this lengthy game. I don't want to discourage you from trying a long and, potentially, interesting game. Give the demo a try and see what you think.
Date published: 2016-02-13
Rated 3 out of 5 by from A lack-lustre story line Lots of neverending, noisy, dark swirling, going on. PLUS the music is linked to the environmental sounds which is a disaster for my auditory experience. The story-line had no forward drive and stayed in neutral. Best “Reflections of Life” was the “Tree of Dreams” one and it’s been down-hill since then.
Date published: 2016-04-25
Rated 1 out of 5 by from I did not like it For me its a thumbs down Not amusing at all. I only did the demo though
Date published: 2016-03-02
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