Fright Chasers: Soul Reaper Collector's Edition
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Fright Chasers: Soul Reaper Collector's Edition

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Big Fish Editor's Choice! This title was selected for its exceptional quality and overwhelmingly positive reviews from our Game Club beta testers.

Mad Head Games brings you another hair-raising entry in the Fright Chasers series.

Prominent people in the town of Glenville have begun disappearing. After receiving an anonymous tip, you learn that the disappearances may be the work of a supernatural killer. This sounds like another job for the Fright Chasers! Can you solve the mystery of Glenville and stop the murderer before they claim any more victims? Find out in this bone-chilling hidden-object puzzle adventure game!

See what our Beta testers had to say:

“Exceptional chapter of this storyline. Outstanding graphics and game play. Few jump-scares, but lots of surprises! Didn't want this one to end. The level of challenge for the games was hard at times and easier at times, which I liked. The storyline was interesting and left me wanting more. Well done!”  - Kim, beta tester

“This was an extremely high-class game. Beautiful graphics, an interesting story-line and great gameplay. A quality product all round!”  - Ronnie, beta tester


  • Solve a deadly family mystery in the bonus game!
  • Find hidden collectible cards and morphing objects.
  • Replay entertaining hidden-object puzzles.
  • Play effortlessly using the strategy guide!

Game System Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 587 MB

Big Fish Games App System Requirements:

  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Fright Chasers: Soul Reaper Collector's Edition

0 out of 5 (0 ReviewsReview)
Average Rating:
Play Now Download the free trial

This game will not work on your operating system.

Are you sure you want to download this game?

Free sample version

(390.67 MB)

Buy Now Get the full version

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

Customer Reviews
Fright Chasers: Soul Reaper Collector's Edition is rated 3.0 out of 5 by 9.
Rated 5 out of 5 by from Loved the first one and want this one Based on the trial I Loved the first one in the series. I want to buy this one too. I was very impressed with the extras to start out with- Replay Hops, Treasure Hunt, Ultimate Hops, Wallpaper and Case files. You collect the signature collectible, Morphs and Morphs in the hops. I was caught up in the adventure and the mystery. I want to find out more about the Enigmatist Club and how it fits into the 1899 train derailment. Try it for yourself
Date published: 2018-05-18
Rated 5 out of 5 by from Off to a great adventure - fright is guaranteed! The Fright Chaser girls are back! Reminder from the Case Files: the Fright Chasers Blog was established to document unusual, eerie and scary places, exploring odd and unexplainable occurances and get to the bottom of it. Their first case led them to the Killbourn Observatory, this time we won’t have one place to investigate but a group of people…. Special equpment is again on board: the camera (a ‘special’ tool to see, how events have led to the result and uncover the hiding place of important objects for our investigation). It was invented in the first Fright Chasers case ‘Dark Exposure’. We start out with an anonymous email on the famous Glenville disappearances. The writer believes, those are in fact murders, committed by supernatural means and asks for a meeting at Glenville cemetery. Attached to the mail was a video clip, showing a disguised figure conjuring some kind of spell on one of the vanished people, Wright. On our way to the meeting point, we are pondering on known events at Glenville, among other things a terrible train accident in 1899. At the cemetery: a grave robber. A security man, whose weapon is melted in his hand by the supernaturally powered grip of the grave robber – what to make of that? The grave robber disappears and the security man hands us a valueable clue before leaving the scene: a list of names. One name on the list we find on the epitaph of the ravaged tomb, another one is that of the man in the video clip. So the list seems to contain others, who may be in danger. Our visit to the next on the list varifies our thesis: some monstrous killer is after those men and women. They seem to form a group with a secret and a meeting point, the Enigmatis Club. There we will come close to a solution of this mystery. After a confrontation with the monster we awake – dead. And we meet all people, whose names were on the list. All of them are dead, died in the train crash of 1899 but apparently have found a way to be still alive. A weird and thrilling story, masterly told in good pace. There is not too much to and fro but we arrive at a scene, investigate and follow the next clue. Step by step we learn, what started with the suspicion of murder my means of the supernatural, is more than what it seems. After each location, we are given a summary of facts and conclusions on our ride to the next. Nice new feature, you are always up to date. HOS and puzzles are entertaining, no choice between hard and easy but challenging enough, except for puzzle experts, who may want more. All in all this game is even better, than the first one, for me. Pace is much faster, the story is easy to follow and suspensefully to play. Some remarks are literally black humor as such, so even the language used in the game is fun.
Date published: 2018-05-17
Rated 5 out of 5 by from ALL ABOARD! GET ON TRACK FOR AN ADVENTURE THROUGH TIME AND SPACE REVIEW BASED ON THE ENTIRE GAME: 5 Chapters Plus a Bonus Chapter – Strategy Guide: 43 Pages – Time: 5 Hours OVERVIEW/BACKGROUND All aboard! Find yourself on track to play a supernatural thriller! Travel to Glennville where members of the Enigmatist’s Club are being murdered. What is behind these gruesome murders? These events seem tied to an 1899 tragic train crash. Get on board for a game with twists and turns - resurrecting some history which would be better left buried. You will be switching back-and-forth on the tracks of time in a game in which nothing is as it seems. A ghostly supernatural thriller is set to depart. Rev up your motorcycle and get prepared to travel quite a bit in this game. The future of the town of Glennville rests in your hands. OPINION: This is an easy-breezy ghostly whodunit. It should appeal to those who like mysteries, the paranormal, or both. I purchased this game for the story. The story behind the game is excellent with a plot which takes many twists and turns. I love this developer’s games; however, I do wish they would get rid of the gimmicks. You receive a “special camera” to locate all those spooky supernatural elements within the game. Although it was used excessively in the demo, it was used less in the main game and completely disappeared in the bonus chapter. The pace is excellent with plenty of activities to keep you busy. The graphics are cartoonish as in all the other games within the series. BONUS CHAPTER: It is a sequel. Out of your dreams and into reality comes your next case. Find yourself in a trailer park in which you must save an inventor from eternal torment and catch a hooded person in their quest to use this inventor’s technology for misguided purposes. I found the chapter short. There are eight (8) HOP scenes and seven (7) puzzles within the chapter most of which are akin to those in the main game. MECHANICS: Mad Head provides five (5) levels play which includes customization. There are twelve (12) achievements, some with three parts. Collect thirty (30) swirls, thirty (30) morphing objects, eleven (11) cards and thirty-one (31) treasures. Most are easy to locate and there are some morphing objects within the HOP scenes. You cannot search for the treasures until you have found all the collectibles. However, you can return to the scenes to locate them. As stated previously, you use a camera to search for supernatural elements within the game. After locating the items, you then view a video taking you back in time to view some important aspect to the case at hand. There are eight (8) wallpapers with the usual concept art and music selections. You can replay nineteen (19) HOP scenes. Again, I wish Mad Head would provide a replay of some of the puzzles as well. HOP SCENES: There are thirty-one (31) HOP scenes in the game. This includes four (4) mini-HOP scenes which require searching for five (5) items to create an inventory item. They are scenes which are seen in most games. I found little creativity in the design of the scenes. Most of the HOP scenes are standard lists of items. There are several storybook scenes in which you must locate two of the same type of symbol within each scene. There are some silhouette scenes and a few matching scenes as well. Except for the storybook scenes, most of the scenes seemed to be junk piles of items to locate. There are two scenes which I felt were creatively designed. There is a pattern scene in which you search for items based upon their pattern not their silhouette. There is also a scene in which you must search for two parts of a symbol, which, when combined, create a symbol which you must remove PUZZLES: There are thirty-one (31) puzzles in the game. Most of the puzzles are easy, some ridiculously easy. To me, entering a combination for a lock is not a puzzle. However, there are some maze puzzles and connection puzzles which I found somewhat difficult. The instructions are well written. Although most are easy, most are creatively designed and thematic. SPOILERS: HERE ARE SAMPLES OF PUZZLES AFTER THE DEMO: A. Matching puzzle. Match up related symbols on rocks. B. Sliding bars puzzle. Slide bars up-and-down and sideways to move them to create a path so that a piece of a lock can move from the left to the right of a lock assembly. C. Connection puzzle. Remove colored lights by connecting them so that all are matched up and none remain. 3X Increases in difficulty. D. Connection puzzle. Move a sandbag from one crane to another using arrows to move the cranes and a button which drops the bag onto the cranes. Move the bag from crane-to-crane until you reach the X where you must drop the bag into its final position. E. Maze puzzle. Using a pallet jack, move five barrels to a spot when they will drop to the ground below. BONUS CHAPTER: F. Connection puzzle. Rotate 25 squares in a grid to connect links to create one smooth line. G. Sequence puzzle. Move dials which maneuver liquids in three test tubes so that the amount of liquid matches up with the numbers at the top.
Date published: 2018-05-17
Rated 4 out of 5 by from WowI Enjoyed This Game! I had been waiting for a great new game to come along and this game did not disappoint, To all game lovers I wish you a good day as you give this game a play.
Date published: 2018-05-18
Rated 2 out of 5 by from One puzzle after another From being confronted with puzzle after puzzle I gave up and did not finish the demo. This factor alone was enough to chase me away from having any interest in this game. Whether easy or challenging, if I wanted to do nothing but puzzles than I would purchase a puzzle game. It is apparent that there wasn't much effort put into this. Graphics were lackluster...what hos there were did not have much interest put into them. You have to collect numerous inventory items that got boring. And....there is a camera gadget for your complete entertainment or lack thereof. It is rather like they just put this one together without much care. From the download size, it also appears that it is not very long either, which would not warrant a CE price. You have collectible swirls, some morphs and there is an indicator as to whether you have found them or not in the lower left hand portion of your screen. I think there are also cards you collect that describe the characters. You can replay hos and puzzles. Because I did not finish the demo, or the game, I cannot either recommend or not recommend this game as everyone's tastes are different. Had there not been so many useless puzzles in excess creating such an imbalance of gameplay, I would have considered this perhaps as a SE.
Date published: 2018-05-18
Rated 2 out of 5 by from This will be a "Pass" for Me I didn't even play the demo for very long. There was just nothing about it that appealed to me. The download size of the full game points to a very short game overall also. The graphics were simplistic and cheesy. Tastes vary, so give a try before you buy.
Date published: 2018-05-17
Rated 2 out of 5 by from Same Game, Different Name Mad Head has now joined the ranks of "former" original game developers. Just the main page description tells us all we need to know. "People disappearing," "Supernatural killer." Still, I gave it a try for Mad Head's sake, they can be so, so clever. Here we have murders of "prominent" people (where do these story-writers come up with the idea high school teachers are "prominent" members of society?), with a doctor who is "a little skeptical" they are murders. What? A outline in ash that had the person chained to the floor, and he thinks it's something other than murder? Like what? Fortunately our supernatural murdered dropped his list of victims! That always makes our search easier, although we seem to be an address behind, so murders continue. Enter the player, a Fright Chaser, with a camera that can see paranormal objects. Not used often, we just drag it around the scene and if it crosses a paranormal area it clicks on it, without our help. There are tons of puzzles, but they were too easy. Even when I first played these games I would have thought so. These puzzles are not the sort that can be made harder. Move tokens, hit cracks, move stickers, pluck strings, look in a phone book where the entries aren't in alphabetical order. There are a couple of puzzles that looked like they'd be harder, but, alas, it was just poor instructions. There were fewer HOS in the first two chapters (I thought that would be the entire demo, but when it continued I quit) than puzzles. Find so many of things to open a list, find pairs that are right there in your face, watch a slide show and locate symbols. There are collectible Mad Head swirly things and morphs. There are items to make grappling hooks. There's a bad guy with glowing eyes and black hood. What isn't there? Any vestige of an interesting game.
Date published: 2018-05-17
Rated 1 out of 5 by from THE ONLY THING SCARY HERE IS THE BAD GAME Fright Chasers Soul Reaper is the second game in the Fright Chasers series and after playing a few hours of the game I truly hope there will not be another one unless the developer makes some huge changes to its methods. The storyline at first seemed interesting but it seemed there was little forward momentum as there were far too many very simple puzzles that seemed to be there simply to mollify gamers who love them. I happen to enjoy puzzles in a game but I do want them to have at least some challenge. We get to a scene and there might be a gate to go through but when I approach the gate I find I need an item to enter it. As I look for the item and spy it, I must now solve a simplistic puzzle before I can pick it up. Then I get to a door and yes, there is another puzzle but this one opens up a HOP scene – and so it goes, on and on and on. I know gamers enjoy puzzles but I happen to like challenge as well. Okay, I guess you know by now that I think there are far too many gratuitous puzzles in the game. My next dislike of the game concerns the HOP scenes. Once we solve a puzzle to open a HOP then we are confronted, more often than not, with a scene that requires that we hunt for some symbol. Yes, Mad Head has a definite love of using symbols in their games. Not only must we find symbols, they are hidden in obscure places that are dark and the symbols become invisible. I doubt that I have ever used the hint button when finding items in a HOP than I have in this game. There were a couple of list type HOPS and the others were the type described above, which made the game extremely plodding and boring. Mad Head must return to what they do, or at least did at one time, best. This developer is very creative so I am asking myself why this game failed on such a large scale. I believe there are a couple of reasons for the failure and one is the cookie-cutter game trap, and the other is trying to jam far too many puzzles into a game while sacrificing the story. I’m sorry but a game I was looking forward to turned out to be a bust for me. If the puzzles were more challenging perhaps I would have enjoyed them; however, the practice of substituting symbols for real items in a HOP scene has to go. As always, I recommend that you definitely try the demo before you buy this one because you might see something I didn’t. As for me I can’t recommend the game.
Date published: 2018-05-17
Rated 1 out of 5 by from Another uninteresting game As most of the games coming out the creators have no creativity. Slow moving, same old puzzles and mini games. Nothing challenging. Too much with the cell phone and screens to show something else in pictures.
Date published: 2018-05-17
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Fright Chasers: Soul Reaper Collector's Edition

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