Mystery Case Files: Black Crown Collector's Edition
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Mystery Case Files: Black Crown Collector's Edition

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Big Fish Editor's Choice! This title was selected for its exceptional quality and overwhelmingly positive reviews from our Game Club beta testers.

Eipix Entertainment proudly brings you the 20th case in the classic Mystery Case Files saga!

When a patient at the Manchester Asylum draws a huge crown covering the walls of her cell, you’re sent to learn what, if anything, it has to do with your past. But when the inmates escape, there’s only one way for you to regain control — find the Black Crown before they do. You’ll need to gather your wits and use all your abilities to learn the identity of “Jane Doe” and solve the mystery of the Black Crown in this new chapter of the classic hidden-object puzzle adventure game series!

  • Help the Voodoo Shop owner in the Bonus Chapter!
  • Replay your favorite HOPs and mini-games and earn achievements!
  • Tons of collectibles, morphing objects, and souvenirs to find!
  • Enjoy exclusive wallpapers, concept art, music, videos, and more!
  • Never get lost with the strategy guide!

Game System Requirements:

  • OS: Windows 7/Windows 8/Windows 10
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 1230 MB

Big Fish Games App System Requirements:

  • Browser: Internet Explorer 7 or later
Reviews at a Glance

Mystery Case Files: Black Crown Collector's Edition

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Customer Reviews
Mystery Case Files: Black Crown Collector's Edition is rated 3.4 out of 5 by 59.
Rated 5 out of 5 by from Great 13th Skull Follow-Up A great MCF game and follow-up to 13th skull. The uses for items were excellent, and the visuals and music also seemed like a step up from previous installments. Excited to see what comes next!
Date published: 2019-11-27
Rated 5 out of 5 by from Sign in for Duty, Master Detective No visit to Manchester Asylum ever ends well -- and that's just the beginning. A mysterious girl, signs and symbols all over her cell? Eipix revisits an old case with a new and frightening chapter. The intrepid Master Detective may still not believe in pirate curses -- but we sure do! The puzzles are fun. The HOPs are gorgeous. As usual, the soundtrack mingles familiar themes with cool new ones. Indulge, mateys! It's an adventure worth taking!
Date published: 2019-11-27
Rated 5 out of 5 by from A CROWNING ACHIEVEMENT FOR EIPIX – ONE OF THE BEST MCF GAMES TO DATE REVIEW BASED UPON THE ENTIRE GAME 5 Chapters Plus a Bonus Chapter – Strategy Guide: 49 pages Ahoy mateys! Get on board and be prepared to battle the ghost of the cursed pirate, Phineas Crown. Begin the adventure at the Manchester Asylum where the incoherent ramblings and drawings of an anonymous patient have caused concern. Is her bizarre behavior related to one of your previous cases? The cursed pirate, Crown, will lead you and the inhabitants and staff of the asylum to his former residence, the Crown Estate. What evil plan does this black-hearted pirate have in store for you all? Ramble through the secret rooms and passages of his estate to learn about his past, his plans and how to thwart him in his efforts. This is fantastic addition to this series. Although not the best game within the series, it is better than most of the recent ones. It is a great game for those who love tales about pirates or seafaring adventures. The chapters are designated within the game, a nice touch which makes it easier to access the strategy guide when necessary. The game is puzzle intense. I loved rummaging through the Crown Estate. The manor itself is one large puzzle filled with secrets rooms and passageways. Most of the game is action-packed. However, I do have a small complaint about the last chapter. I feel the pace slows somewhat. I attribute this to the lack of activities, back-and-forth movement between scenes and the repetitious HOP scenes with boring lists of items. There are eight (8) sequential scenes with lists of items. This chapter, to me, is significantly different in quality from the previous ones. There are two collectibles, morphing objects and crabs. Most of the scenes have collectibles and there are two within each scene. I found most easy to locate. At the end of the game, collect souvenirs. Souvenirs can only be collected if all the collectibles have been located throughout the game. Nevertheless, the player can return to the scenes to locate the collectibles if they are missed. There are thirty (30) puzzles within the game; nineteen (19) can be replayed at the end of the game. They vary in difficulty. There are four (4) Rube Goldberg puzzles – each of these I counted as one large puzzle consisting of several mini-puzzles. Each of the puzzles within the Rube-Goldberg puzzle can be skipped individually, allowing the player to play the subsequent puzzles if he/she has difficulty with any of the mini-puzzles. Nevertheless, I found most of the mini-puzzles within the Rube-Goldberg puzzle easy. There are twenty (20) HOP scenes and all can be replayed. The ones in the beginning of the game are better designed than those at the end. There are some creatively designed scenes within the game. My favorite scenes include a beautifully designed one with star constellations and another with cryptic clues within the bonus chapter. MECHANICS: • Four (4) levels of play including a customized version. • Fifteen (15) achievements. • Collect forty-two (42) morphing objects • Collect forty-two (42) crabs • Collect twenty (20) souvenirs at the end of the game. You must have all the collectibles to access the souvenirs • Eight (8) wallpapers along with concept art, music and video sequences • Replay nineteen (19) puzzles and twenty (20) HOP scenes BONUS CHAPTER: It is a sequel. You are off to the Louisiana bayous. Momma Aimee, a voodoo specialist, has contacted you. Researching the life of the pirate, Phineas Crown, she found that he stored fragments of his soul within ordinary items. With her death, you must now locate twelve (12) of these items to break an evil curse. With the help of a little voodoo, can you break the curse? I loved this chapter. I found this chapter and the story behind it better than that of the main game. It is worthy of a collector’s edition designation. The chapter includes eight (8) puzzles and three (3) HOP scenes. SPOILERS: HERE ARE A FEW OF THE PUZZLES AFTER THE DEMO: A. Follow the barking dog. Connection puzzle. (1) Connect dots within four (4) grids without retracing your steps. Each figure increases in difficulty 4X B. Assembly puzzle. Using arrows at the top and side of a 5 x 5 grid, move rows and columns so that the images match up with the one given at the right side of each row. C. Sequence puzzle. Remove bars in the proper sequential order. D. Matching puzzle. Look through a telescope and find objects listed on a given map. E. Voodoo magic. Sequence puzzle. Stick the voodoo doll with pins in the proper sequence. F. Rube-Goldberg puzzle. (1) Switch puzzle. Switch shark’s teeth so the teeth on the top and bottom mesh with each other. (2) Rotating rings puzzle. Rotate 4 rings so a pattern is formed to match a given one. (3) Sequence puzzle. Remove all tiles on a fish while removing those tiles with symbols on them in sequential order. (4) Rotating tiles puzzle. Same as #2 (5) Rotating tiles puzzle. Rotate tiles to restore an image of an eel. (6) Rotating rings puzzle. Same as #2 (7) Connection puzzle. Press suction cups on the tentacles of an octopus to create a path through chains. All chains must be visited without retracing steps. BONUS CHAPTER: G. Matching Puzzle. Cut off buttons on a cloth so that none remain. Match up 2 or more buttons either vertically, horizontally or diagonally. H. Match-3 game. Release skulls on a wall by matching 3 or more like tokens to remove each skull.
Date published: 2019-11-26
Rated 5 out of 5 by from Mystery Case Files: Black Crown Collector's Edition I enjoyed playing this game and I still like to use objects for guidance in this case a stopwatch to help me find locations that are hidden
Date published: 2019-11-27
Rated 5 out of 5 by from de ja vu I am certain I have played this game before it is so familiar, yes it is a good game , I personally think the graphics are a bit hazy I cant seem to get Ravenhurst out of my head as being one of the best of MCF but never the less I will carry on and find the crab morphs and do the puzzles but ???? strange.
Date published: 2019-11-30
Rated 5 out of 5 by from Best Mystery Case to date I had so much fun playing this I was sad Once I completed it it took me about 5 hrs to play it including bonus chapter. The graphics and story line kept me intrigued all the way through and the ending felt right. Lots to do and not a boring moment at all for me.
Date published: 2019-11-28
Rated 5 out of 5 by from Excellent addition to the series Excellent addition to the series. Great atmosphere. Great puzzles and hidden object scenes. Great story.
Date published: 2019-12-02
Rated 4 out of 5 by from Missed the Mark There is no doubt of recognizing the team work effort for producing this game but gee MCF you failed to recognize the richness of what made 13th Skull the all time best game. Let me give you the clues. 13th Skull gave those who played a snapshot of local culture. One could enjoy being immersed and set back and laugh with the locals dialect. I haven't eaten Gumbo since. Snarky flashes added to the humor. The storyline in 13th Skulls was excellent. Suggest MCF that you play 13th Skulls again and soak in the locals--- consider some day a game that captures the genuine richness of diversity in America.
Date published: 2019-11-27
Rated 4 out of 5 by from Well made in comparison to many of the other released games over past few years Since I just play for fun, I didn't personally have a problem that the HOPs and puzzles were fairly easy. Per my title, this is one of the better made games in the hidden object genre to debut in the last 3 - 4 years. It's clear members of the production team care enough to create decent length to the whole game, a decently coherent story, and HOPs / puzzles that were not the same-old (IMHO). If all you're looking for is a game that's not shoddy without a ridiculous storyline (seemingly a tall order these days), this one will suit you.
Date published: 2019-12-02
Rated 4 out of 5 by from Can We Talk? Mystery Case Files was my first favorite series. I felt I'd discovered gold when I downloaded my first one in 2011. Naturally I came back and purchased earlier MCF games. This new MCF game takes me back to the golden years of the MCF series. You will play as the detective called in to investigate when a "Jane Doe" confounds the staff of the mental institution where she is confined by drawing a black crown on the wall of her cell. Good news: Good puzzles and HOPs with some of those multifaceted puzzles that are unique to this series as well as collectible crabs and morphing objects among the CE bling. Bad news: I'm still confused as to why the drawings of a black crown by an obscure unremarkable patient in a mental institution that looks more like a prison should lead to our detective character being called in to consult. Perhaps if there had been more story foundation, it might have made things clearer. As it was, I got more story information out of reviews and the BFG blurb. The collectible crabs stood out in each scene. I never saw the morphing objects change shape - I picked the most out-of-place item in each scene and clicked on it. Bottom line: It is a new and better MCF game than quite a few of the games sent out since I found my first one several hundred games ago. I'm onboard for this Thanksgiving treat from Eipix. Please try the Demo for yourself as tastes vary greatly. And Happy Thanksgiving!
Date published: 2019-11-27
Rated 4 out of 5 by from Moths To A Flame Post Credits Scene Explained Apart from its repetitive hidden objects, being forced to fast travel back and forth from map location to location just for one item for its player to then be able to move on with the story, and lousy bonus game. Mystery Case Files Black Crown is slightly better than previous MCF sequels in recent years; even though this game just like its Eipix and Elephant Games predecessors will still sadly never live to BFG's classic originals such as 13th Skull and Ravenhearst trilogy. However the mysterious Patient 11 should make a return as the Master Detective's unexpected sidekick in the next installment; due to how her character overall was all but underused. Play to find out!
Date published: 2019-11-27
Rated 4 out of 5 by from much better, MCF, keep going! This is one of the first non-Ravenhearst releases that I have really liked and been challenged by in a "just right way" for a while. The mini-games/puzzles and HOPs were clever with some new types I hadn't seen before and I enjoyed the novelty as well as the familiar matching, visual/sequence, and patterning puzzles. The achievements were actually attainable as were the morphing objects which usually frustrate me because I can't get near to finding them all. They were also themed and very pretty. There were a mix of really hard and really simple puzzles and solutions to problems. I can see why some might be frustrated with some of the HOPs being more subtle, visually difficult or too busy/complex, but I did okay along with some random clicking and a couple of hints needed. I haven't left a review in a long time, because it's been hit or miss with the MCF series, and I keep my expectations low after experiencing the tragedy that was The Revenant's Hunt. Rewind was really fun for a fan, the Countess was horrible, and the Moth... was okay. Now, I didn't like the original 13 Skulls very much, but this was better (no weird video characters) and a fun departure from formula while keeping with the tradition us old MCF fans are loyal to (some might say stuck but I say loyal). Part of what makes MCF so engaging is the ongoing character development, inside jokes and references, and continuity rather than a new, random PI/protagonist and villain in other games that you simply aren't attached to. I liked the unexpected return of a character I had forgotten about, and what's not to like about starting out in a creepy asylum and ending in the ocean? Beautiful scenes and complexity, the creep/scare factor could have been higher but that's just me. Started out nicely with some brain power needed, but I felt the game became more formulaic hunt-and-find-random-object to keep moving forward and wrapped up quickly compared to the pace of the beginning. The fact that I noticed all this is telling --I have hopes that the MCF-verse is returning to the way I like it. Fingers crossed.
Date published: 2019-12-01
Rated 4 out of 5 by from Throwback to a past case 10 years ago... 13th Skull (I had to play this game from the start again as my profile.sav file corrupted near the end of the game.) I really enjoyed this game as i love all the MCF series, although of later games they seem to have lost that hype as when they were published in house, but still enjoyable, there were a couple of technical issues i would have liked to have posted in the forum, but there wasn't one...(used to be created the same day as the game release date!) But yes this one was (and still is) a winner, mainly for nostalgic reasons on the references to the 13th Skull, which i am playing again, from my account... Just a pity there wasn't that oomph factor from yesteryear with the MCF games anymore. EIPIX, i would be glad to give some great gameplay ideas feedback to make the next one better lol!
Date published: 2019-12-01
Rated 4 out of 5 by from It's not 13th Skull, but it's still very good 13th Skull is one of my favorite MCF games. It was spooky, difficult (in my opinion), and a real head scratcher. This one has a connection to 13th Skull, but that where the similarities end. It's not spooky, is mainly easy and doesn't invoke much grey matter. With that said, it was a wonderful way to spent roughly 6 hours of gaming. It's a fun roller coaster of a ride that is well worth the CE version. The bonus is a sequel to the main game and is well done. The morphs and collectibles are easy to find. Basically just look for anything that doesn't look quite right. I was a little disappointed that there weren't any morphs in the HOPS, but it's not a deal breaker. There was a good variety of puzzles (none are super difficult) and a lot of them! Lots of HOPS too, which I personally love. Most long term MCF players ask: "Is this game worthy of a MCF game". Hmmm... well, I think it fits into the series, but it just doesn't have that "sitting on the edge of your seat" feel to it like a true MCF game of the past. I guess we, as players, can't live in the past and must move on. I did enjoy this game and I have a feeling we haven't seen the last of these characters. It's a very good effort by the developers and I hope you give it a try.
Date published: 2019-11-29
Rated 4 out of 5 by from Great Follow-Up To 13th Skull I always enjoy it when an MCF game refers back to characters in previous releases. This is the first one referring back to 13th Skull, and it was a good sequel. I won't go into great detail about the game, as there are other posters who do a fantastic job, but I will say what made me give it a 4 star rating instead of 5 stars. 1) There was no cheekiness that the MCF series usually includes. 13th Skull was very cheeky, and I did miss having that in this sequel. 2) The Rube Goldberg door puzzles were not as interesting and complicated as in previous MCF games, and there weren't as many. I would love to see these puzzles go back to being whacky like they were in Return to Ravenhearst and especially Madame Fate. My all time fave was the yodeler that climbed the mountain and then fell off to flush the toilet. 3) The beginning of Black Crown was a little slow for me. I didn't really get into it in the beginning, but it did pick up pace and interest once we got out of the asylum. The asylum could have been so much more interesting, like it was in Escape from Ravenhearst (I think that's the one with the asylum, but I'm not sure). There could have been more detail in the individual cells, tying each cell to some of the people we met along the way in 13th Skull. That was a missed opportunity. 4) It did bug me that the bonus chapter concept of leaving pieces of soul in objects was a bit of a rip-off of the Harry Potter horcrux concept. Overall, though, this is an enjoyable, quality game. Perhaps in a later game, we will see Magnolia, with the help of the Master Detective, going around her town searching for her mysteriously disappearing neighbors. After all, SPOILER, Phineas did leave behind one gold tooth.
Date published: 2019-11-28
Rated 4 out of 5 by from Lots of fun! For a change this game as really fun to play, it kept moving and story line did not drag too much. Colors were bright and realistic over all "FUN"
Date published: 2019-11-28
Rated 4 out of 5 by from A Return to the 13th Skull and More I replayed Mystery Case Files: The 13th Skull before playing this game in the series. That game is 10 years old, features live actors and is the best old school hidden object game I've played. Its storyline is superb as is Black Crown's. I found the pace of Black Crown quite good except for a lot of back and forth in Chapter 3 where there is one hidden object scene after another with no apparent reason in terms of the story. The puzzles are just great with some new twists on old favorites. As always, graphics and music are excellent. The bonus chapter is a return to the 13th Skull in terms of setting and I would have enjoyed a longer bonus chapter but that's personal preference. And, it seems, we are not done with Phineas Crown just yet. I look forward to that I'm sure it's possible to enjoy this game without having played The 13th Skull but having played it really adds another dimension to this game.
Date published: 2019-12-03
Rated 4 out of 5 by from Black Crown I played it 4 times now, and the last time I did everything/saw everything in the 'Extra's'. Every time I played I'd liked it a little bit more. But it's not 'The 13th Skull'. It is disapointing that a lot of clue's are given away ( for example the door knoker in the dock, the clue is written at the door!) and not hidden in the diary, or in another way. Further why can't we see the Voodoo doll's that we collect in the Extra's? The graphics are wonderfull and the music and the main characters. But the gaming is not so exciting and I played all off the MCF games. For me the best is still 'Dire Grove.'
Date published: 2019-12-01
Rated 4 out of 5 by from Best MCF game in a long time Lots of fun and an different plot than usual. References to earlier MCF game, 13th skull was nice. Five stars only if there had been live action like the original 13th Skull game
Date published: 2019-12-03
Rated 4 out of 5 by from I Love Mystery Case File games!!! the story line was great and followed the previous 13 skeletons game. A little easier to navigate and solve puzzles and clues.
Date published: 2019-12-02
Rated 3 out of 5 by from Good game, but nothing special... I think the problem may lie with me. I always buy the Mystery Case Files when they come out, but they just don't seem to 'grab' me anymore. This has been for the last few games, apart from the Rewind one, which was fine. I feel the essence of the original MCF games hasn't been present for a long time now, and maybe it's time for the series to stop (in my opinion - lots of people will disagree) The game itself is slick, clever, and challenging, but it just doesn't feel like a MCF game to me. It's only the inclusion of older storylines and characters that brings back a tiny hint of the old games. Maybe if Big Fish could persuade another developer to take on the series and give it fresh eyes? I do appreciate that we have to get used to progress and embrace it, but I think any more of these games by Eipix will feel like they are flogging a dead horse.
Date published: 2019-12-01
Rated 3 out of 5 by from strangely disappointing Yes... strangely disappointing in so many ways. The storyline was good I think tho I could not really understand what the girl had to do with the whole pirate story. Maybe she was inhabited by the pirate - but, you know, I did not care that much. There was much missing from an MCF game: morphs and crabs were ridiculously easy to spot Super puzzles were NOT super puzzles and far too easy HOPS very easy and boring terrible cockney accents far too much zeroing in on active areas (we are not stupid!!) Puzzles far too predictable and easy As I say, disappointed...
Date published: 2019-12-01
Rated 3 out of 5 by from Boring I found this episode very boring--no challenge at all. And, very predicable. Bring back the challenge level of 13th Skull and Dire Grove. I play for the mini games and all I got was hidden objects. YUCK!
Date published: 2019-11-30
Rated 3 out of 5 by from Not up to par BFG isn't doing the original Mystery Case Files justice in general. The complex door puzzles are few, not as concept wild or complex. SPOILER ALERT (Stop reading here): All the morphing objects are the SAME. Crabs and corals. Very disappointed in the lack of imagination.
Date published: 2019-11-30
Rated 3 out of 5 by from lots of running back and forth Game was ok, I did not like how I had to run back and forth from scene to scene to just get one task done, therefore the game did not flow well and the storyline was just so so....
Date published: 2019-11-29
Rated 3 out of 5 by from Just another mediocre Eipix rerun of MCF Ever since Eipix took over this series, the Rube Goldberg mini-games (the best feature of this series) has been missing altogether, or, severely lacking. The H.O.P. puzzles are ok, the storyline and background scenes are all cloned from the 13th Skull game from several years back, but, with animated rather than live action characters. The mini puzzles are more aggravation than challenging, and clones from every Eipix game. Gone is the hunt for Felix the fish, or, hidden easter eggs. They are just counting on people who are committed to the MCF franchise to keep buying this Eipix schlock, so, wait for the BOGO sales, or, a coupon from incompetent bigfish errors to buy this one.
Date published: 2019-11-29
Rated 3 out of 5 by from Some great, some good, and some average The visual/sound quality was excellent. HOP's and puzzles were challenging. The beginning of the game was great. After that the wheels fell off the wagon. Past the beginning of the game it started to get stale fast with the exception of the puzzles and HOP's. Chapter 1 is in a castle with 3-4 rooms where you just go back and forth and forth and back picking up this and doing that. Subsequent chapters are more of the same. If not for the initial part of the game and HOP's/puzzles, I wouldn't recommend. Definitely no where close to original "The 13th Skull".
Date published: 2019-11-28
Rated 3 out of 5 by from Not up to snuff When I think of what made Mystery Case Files special, it was the fact that the inventory items you would find would be used in a way that made sense, and which advanced the story. None of those shaped keys, for example. No, you'd find nails and a hammer to repair a stool. Or a puzzle would help you turn off the electricity sparking from a downed power line. If you needed a key, you'd find a key - a real key. And that was rare. How many keys did we have to find in this game? 6? I lost count. When I have to consult the strategy guide to find out how to use a peculiar inventory item in a way that NOBODY would ever use it, I know the game is at fault. Additionally, true MCF stories always made sense, unlike this game. Seriously - how can a sequel to 13th Skull be primarily located in England? And why would the pirate ghosts be there? The Harry Potter ripoffs were incredibly lame as well. There's even a character/ghost named "Mad Eye." Sigh. Finally, the original MCF would never have released a game where, when you clicked on a tombstone, the resulting message is: "dummy_use_ce_metal_rod." Truly a disappointment.
Date published: 2019-12-04
Rated 3 out of 5 by from Not worthy of Mystery Case Files I was rather disappointed in this game. It was not as fun as the other MCF games I have played. I have the whole series. I hope that in the future they go back to what made MCF a great series! This game has good graphics and the story follows along well. I hope the makers take advice and continue to make MCF games better! I love the MCF games, just not so much this one. It is a good game, and I base my review on the whole game and the bonus game.
Date published: 2019-11-28
Rated 3 out of 5 by from Where are the good old MCF? This is a quite good game but not looks like MCF game. I miss the good old MCF game spirit as Return to Ravenhearst, Dire Grove, 13th Skull... where we were immersed in the game. So I give 4 stars to this game, less one star, because... please, stop zooming at each new scene!!!
Date published: 2019-11-29
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Mystery Case Files: Black Crown Collector's Edition

A visit to Manchester Asylum takes a dangerous turn into madness!

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