Sinking Island

Sinking Island

PC

Adventure

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A billionaire has been murdered on a tropical island, and it`s up to Detective Jack Norm to crack the case! Walter Jones had planned on opening up a resort for the rich and famous, but was killed before his dream could be achieved. Interview the ten people on Sinking Island to get valuable clues. This Adventure game will require you to use all your wits to solve the mystery and find the murderer! Warning: Explicit Language

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Game System Requirements:

  • OS: Windows XP/Vista/7/8
  • CPU: 1.6 GHz
  • RAM: 512 MB
  • DirectX: 9.0
  • Hard Drive: 2694 MB

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Reviews at a Glance

Sinking Island

0 out of 5 (0 ReviewsReview)
Average Rating:
Buy Now Get the full version70% OFF!

This game will not work on your operating system.

Are you sure you want to purchase it?

Full version game

(Large File: 1.87 GB)

$ 9.99 USD

Only $2.99 - use coupon NEW299

Sorry, no trial version available.

Customer Reviews
Sinking Island is rated 3.1 out of 5 by 30.
Rated 5 out of 5 by from Wonderful! another great game by Benoit Sokal. This is nothing like any other game that i have played.Not so much a game as it is like a real investigation. Lots of dialogue..hang in there, it is worth it!!
Date published: 2013-09-03
Rated 5 out of 5 by from sinking island just love this game i can play it over and over
Date published: 2013-01-10
Rated 5 out of 5 by from Sinking Island Adventure This an awesome game I loved it a real murder mystery then all the murder mystery games I've played. It's has an awesome story line, though I had to use the walkthrough to complete it lots of suspects to interview if u like that type of mystery games, lots of evidence to collect to find the murder. your in huge mansion with like over 15 supescts to interview etc. its a awesome game I recommend this game if you intrested in a long murder mystery game play.
Date published: 2012-06-28
Rated 5 out of 5 by from I loved this adventure game This is not a game for the adventure novice. It requires a lot of planning and thought. You have two options to play - hard and harder. :-) The harder version forces you to carefully consider what questions you ask the other characters because they may become uncooperative and stop answering questions. I did not play that mode. The storyline is very engaging. You are trapped on an island that, due to severe weather, has become isolated and has now begun to sink in the sea. The owner of the island has been murdered and you, as an officer of the law, must determine who the killer is before the evidence sinks into the sea. All is not what it appears to be. I have played this game through once, and am playing it through a second time. Take your time with this game and enjoy it. The story is the puzzle, and you must consider all the evidence to solve the mystery. Pros - Interesting mystery storyline Excellent graphics that can be tailored to the capabilities of your computer Voice actors Play at your own speed Cons - May be overly complicated for novice player
Date published: 2012-02-18
Rated 5 out of 5 by from excellent game for people who love adventure style games, this definitely it. Excellent police deduction skills, i would recommend it for adventurer. For people who like action only probably wouldn't understand it.
Date published: 2012-02-14
Rated 5 out of 5 by from Liked this game! This was a great mystery! Yes, it did take some time but very enjoyable. I hope they do another. Games that require thinking and challenge with a mystery to solve are few and far between.
Date published: 2011-12-24
Rated 5 out of 5 by from Well made old style adventure game This is a really well made, thought out, detective, who-done-it story. But it's not for those who are impatient and hate reading/ listening to A LOT of dialoge, because there is A LOT of dialoge. And you can't skip it if you want to understand the story. I almost gave up in the beginning because of all the talking and asking questions etc. but it didn't take long before I got completely involved. I used a walkthrough as I don't like to run around aimlessly, and I like games that let me follow along as a kind of "interactive" book with a real story. That's what this game is about. The game has a lot of atmosphere and the "right" kind of background noises that keep you drawn in. A very nice game, and I'm sad it's over.
Date published: 2011-12-02
Rated 4 out of 5 by from Good Enough I should note at the beginning that this is not a Hidden Object game. Rather it is an Adventure game, the kind we don't see anymore. So it was nice to play it. GAME MODES: The game offers two modes. And, no, I wouldn't call them Difficulty Modes, because the game itself does not, calling them just "game modes." Thus, you can play either in the Adventure Mode or Race Against Time. The game does not say much about these modes, but the label "Race Against Time" as well as its brief description ("Time goes by quickly ... Will you be able to solve the case in time?") suggests you might have to work fast or will be timed in some way. So I chose the Adventure Mode because I, for one, like to explore and "investigate" everything (since we *are* supposed to be dealing with a mystery, after all), rather than rush through the game. And since I never tried the other mode, I can't say anything about it. STORYLINE: It was wonderful! It actually reminded me of Agatha Christie mysteries, especially the one called "And Then There Were None." It might be because of the setting: a murder, ten suspects, all isolated (practically confined) on a remote island. The urgency in the stories is different, of course. In the Agatha Christie story, all the characters were being killed off, one by one, and you had to solve the mystery to avoid more deaths, possibly your own! In this game, however, the urgency stems from the fact that the island itself is sinking (hence the title "Sinking Island"), but has really nothing to do with solving the murder. Still, there is an interesting similarity in the tone and style of the two stories. CHARACTERS: They are all quite wonderfully developed, each with his or her own distinct personality. Very well done *and* well drawn. As you go through the game, however, note how everybody gestures rather extensively, even their facial expressions (often) change, but their lips *never* move. If it weren't for the voice-acting, you would think you were dealing with mimes! So that was rather awkward. THE DEDUCTIONS: Rarely have I played a game where you actually use the information you have collected to deduce the conclusions necessary to figure out what happened. So I really enjoyed this aspect of the game. So the positives are: good storyline, interesting characters, absolutely great graphics, and wonderful deductive opportunities. Unfortunately, however, the game also has some serious downsides which, over time, can really take much of the fun out of it. NO MAP. The PPA (Personal Police Assistant) is a great gadget which, among other useful functions, gives us the location of each character at any given time. Unfortunately, however, it does not give us a Map to help us actually find those locations. It is a good thing that there are only one or two suites per floor. But then, there are those Lounges, which can be rather confusing until you have played long enough to know how to get around in that area. Moreover, there are two elevators, each rather far from the other, for reaching different floors. So, for a good part of the game, you really have to run all around, trying to find places like the Library, Technical Workshop, etc., because you don't know what floor they are on and whether they are even in the Tower itself! But even after you have figured out where these places are, you still have to go up and down, using the two different elevators, every time you collect a new piece of evidence, because you have to question each suspect and they are (usually) in different places. So all this running around can be quite tedious and even annoying. INTERRUPTIONS: As if all the above running around were not bad enough, it is worse when you are interrupted and taken to a completely different area from where you were investigating! Specifically, you will have two kinds of interruptions: (1) the hero will get hungry, and you will end up in the Dining Room or the Lounge Bar; and (2) the hero's wife/girlfriend (Carol) will call and you will end up in the hero's suite, so he can talk to her privately. The first interruption can actually be good because most if not all of the suspects will end up in the same general area as the hero, because they have to eat too! But the calls are really annoying. We just hear the voice of a woman - practically hysterical - ranting away and complaining why the hero has not returned her 15 messages, why he is not back yet, etc. In two of the calls, she is actually even at a restaurant already, complaining why he is not there also because they had reservations! (Didn't he tell her already - and he certainly did in the first call - that he was OUT OF THE COUNTRY, on a REMOTE ISLAND, on a CASE?!! Talk about stupid, indeed...) Meanwhile, the hero tries to calm her down, punctuating every sentence, practically patronizing her, with "My beautiful," "My Sweetheart," etc. I suppose the developers intended these calls to be humorous(?) But in fact, they are just annoying, at best, and downright demeaning (dare I say "sexist"?), at worst. And what's worse is that, since the cut-scene brings you down to the hero's suite, you have to make your way all the way back to where you were before, to resume your investigation. What's more, you better check the characters' locations again before you resume, because they might well have moved to a different location after the cut-scene. So a whole lot of fuss for really nothing ... :/ EXCESSIVE DIALOG: For one thing, every time you try to speak to a character, that character has a line (sometimes two or three!) that he or she will say before the hero can even ask a question. For example, "Here we are, the spider again. You are spinning your web but [xxx] will not fall in it. I am listening..." How about just "Yes?" or even "Yes, Inspector?" (And, no, you *cannot* skip any dialogs.) And then, the hero has a long line also, if he doesn't have anything to ask that suspect at that time: "Excuse me. I am distracted. I have what I need. See you later." How about just a "Sorry" or "Never mind"? (And, no, you *cannot* skip any dialogs.) And then, the hero asks every single one of the ten suspects the exact same question(s), every time you learn or find something new. (And, no, you *cannot* skip any dialogs.) And, yes, I repeated this parenthetical (And, no, you *cannot* skip any dialogs.) to show just how annoying such repetitions can be! Imagine having to hear all these repetitive dialogs as you go around asking every single suspect the same question every time you learn something new! And you *have* to do that because in most if not all of the cases, you don't know who will supply you with the information you need to move further in the game. So, again, there is just way too much repetitive dialog in this game. In short, this is a pretty nice game overall. Unfortunately, the downsides do take a lot of fun out of it. But if you don't mind all the running around, the silly interruptions, and the excessive and repetitive dialog, you should enjoy this game. :)
Date published: 2018-04-22
Rated 4 out of 5 by from very hard I mostly enjoyed the game, with the help of hints and walkthroughs. There were parts I would not have been able to do without that help. The story was pretty good...interesting and complex. The graphics of the island and tower were good, though it bothered me at first that the mouths of the characters did not move. Later into the story, I got used to that and didn't really notice it anymore.
Date published: 2013-08-23
Rated 4 out of 5 by from detective style loved the plot. There are twists and turns you don't expect, IF you can play until the end! loads of dialog - way too much. However I do admit its the music the graphics and the story that kept me going. The interface was excellent. There were no puzzles or mini - games . You had to combine written documents or letters etc with lets say something one of the characters said to you (which is recorded for you ) and maybe combining other things like objects you have collected. If you were correct you solved that part of the game . It had about 13 parts - pieces of the overall puzzle.
Date published: 2012-10-04
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Sinking Island

A billionaire has been murdered on a tropical island, and it`s up to Detective Jack Norm to crack the case! Can you solve the mystery?

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