Chimeras: Mortal Medicine Walkthrough

Welcome to the Chimeras: Mortal Medicine Walkthrough Can you save the children of the town in time? Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Chimeras: Mortal Medicine game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by Laurie Murphy, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Chimeras: Mortal Medicine.
  • This guide does not mention each time you have to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide does not show screenshots of the HOPs, however, it is mentioned when a HOP is available and the inventory item collected.
  • Use the Map to travel quickly to a location.

Chapter 1: The Healer's House

Chimeras: Mortal Medicine
  • Play the HOP to receive the HEALER'S TORN ADDRESS.
  • Assemble the HEALER'S TORN ADDRESS for the HEALER'S ADDRESS (A).
Chimeras: Mortal Medicine
  • Take the CARVED HANDLE (B).
  • Read the note (C); placed the CARVED HANDLE. Take the NECKLACE and GOLD HORSESHOE (D).
  • Place the GOLD HORSESHOE; take the BEETLE (E).
Chimeras: Mortal Medicine
  • Read the note (F); place the BEETLE (G).
  • Solution (1-2).
  • Receive a TORCH.
Chimeras: Mortal Medicine
  • Use the TORCH. Place the HEALER'S ADDRESS (H).
  • Walk forward.
  • Take the LEATHER GLOVE (I).
  • Take the HEALER'S BOOK (J).
  • Use the LEATHER GLOVE to remove the glass. Take the BUTTON (K).
  • Walk down.
Chimeras: Mortal Medicine Chimeras: Mortal Medicine
  • Place the BUTTON (L).
  • Solution for Hard or Casual Mode (M1). 1-2.
  • Solution for Hard or Casual Mode (M2). 3-15.
  • Take the THIN METAL ROD and SCROLL (N).
Chimeras: Mortal Medicine
  • Use the THIN METAL ROD to open the latch. Take the HEALER'S EMBLEM and 1/7 FLOWERS (O).
  • Walk forward.
  • Place the HEALER'S EMBLEM (P).
  • Take 2/7 FLOWERS and LAUREL WREATH (Q).
  • Place the LAUREL WREATH to open the box. Take the BIRD AMULET (R).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the BIRD AMULET on the door; take the ACID (S).
  • Walk forward.
  • Use the ACID to receive a STAR EMBLEM (T).
Chimeras: Mortal Medicine
  • Place the STAR EMBLEM to open the compartment. Take 3/7 FLOWERS and SCISSORS (U).
  • Use the SCISSORS. Receive a PAW PRINT and BEE (V).
  • Place the BEE (W).
Chimeras: Mortal Medicine
  • Solution (X).
  • Play the HOP (Y); receive the HEALER'S HOUSE KEY.
Chimeras: Mortal Medicine
  • Break the seal; use the HEALER'S HOUSE KEY; pull the handle (Z).
  • Walk forward.
  • Read the note (A).
  • Take the CABINET PART (B).
  • Place the CABINET PART on the cabinet door to take the SICKLE (C). Take the RED BERRY (D).
Chimeras: Mortal Medicine
  • Take 4/7 FLOWERS (E).
  • Take 5/7 FLOWERS (F).
  • Walk down.
  • Use the SICKLE; tale the ANTLER (G) and receive TWIGS.
  • Walk forward.
Chimeras: Mortal Medicine
  • Place the ANTLER; take the CABINET KEY (H).
  • Use the CABINET KEY to open the cabinet door. Take the BOOK and GOLD BERRY (I).
Chimeras: Mortal Medicine
  • Place the BOOK (J).
  • Solution (K).
  • Read the note; take the RIBBON (L).
  • Combine the TWIGS and RIBBON for a BROOM.
  • Use the BROOM to uncover and take the HARNESS and GLOBE FRAGMENT (M).
  • Walk down 2x.
Chimeras: Mortal Medicine
  • Place the HARNESS; take the COIN (N).
  • Walk forward 2x.
  • Use the COIN; receive a PAW PRINT (O).
  • Combine the SCROLL and 2 PAW PRINTS. Take the GREEN BERRY and 6/7 FLOWERS.
  • Place the RED, GOLD and GREEN BERRIES. Take the LABORATORY KEY (P).
  • Use the LABORATORY KEY; pull the handle (Q).
  • Walk forward.
Chimeras: Mortal Medicine
  • Take 7/7 FLOWERS (R).
  • Combine the HEALER'S BOOK and 7/7 FLOWERS. Open and take the GATE PATTERN FRAGMENT and CLOVER EMBLEM.
  • Walk down 2x.
  • Place the GATE PATTERN FRAGMENT (S).
Chimeras: Mortal Medicine
  • Solution (T).
  • Walk forward to the Street. Speak to the guard (U).
  • Take the LADLE (V).
  • Return to the Laboratory.
Chimeras: Mortal Medicine
  • Take the BOW (W). Use the LADLE for an EYE (X).
  • Walk down.
  • Place the EYE. Take the SQUARE HANDLE (Y).
  • Walk forward.
  • Place the SQUARE HANDLE; take the RULER (Z).
  • Return to the Street.
Chimeras: Mortal Medicine
  • Use the RULER; take the FISH AMULET (A).
  • Return to the Laboratory.
  • Place the FISH AMULET (B).
  • Read the note; take the BEER MUG and TWEEZERS (C).
  • Return to the Street.
Chimeras: Mortal Medicine
  • Take the HEALER'S BRIEFCASE (D). Use the TWEEZERS to take the PETAL AMULET (E).
  • Return to the Laboratory.
  • Place the PETAL AMULET (F).
  • Take the ROPE WITH HOOK and CHEST LOCK PART (G).
  • Return to the Street.
Chimeras: Mortal Medicine
  • Use the ROPE WITH HOOK for a PACKAGE (H).
  • Open the PACKAGE to take the CHEST LATCH, POWDER A and CORK.
  • Return to the Laboratory.
  • Take the CHEST (I).
  • Place the CORK (J).
Chimeras: Mortal Medicine
  • Solution (K). Cx2-Dx3-Bx2-Ax4-Dx2.
  • Take the INFINITY AMULET (L).
Chimeras: Mortal Medicine
  • Place the INFINITY AMULET (M).
  • Take the MAPLE LEAF (N).
  • Return to the Street.
  • Place the MAPLE LEAF (O).
  • Take the POWDER B and 1/3 RED BUTTONS (P).
  • Combine the BEER MUG and POWDERS A and B; select 2x to receive a SEDATIVE.
  • Give the SEDATIVE (Q).
  • Walk forward.

Chapter 2: Finding Dr. Barnes

Chimeras: Mortal Medicine
  • Speak to the woman (R).
  • Take the CODE (S).
  • Take 2/3 RED BUTTONS (T).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the CODE (U).
  • Select 1-5.
  • Take the WHEEL EMBLEM (V).
  • Walk forward.
  • Take the SQUIRREL EMBLEM. Place the WHEEL EMBLEM (W).
  • Take 3/3 RED BUTTONS and the SNAKE AMULET (X).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the SNAKE AMULET (Y); take the BEAR'S EYE (Z).
  • Combine the HEALER'S BRIEFCASE and 3/3 RED BUTTONS. Depress the buttons. Take the PICTURE PIECE and DRAWER HANDLE.
  • Walk forward.
  • Take the TORN BEAR (A).
  • Place the PICTURE PIECE (B).
Chimeras: Mortal Medicine
  • Solution (C). (D-A)-(F-C)-(G-H)-(G-D)-(F-E)-(C-F)-(I-F)-(G-H)-(F-C)-(C-B)-(H-I)-(I-F)-(F-C).
  • Play the HOP (D) for a LADY LANKERMAN'S DIARY.
  • Return to the Laboratory.
Chimeras: Mortal Medicine
  • Remove, then place the DRAWER HANDLE (E). Take the GLOBE FRAGMENT and NEEDLE AND THREAD (F).
  • Return to the Living Room.
  • Place the 2 GLOBE FRAGMENTS (G).
  • Take the note and BEAR'S EYE (H).
  • Combine the TORN BEAR, 2 BEAR'S EYES and BOW; use the NEEDLE AND THREAD for a TEDDY BEAR.
  • Give the TEDDY BEAR (I).
  • Walk forward.
Chimeras: Mortal Medicine
  • Take the WHEAT EMBLEM (J).
  • Walk down.
  • Place the WHEAT EMBLEM (K).
  • Take SAM'S PORTRAIT (L).
  • Combine the LADY LANKERMAN'S DIARY and SAM'S PORTRAIT.
  • Solution (M).
  • Take the WINGED AMULET.
  • Walk forward.
Chimeras: Mortal Medicine
  • Take the DOVE (N).
  • Place the WINGED AMULET (O).
  • Take the DOVE (P).
  • Walk down.
Chimeras: Mortal Medicine
  • Place 2 DOVES to open the cage. Take SAM'S LOCKET (Q).
  • Open SAM'S LOCKET; take the RABBIT EMBLEM.
  • Walk forward.
  • Place the RABBIT EMBLEM (R).
  • Take the CHEST LOCK PART (S).
  • Combine the CHEST, 2 CHEST LOCK PARTS and CHEST LATCH. Open and take the SQUIRREL EMBLEM.
  • Walk down.
  • Place the 2 SQUIRREL EMBLEMS (T).
Chimeras: Mortal Medicine Chimeras: Mortal Medicine
  • Solution 1-9 (U1).
  • Solution 10-16 (U2).
  • Walk to the Balcony.
Chimeras: Mortal Medicine
  • Take the FLEUR-DE-LIS (V).
  • Place the NECKLACE (W); take the FANG (X).
  • Uncover and take the BARNES FAMILY PORTRAIT and 1/3 TRIDENTS (Y).
  • Use the FANG (Z).
  • Take the TORN HANDKERCHIEF (A).
  • Take the 2/3 TRIDENTS (B).
  • Place the FLEUR-DE-LIS. Take the WIRE (C).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the TORN HANDKERCHIEF; take the GRIFFIN EYE (D).
  • Walk to the Balcony.
  • Place the GRIFFIN EYE to receive a LEVER (E).
  • Place the LEVER; take 3/3 TRIDENTS (F).
  • Walk down.
Chimeras: Mortal Medicine Chimeras: Mortal Medicine
  • Place the 3/3 TRIDENTS (G).
  • Solution 1-2 (H1).
  • Solution 3-15 (H2).
  • Enter the Palace Basement.
Chimeras: Mortal Medicine
  • Select the scene. Take the WARRANT (I).
  • Use the WIRE to get the GRAPE EMBLEM (J).
  • Place the CLOVER; take the BELL CLAPPER (K).
  • Take the LETTER L (L).
Chimeras: Mortal Medicine
  • Place the BELL CLAPPER. Select the bell. Receive a BAT AMULET (M).
  • Take the KNIFE HANDLE (N).
  • Return to the Balcony.
Chimeras: Mortal Medicine
  • Place the BAT AMULET (O).
  • Take the AXE and TROWEL (P).
  • Return to the Palace Basement.
Chimeras: Mortal Medicine
  • Use the TROWEL (Q).
  • Take the CORKSCREW and OWL AMULET (R).
  • Use the CORKSCREW (S).
  • Play the HOP (T). Receive LORD LANKERMAN'S BAG.
Chimeras: Mortal Medicine
  • Place the WARRANT (U). Use the CORKSCREW (V).
  • Select the warrant, then key (W).
  • Walk forward.
Chimeras: Mortal Medicine
  • Place the OWL AMULET (X).
  • Take the PEACOCK HEAD FEATHERS and LETTER E; read the note (Y). Take the SEALED MILK BOTTLE (Z).
Chimeras: Mortal Medicine
  • Place the PEACOCK HEAD FEATHERS; take the BUTTON (A).
  • Take the BROKEN KNIFE (B).
  • Take the LETTER N (C).
  • Select for a puzzle (D).
Chimeras: Mortal Medicine
  • Solution (E). A-B-Ax2-C-B-A-B-A-B.
  • Uncover and take the BOTTLE OPENER (F). Read the note (pink). Take the BASKET (G).
Chimeras: Mortal Medicine
  • Use the BOTTLE OPENER (H). Take the OIL.
  • Walk down.
  • Replace the BUTTON (I); take the KNIFE HANDLE, PEACOCK FEATHER and read the underlying note (J).
  • Combine the BROKEN KNIFE, KNIFE HANDLE and OIL for a KNIFE.
  • Combine the SEALED MILK BOTTLE and KNIFE for MILK.
  • Walk forward.
  • Use the MILK (K).
  • Take the GRAPE EMBLEM (L). Select, then take the COLLAR AMULET (M).
  • Combine the BASKET and 2 GRAPE EMBLEMS. Take the SUNFLOWER EMBLEM and PEACOCK FEATHERS.
Chimeras: Mortal Medicine
  • Place the PEACOCK FEATHER and PEACOCK FEATHERS (N). Take the CAT EMBLEM (O).
  • Place the CAT EMBLEM (P). Take the FILE and LETTER A (Q).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the SUNFLOWER EMBLEM (R).
  • Take the LETTER R (S).
  • Combine the LORD LANKERMAN'S BAG and the LETTERS L, N, R, E and A. Take the papers and PICTURE PIECE.
  • Use the PICTURE PIECE (T).
Chimeras: Mortal Medicine
  • Solution (U). G-B-C-F.
Chimeras: Mortal Medicine
  • Give the BARNES FAMILY PORTRAIT (V).
  • Take the DR. BARNES' NOTE (W).
  • Return to Inside Healer's House.
  • Place the DR. BARNES' NOTE (X).
  • Solution (Y). B-A-B-A-B-A-B.
  • Play the HOP (Z) for SUSIE'S DIARY.
  • Open SUSIE'S DIARY; take the MR. STEPHEN'S ADDRESS.
  • Return to the Square.

Chapter 3: The Merchant

Chimeras: Mortal Medicine
  • Place the MR. STEPHEN'S ADDRESS (A).
  • Walk to the Pier.
  • Use the AXE. Take 1/3 BOARDS (B).
  • Take 1/4 DOLL PARTS (C). Use the AXE; take 2/3 BOARDS (D).
Chimeras: Mortal Medicine
  • Take the TILE (E). Use the FILE for 2/4 DOLL PARTS (F).
  • Place the TILE (G).
  • Solution (H). (A-E)-(A-F)-(A-C)-(B-H)-(D-I)-(G-H).
  • Take 3/3 BOARDS and the STARFISH.
Chimeras: Mortal Medicine
  • Place the STARFISH (I).
  • Take the HACKSAW and ROPE (J).
  • Place 3/3 BOARDS and ROPE (K).
  • Walk forward.
Chimeras: Mortal Medicine
  • Take the DOLL HAT. Use the HACKSAW for a GOLD LOCK (L).
  • Place the DOLL HAT. Take the VALVE HANDLE (M).
  • Use the VALVE HANDLE (N); take the CUP (O).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the CUP for SEEDS (P).
  • Walk forward.
  • Give the birds the SEEDS. Take 1/3 MONEY and the SILVER LOCK (Q).
  • Walk down.
  • Place the GOLD and SILVER LOCKS (R).
  • Solution (S). Fx2-E-F-C.
  • Take the PIPE.
  • Walk forward.
Chimeras: Mortal Medicine
  • Use the PIPE; receive a COAT (T).
  • Unfold the COAT for 2/3 MONEY and SAM DOLL.
  • Place the SAM DOLL (U). Take the FISHING ROD (V).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the FISHING ROD (W).
  • Play the HOP (X) to receive 3/3 MONEY.
  • Walk forward.
  • Use the 3/3 MONEY. Pull the handle (Y).
  • Walk forward.
Chimeras: Mortal Medicine
  • Speak to the man (Z).
  • Take 3/4 DOLL PARTS (A). Place the COLLAR AMULET (B).
  • Take the DRAWER HANDLE and ROOSTER EMBLEM HEAD (C).
Chimeras: Mortal Medicine
  • Use the DRAWER HANDLE (D). Take the HOOK and note (E).
  • Walk down.
  • Place the ROOSTER EMBLEM HEAD. Take the ROOSTER (F).
  • Walk forward.
  • Place the ROOSTER (G); take the WIND VANE PART (H).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the WIND VANE PART (I); take the KNITTING NEEDLE (J).
  • Walk forward.
  • Use the KNITTING NEEDLE (K).
  • Take the BAR CABINET HANDLE (L).
Chimeras: Mortal Medicine
  • Place the BAR CABINET HANDLE (M).
  • Take the APPLE EMBLEM (N).
  • Place the APPLE EMBLEM (O).
  • Take 4/4 DOLL PARTS (P).
  • Walk down.
Chimeras: Mortal Medicine
  • Place the 4/4 DOLL PARTS (Q).
  • Solution (R). Ax4-Cx4-Bx6.
  • Take the BAR KEY.
  • Walk forward.
Chimeras: Mortal Medicine
  • Use the BAR KEY (S).
  • Take the WHISKEY (T).
  • Give the WHISKEY (U); take the MERCHANT'S NOTES (V).
  • Combine the MERCHANT'S NOTES and DR. BARNES' NOTE. Take the NOTEBOOK.
  • Return to the Boy's Bedroom.
Chimeras: Mortal Medicine
  • Give the NOTEBOOK (W).
  • Return to the Square.
  • Speak to the woman; take the STUDY KEY (X).
  • Return to the Living Room.
  • Use the STUDY KEY; pull the handle (Y).
  • Play the HOP (Z); receive the ACCOUNT BOOK.
  • Take the OAK LEAF from the ACCOUNT BOOK.
  • Return to Outside Healer's House.

Chapter 4: Helping Edward

Chimeras: Mortal Medicine
  • Place the OAK LEAF (A).
  • Walk to the Grove.
  • Use the HOOK to get TASSEL (B).
  • Use the TASSEL. Take the TOTEM EYE and 1/3 FEATHERS (C).
  • Place the TOTEM EYE; take the HAIRPIN (D).
Chimeras: Mortal Medicine
  • Use the HAIRPIN (E); take the TOTEM BEAK (F).
  • Place the TOTEM BEAK (G) for a puzzle.
  • Solution (H).
  • Take the FLINT AND STEEL (I).
  • Use the FLINT AND STEEL to light the cave lantern.
  • Enter the Cave.
Chimeras: Mortal Medicine
  • Take the DRAGON EMBLEM (J).
  • Read the note. Place the DRAGON EMBLEM (K).
  • Take the STONE DECORATION (L).
  • Take the LEATHER BAG (M).
  • Place the STONE DECORATION. Take the CHISEL (N).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the CHISEL for 2/3 FEATHERS. Take the underlying CHIMERA PIECE (O).
  • Return to the Cave.
  • Place the CHIMERA PIECE (P).
  • Solution (Q). (B-E)-(C-F)-(A-D).
  • Take the THREE-LEAF CLOVER.
  • Combine the LEATHER BAG and THREE-LEAF CLOVER. Take the EMPTY FLASK and YELLOW RING.
  • Walk down.
Chimeras: Mortal Medicine
  • Place the EMPTY FLASK for FLASK OF WATER (R).
  • Return to the Cave.
  • Use the FLASK OF WATER (S).
  • Take 3/3 FEATHERS (T).
  • Walk down.
  • Place the 3/3 FEATHERS (U).
Chimeras: Mortal Medicine
  • Solution 1-19 (V).
  • Enter the Cabin.
Chimeras: Mortal Medicine
  • Uncover and take the CROWBAR (W).
  • Use the CROWBAR; remove the board (X).
  • Take the HAMMER and 1/5 GOLDEN CROWNS (Y).
  • Place the YELLOW RING (Z).
  • Take the WEDGE (A) and 2/5 GOLDEN CROWNS; read the note (B).
  • Return to the Cave.
Chimeras: Mortal Medicine
  • Use the WEDGE and HAMMER. Take the LION AMULET (C).
  • Place the LION AMULET (D).
  • Take the IRON HANDLE (E).
  • Return to the Cabin.
Chimeras: Mortal Medicine
  • Replace the IRON HANDLE (F).
  • Play the HOP (G) to receive a FOUR-LEAF CLOVER.
  • Combine the LEATHER BAG and FOUR-LEAF CLOVER. Take the PIN.
  • Use the PIN (H). Take EDWARD'S POCKET WATCH (I).
  • Combine EDWARD'S POCKET WATCH and the PIN. Uncover and take the JEWELED TILE.
  • Return to the Cave.
  • Place the JEWELED TILE (J).
Chimeras: Mortal Medicine Chimeras: Mortal Medicine
  • Solution 1-11 (K1).
  • Solution 12-23 (K2).
  • Take the WEIGHT.
  • Return to the Cabin.
Chimeras: Mortal Medicine
  • Place the WEIGHT (L).
  • Take the POISONOUS HERB (M).
  • Return to the Street.
  • Give the POISONOUS HERB; take the MAP (N).
  • Place the MAP (O) for a puzzle.
Chimeras: Mortal Medicine
  • Solution (P). B-A-B-C-D-E-F-G-H-I.
Chimeras: Mortal Medicine
  • Take the MAILBOX FLAG; read the note (Q).
  • Use the MAILBOX FLAG; take the DANCING WOMAN (R).
  • Take 3/5 GOLDEN CROWNS (S). Place the DANCING WOMAN (T); take the SHOULDER DECORATION (U).
Chimeras: Mortal Medicine
  • Place the SHOULDER DECORATION; take the STEERING WHEEL (V).
  • Use the STEERING WHEEL (W). Take the CAT HEAD and FIVE-PETALED FLOWER (X).
  • Combine the LEATHER BAG and FIVE-PETALED FLOWER. Take the INHIBITOR.
  • Return to the Cave.
  • Give the INHIBITOR (Y).
  • Take the MEDICINE RECIPE and the underlying SWORD EMBLEM (Z).
  • Return to By the River.

Chapter 5: Creating the Medicine

Chimeras: Mortal Medicine
  • Place the SWORD EMBLEM (A).
  • Take 4/5 GOLDEN CROWNS and the SUMMER RESIDENCE KEY (B).
  • Use the SUMMER RESIDENCE KEY (C).
  • Walk forward.
Chimeras: Mortal Medicine
  • Take the BAG (D).
  • Place the CAT HEAD (E); take the BLADE HANDLE (F).
  • Place the BLADE HANDLE; receive a BLADE (G).
  • Combine the BAG and BLADE; take PLIERS and 1/3 BLACK HEARTS.
Chimeras: Mortal Medicine
  • Take the VIAL (H). Use the PLIERS and remove the cover (I).
  • Take 2/3 BLACK HEARTS and a GREEN BUTTON (J).
  • Walk down.
  • Place the GREEN BUTTON (K).
  • Read the note. Take 5/5 GOLDEN CROWNS (L).
  • Combine the ACCOUNT BOOK and 5/5 GOLDEN CROWNS. Take the LORD'S PLAN.
  • Return to the Boy's Bedroom.
Chimeras: Mortal Medicine
  • Give the LORD'S PLAN; take the GLASS FLOWER (M).
  • Return to the Summer Residence.
  • Place the GLASS FLOWER (N); take 3/3 BLACK HEARTS (O).
  • Place 3/3 BLACK HEARTS (P).
Chimeras: Mortal Medicine
  • Solution (Q). D-A-C-B.
  • Play the HOP (R) for a FIRE POKER.
  • Use the FIRE POKER (S).
  • Use the FLASK OF WATER. Take the SCREWDRIVER and FLASK WITH LIQUID (T).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the SCREWDRIVER; receive a NUMBER BUTTON (U).
  • Walk forward.
  • Place the NUMBER BUTTON (V).
  • Solution (W).
  • Walk forward.
Chimeras: Mortal Medicine
  • Take the GILDED BOX KEY (X).
  • Place and select the GILDED BOX KEY (Y). Take the MECHANICAL BIRD (Z).
  • Select the MECHANICAL BIRD. Take the PICTURE PIECE and BIRD LEG EMBLEM.
  • Place the BIRD LEG EMBLEM (A).
  • Take the WRENCH and WILD HERBS (B).
  • Walk down.
Chimeras: Mortal Medicine
  • Use the WRENCH (C).
  • Take the SPADE HANDLE (D).
  • Walk forward.
  • Place the SPADE HANDLE to receive a SPADE (E).
  • Walk down 2x.
Chimeras: Mortal Medicine
  • Use the SPADE (F).
  • Take the SCISSORS and MUSHROOMS (G).
  • Return to the Second Floor.
  • Use the SCISSORS to take the MOON EMBLEM (H).
  • Place the MOON EMBLEM (I). Uncover and take the PICTURE PIECE (J).
Chimeras: Mortal Medicine
  • Place the 2 PICTURE PIECES (K).
  • Solution (L).
  • Take the VIAL OF YELLOW POWDER.
  • Combine the VIAL and MEDICINE RECIPE. Add the FLASK WITH LIQUID, MUSHROOMS, WILD HERBS and VIAL OF YELLOW POWDER for MEDICINE.
  • Return to the Boy's Bedroom.
  • Give the MEDICINE (M).
  • Congratulations. You have completeted Chimeras: Mortal Medicine.

Created at: 2016-12-09