Dead Reckoning: Sleight of Murder Walkthrough

Welcome to the Dead Reckoning: Sleight of Murder Walkthrough. This may be the Amazing Garibaldi Brothers' final performance! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Dead Reckoning: Sleight of Murder game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by Amanda Barrera, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Dead Reckoning: Sleight of Murder.
  • This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Stevens Tower

Dead Reckoning: Sleight of Murder
  • Play HOP; receive HOTEL ID CARD (A).
  • Examine door (B).
  • Take MAGIC WAND (C); use HOTEL ID CARD.
  • Walk forward.
  • Talk (D).
Dead Reckoning: Sleight of Murder
  • Solution (E).
Dead Reckoning: Sleight of Murder
  • Select any card (F).
  • Take Tablet (G).
Dead Reckoning: Sleight of Murder
  • Place MAGIC WAND; solution (H).
  • Take BUTTERFLY WINGS (1/2).
  • Walk left.
  • Take METAL RINGS (I).
  • Walk forward twice.
Dead Reckoning: Sleight of Murder
  • Take GUN CASE (J).
  • Examine GUN CASE; load gun. Receive GUN.
  • Use GUN (K).
  • Use Tablet (L); select Illusions (M). Select Bullet Catch (N), then choose Magnetic Ramrod (O).
Dead Reckoning: Sleight of Murder
  • Take IRON BALL (P).
  • Take JADE SKULL (Q); place METAL RINGS. Play HOP; receive CLOVER KEY.
  • Walk down.
  • Take Pamphlet (R); examine. Take RED LENS; use CLOVER KEY.
Dead Reckoning: Sleight of Murder
  • Solution (S).
  • Take FUSES (1/2) and REMOTE.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Take letter and WOODEN TOY PIECE; read files (T). Examine screen 2x (U); take LEATHER GLOVE (V).
  • Use REMOTE (W).
  • Go right.
Dead Reckoning: Sleight of Murder
  • Take RUBY SKULL (X).
  • Read note; place JADE SKULL and RUBY SKULL (Y). Take DUCT TAPE and FUSES (2/2) (Z).
  • Go to Theater.
  • Place FUSES (2/2); flip switches (A).
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Use Tablet; use Camera (B). Press (C).
  • Open coat; take letter and LETTER F (D).
Dead Reckoning: Sleight of Murder
  • Read note; take USB STICK (E).
  • Walk down.
  • Place WOODEN TOY PIECE; solution (F).
  • Take BROKEN BUTTERFLY.
  • Go to Skyscraper.
Dead Reckoning: Sleight of Murder
  • Take note and WIRE (G); place USB STICK. Pull lever (H).
  • Walk down.
  • Place hook (I); examine handles.
Dead Reckoning: Sleight of Murder
  • Play HOP; receive SLIDER HANDLE (J).
  • Go right.
  • Place SLIDER HANDLE; take SILICONE RUBBER (K).
  • Examine scene.
Dead Reckoning: Sleight of Murder
  • Solution (L).
  • SILICONE RUBBER on LEATHER GLOVE; take SILICONE HAND.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Use SILICONE HAND (M); take POOL CARD (N).
  • Walk forward, then left.
  • Place POOL CARD; press button (O).
  • Walk forward.

Chapter 2: The Pool

Dead Reckoning: Sleight of Murder
  • Open; take BIRD EMBLEM (P).
  • Take note and CIRCLE KEY (Q).
  • Walk down.
  • Use CIRCLE KEY; take BUTTERFLY WINGS (2/2) (R).
  • BUTTERFLY WINGS (2/2) on BROKEN BUTTERFLY; receive BUTTERFLY ORNAMENT.
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Place BUTTERFLY ORNAMENT (S); take WARNING LABEL (T).
  • Go to Teleportation Machine.
  • Place WARNING LABEL (U); take FRANCISCO'S HAT, ID card, and LETTER S.
  • Walk down twice.
  • Examine; place FRANCISCO'S HAT (V). Examine 2x (W); use WIRE. Receive HANDCUFFS; take BROKEN GLASSES.
  • Go to Pool.
Dead Reckoning: Sleight of Murder
  • Use HANDCUFFS (X).
  • Take JESTER EMBLEM (Y).
  • Go to Lobby.
  • Place JESTER EMBLEM (Z).
  • Walk right.
Dead Reckoning: Sleight of Murder Dead Reckoning: Sleight of Murder
  • Talk (A).
  • Solution (B-C).
Dead Reckoning: Sleight of Murder
  • Move items; place LETTER F and LETTER S (D). Take MAGNETIC COIL.
  • Go to Teleportation Machine.
  • Place MAGNETIC COIL (E).
  • Play HOP; receive PROP SHOE (F).
Dead Reckoning: Sleight of Murder
  • Place PROP SHOE (G).
  • Go left.
  • Take SHARP METAL CARDS (H); remove target. Use SHARP METAL CARDS; take CRYPTIC CODE.
  • Examine; place BIRD EMBLEM (I). Take CIPHER.
  • CIPHER on CRYPTIC CODE.
Dead Reckoning: Sleight of Murder
  • Solution (J).
  • Receive SECRET CODE.
  • Go to Dressing Room.
Dead Reckoning: Sleight of Murder
  • Move items; place SECRET CODE. Solution (K).
  • Take paper, NEWSPAPER ARTICLE, and UNIQUE SCREW.
  • Place UNIQUE SCREW and IRON BALL (L).
Dead Reckoning: Sleight of Murder
  • Solution (M): D-F-B-A-F-A-E-F-E-D-F-C.
  • Take WATER TRAP KEY.
  • Go to Control Room.
Dead Reckoning: Sleight of Murder
  • Place WATER TRAP KEY (N); examine chain. Take BLUE LENS.
  • Examine BROKEN GLASSES; place RED LENS and BLUE LENS. Receive 3D GLASSES.
  • Use 3D GLASSES (O).
Dead Reckoning: Sleight of Murder
  • Solution (P): (Ax2-B-H)-(Cx2-A-E)-(C-A-G-B-Ax2)-(A-B-A-D).
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Use SHARP METAL CARDS (Q).
  • Go forward.
  • Read book (R); move items. Remove cover; use NEWSPAPER ARTICLE. Examine safe; take CRYSTAL BALL and MODEL TELEPORTATION MACHINE (S).
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Open bag; take note and WALKIE-TALKIE (T).
  • Examine WALKIE-TALKIE; take WIRE CUTTER and ANTENNA.
  • Take MAGICIAN FIGURINE (U).
  • Walk down.
  • Use WIRE CUTTER (V).
Dead Reckoning: Sleight of Murder
  • Play HOP; receive HOVERCRAFT (W).
  • Place MODEL TELEPORTATION MACHINE and MAGICIAN FIGURINE (X); take VANISHING BOX and EXTENDIBLE CLAW.
  • Walk forward.
  • Use EXTENDIBLE CLAW; take C-CLAMP and ROBOT CLAW (Y).
  • ANTENNA, ROBOT CLAW, and DUCT TAPE on HOVERCRAFT; take UTILITY HOVERCRAFT.
  • Use UTILITY HOVERCRAFT (Z).
Dead Reckoning: Sleight of Murder Dead Reckoning: Sleight of Murder
  • Solution (A-B).
Dead Reckoning: Sleight of Murder
  • Take NEON LIGHT (C); use C-CLAMP (D).
  • Walk forward.
  • Take CASINO PASS (E).
  • Walk forward, then left.
  • Use CASINO PASS; press button (F).
  • Walk forward.

Chapter 3: The Casino

Dead Reckoning: Sleight of Murder
  • Talk (G).
  • Take COGS (1/3) (H).
  • Walk left.
  • Use NEON LIGHT (I); take RED KEY (J).
Dead Reckoning: Sleight of Murder
  • Take COGS (2/3) (K).
  • Walk forward.
  • Talk (L).
  • Take phone (M); examine 3x.
Dead Reckoning: Sleight of Murder
  • Take HAND TRUCK (N).
  • Use RED KEY, take SWITCH and COGS (3/3) (O).
  • Walk down twice.
  • Examine; place COGS (3/3) (P).
  • Play HOP; receive BEER MUG (Q).
  • Walk left, then forward.
Dead Reckoning: Sleight of Murder
  • Place BEER MUG (R); take BOWLING PIN EMBLEM (S).
  • Walk down.
  • Place BOWLING PIN EMBLEM (T); take BOWLING BALL.
  • Use BOWLING BALL (U).
  • Solution (V): stop red dot on front pin.
Dead Reckoning: Sleight of Murder
  • Take TAPE WINDER and BLACKJACK CREDITS (W).
  • Walk down.
  • Use BLACKJACK CREDITS (X).
Dead Reckoning: Sleight of Murder
  • Solution (Y).
  • Take CIGARETTE CASE (Z).
  • Examine CIGARETTE CASE; take LIGHTER.
Dead Reckoning: Sleight of Murder
  • Use HAND TRUCK (A).
  • Use LIGHTER (B).
  • Walk forward.
  • Play HOP; receive STODARE INLAY (C).
  • Walk right.
Dead Reckoning: Sleight of Murder
  • Talk (D).
  • Solution (E).
Dead Reckoning: Sleight of Murder
  • Take CONTROL PANEL (F).
  • Move pillows; take SPICES (1/3) (G).
  • Place STODARE INLAY (H); take MOSAIC TILES (1/3) and GLOBE EMBLEM.
  • GLOBE EMBLEM on CIGARETTE CASE; take BOTTLE OPENER.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Use BOTTLE OPENER (I); take TRICK COIN and MAGNET.
  • Open VANISHING BOX; use CRYSTAL BALL and TRICK COIN. Take SILVER MEDAL.
  • Walk down, then left.
  • Use MAGNET (J); take BROKEN VHS TAPE and GOLD MEDAL (K).
  • Walk forward.
  • Place GOLD MEDAL and SILVER MEDAL (L); take SQUARE KEY.
  • Walk down 3x.
Dead Reckoning: Sleight of Murder
  • Use SQUARE KEY; take POWER UNIT (M).
  • Go to Balcony.
  • Place SWITCH, POWER UNIT, and DUCT TAPE (N); press switch.
  • Play HOP; receive LUCKY DIE (O).
  • Walk down twice.
Dead Reckoning: Sleight of Murder
  • Examine; place LUCKY DIE (P). Take STRANGE TILE.
  • Walk forward, then right.
  • Place STRANGE TILE (Q); take GLUE and VHS REEL.
  • Open BROKEN VHS TAPE; use VHS REEL, GLUE, and TAPE WINDER. Take VHS TAPE.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Open; place VHS TAPE (A). Solution is random.
  • Enter code (1-4).
  • Take WAITING ROOM CARD.
  • Walk down twice.
  • Place WAITING ROOM CARD; press button (B).
  • Walk forward.

Chapter 4: The Waiting Room

Dead Reckoning: Sleight of Murder
  • Place CONTROL PANEL (C); take SPICES (2/3) (D).
  • Take note and INSTRUMENT CASE (E).
  • Walk left.
  • Take LATEX GLOVES (F).
Dead Reckoning: Sleight of Murder
  • Take note, PLAQUES (1/3), and GUITAR HEAD (G).
  • Walk down.
  • Place GUITAR HEAD (H).
  • Walk right.
  • Take BASS (I).
Dead Reckoning: Sleight of Murder
  • Take MOSAIC TILES (2/3) (J).
  • Walk forward.
  • Open (K).
  • Take PLAQUES (2/3), MUSICIAN'S TORSO, LETTER H, and PLANET EARTH (L).
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Place PLANET EARTH (M); take CONSTELLATION RING (N).
  • Walk down.
  • Place LETTER H; take SPICES (3/3) (O).
  • Walk left.
  • Place SPICES (3/3) (P).
Dead Reckoning: Sleight of Murder
  • Play HOP; receive METAL FLOWER (Q).
  • Walk down.
  • Place METAL FLOWER (R); take CONSTELLATION CIRCLE.
  • CONSTELLATION CIRCLE on CONSTELLATION RING; take CONSTELLATION LENS.
  • Walk right twice.
  • Place CONSTELLATION LENS (S).
  • Examine (T).
Dead Reckoning: Sleight of Murder
  • Solution (U).
  • Take NEON SIGN and DRUM KEY.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Use DRUM KEY (V); open. Take PARKING SIGN.
  • Walk down.
  • Place PARKING SIGN (W); take WIRES and PEACEFUL STATUE DECORATION.
  • Walk right twice.
  • Place PEACEFUL STATUE DECORATION (X); take SILVER SPOON.
  • Go to Restaurant.
Dead Reckoning: Sleight of Murder
  • Use SILVER SPOON 3x; place WIRES. Solution (Y).
  • Walk left.
  • Place NEON SIGN (Z).
  • Talk (A).
Dead Reckoning: Sleight of Murder
  • Solution (B).
Dead Reckoning: Sleight of Murder
  • Take HEADPHONES (C).
  • Go to Chill-Out Zone.
  • Use HEADPHONES. Examine screen (D); take CIRCUIT BOARD and MOSAIC TILES (3/3) (E).
  • MOSAIC TILES (3/3) on INSTRUMENT CASE.
Dead Reckoning: Sleight of Murder
  • Solution (F).
  • Take TREBLE CLEF.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Place TREBLE CLEF (G).
  • Play HOP; receive MUSICIAN'S LEGS (H).
  • MUSICIAN'S TORSO and BASS on MUSICIAN'S LEGS; take MUSICIAN FIGURINE.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Place MUSICIAN FIGURINE; solution (I).
  • Take CORKSCREW KEY (1/3) and DJ CONTROL BOARD.
  • Go left twice.
  • Place DJ CONTROL BOARD (J).
Dead Reckoning: Sleight of Murder
  • Solution (K).
Dead Reckoning: Sleight of Murder
  • Take TRIANGLE KEY (L).
  • Walk down 3x.
  • Use TRIANGLE KEY (M); take COAT ROOM KEYCARD.
  • Walk forward.
  • Use COAT ROOM KEYCARD (N).
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Move screen. Play HOP; receive WALLET (O).
  • Take GOOD-LOOKING HAT and CHEF EMBLEM (P).
  • Walk down, then left.
  • Place CHEF EMBLEM (Q); take CORKSCREW KEY (2/3) and HANDKERCHIEF CODE (R).
Dead Reckoning: Sleight of Murder
  • HANDKERCHIEF CODE on WALLET; solution (S).
  • Take PLAQUES (3/3).
  • Go to Coat Room.
  • Place PLAQUES (3/3) (T).
Dead Reckoning: Sleight of Murder
  • Solution (U).
  • Take SMALL HOOK and INCOMPLETE KEY.
Dead Reckoning: Sleight of Murder
  • Use SMALL HOOK (V); take CORKSCREW KEY (3/3).
  • Go to Night Club.
  • Examine (W).
  • Select Camera; press button (X).
  • Use CORKSCREW KEY (3/3) (Y).
Dead Reckoning: Sleight of Murder
  • Play HOP; receive INCOMPLETE KEY (Z).
  • Use LATEX GLOVES (A); place 2 INCOMPLETE KEYS. Take INTRICATE KEY.
  • Use INTRICATE KEY (B); take CAMERA LENS INLAY and PENTHOUSE CARD.
  • Walk down 3x.
  • Place PENTHOUSE CARD; press (C).
  • Walk forward.

Chapter 5: The Penthouse

Dead Reckoning: Sleight of Murder
  • Take TRIPOD INLAY and INSTRUMENT BRIDGES (1/3) (D).
  • Place CIRCUIT BOARD (E).
Dead Reckoning: Sleight of Murder
  • Solution (F).
  • Take GREASE and ACE OF SPADES.
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Examine (G).
  • Take ELECTRICAL COMPONENT (H); use GREASE. Play HOP; receive DISPLAY CASE KEY.
  • Take CANVAS SEGMENTS (1/2) and INSTRUMENT BRIDGES (2/3) (I).
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Use DISPLAY CASE KEY. Examine photo (J); take GLASS CUTTER.
  • Walk forward.
  • Use GLASS CUTTER; open door (K).
  • Walk left.
  • Examine (L).
  • Take note (M); open coat. Take MONOCLE and CAMERA CASE.
Dead Reckoning: Sleight of Murder
  • Take GLASS TUBE (N).
  • GLASS TUBE on ELECTRONICAL COMPONENT; take SLENDER LIGHTBULB.
  • Walk down.
  • Place SLENDER LIGHTBULB; take CANVAS SEGMENTS (2/2) (O).
  • Walk down.
  • Place CANVAS SEGMENTS (2/2) (P); take BATTERY.
  • Walk forward, then left.
Dead Reckoning: Sleight of Murder
  • Place BATTERY; take CRANK (Q).
  • Walk down.
  • Place CRANK (R); take note, MEMORY CARD READER, and INSTRUMENT BRIDGES (3/3) (S).
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Place INSTRUMENT BRIDGES (3/3); solution (T). Take ELECTRICAL SWITCH (U).
  • Walk forward, then left.
  • Use SWITCH (V).
Dead Reckoning: Sleight of Murder
  • Solution (W): (G-C)-(A-G)-(F-A)-(O-R)-(K-J)-(N-K)-(J-O).
Dead Reckoning: Sleight of Murder
  • Play HOP; receive BOW TIE (X).
  • Walk down twice.
  • Place GOOD-LOOKING HAT, MONOCLE, and BOW TIE (Y); press button.
  • Walk left.
  • Place ACE OF SPADES; take GARIBALDI FIGURINES (1/2), note, and SCREWDRIVER (Z).
  • Walk down, then forward.
Dead Reckoning: Sleight of Murder
  • Use SCREWDRIVER; take SAW BLADE (A).
  • Walk down, then left.
  • Replace SAW BLADE (B); take GARIBALDI FIGURINES (2/2).
  • Place GARIBALDI FIGURINES (2/2) (C).
Dead Reckoning: Sleight of Murder
  • Play HOP; receive FILM REEL INLAY (D).
  • TRIPOD INLAY, CAMERA LENS INLAY, and FILM REEL INLAY on CAMERA CASE; open. Take MEMORY CARD.
  • Place MEMORY CARD READER (E); examine.
  • Open; place MEMORY CARD (F).
Dead Reckoning: Sleight of Murder
  • Take CAGE KEY (G).
  • Use CAGE KEY (H).
Dead Reckoning: Sleight of Murder
  • Use bar (I) on Robert (J).
  • Talk (K).
Dead Reckoning: Sleight of Murder
  • Solution (L).
Dead Reckoning: Sleight of Murder
  • Take INCOMPLETE BLUEPRINTS (M).
  • Take HELICOPTER KEY and HEAVY EXTINGUISHER (N).
  • Walk forward.
Dead Reckoning: Sleight of Murder
  • Use HEAVY EXTINGUISHER 2x (O). Play HOP; receive SPOTLIGHT KEY.
  • Place SPOTLIGHT KEY (P); open. Take RUBBER MAT.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Remove grate; use RUBBER MAT. Take LAPTOP BATTERY (Q).
  • Walk forward.
  • Use HELICOPTER KEY (R).
  • Open laptop; use LAPTOP BATTERY (S). Place INCOMPLETE BLUEPRINTS; open. Take BLUEPRINTS.
  • Walk down.
Dead Reckoning: Sleight of Murder
  • Place BLUEPRINTS (T).
Dead Reckoning: Sleight of Murder
  • Solution (U).

Created at: 2017-07-09