Mystery Trackers: Memories of Shadowfield Walkthrough

Welcome to the Mystery Trackers: Memories of Shadowfield Walkthrough. Can you recover your memories and save a missing girl in time? Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Mystery Trackers: Memories of Shadowfield game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by Anita Cule, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Mystery Trackers: Memories of Shadowfield.
  • This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Find Ann

Mystery Trackers: Memories of Shadowfield
  • Talk (A). Examine.
Mystery Trackers: Memories of Shadowfield
  • Take ELF (B).
  • Use ELF (C); take SHOVEL.
  • Take CAR KEY (D). Use SHOVEL; take GATE SYMBOL.
Mystery Trackers: Memories of Shadowfield
  • Open file (E); take BUTTON; close file. Insert CAR KEY.
  • Play HOP (F); receive ORDER SYMBOL.
Mystery Trackers: Memories of Shadowfield
  • Insert ORDER SYMBOL (G). Take WRENCH and TOOLBOX.
  • Take GATE SYMBOL (H).
Mystery Trackers: Memories of Shadowfield
  • BUTTON on TOOLBOX. Solution: (I). Take SCREWDRIVER.
Mystery Trackers: Memories of Shadowfield
  • Insert GATE SYMBOLS (J); use SCREWDRIVER.
Mystery Trackers: Memories of Shadowfield
  • Solution: H-M-L-H-C-B-A-F-I-L-G-B-A-F (K).
Mystery Trackers: Memories of Shadowfield
  • Solution: (L).
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Take OVAL BUTTON (M) and STAR 1/5.
  • Take GLOVE (N) and BOTTLE.
Mystery Trackers: Memories of Shadowfield
  • Take ASTRONOMER'S AMULET (O).
  • Take PLANET (P) and LIGHTER. Use GLOVE.
Mystery Trackers: Memories of Shadowfield
  • Solution: (Q). Take STAR 2/5.
  • Insert OVAL BUTTON (R); take LIGHTNING BOLT, LASSO and STAR 3/5.
  • Use WRENCH (S); take HOSE.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Insert LIGHTNING BOLT (T); take STAR 4/5 and STATUE PIECE 1/4.
  • Remove (U). Add HOSE, then BOTTLE; receive BOTTLE WITH FUEL.
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Open LIGHTER; add BOTTLE WITH FUEL; light lighter; take WORKING LIGHTER.
  • Use WORKING LIGHTER (V); take ZODIAC SYMBOL and STAR 5/5.
  • STARS on ASTRONOMER'S AMULET; take STAR INLAY.
  • Insert STAR INLAY (W).
  • Enter Entrance Hall.
Mystery Trackers: Memories of Shadowfield
  • Talk (X).
Mystery Trackers: Memories of Shadowfield
  • Take MONOGRAM (Y) and STATUE PIECE 2/4.
  • Take KNOB (Z) and STATUE PIECE 3/4.
  • Take HEX KEY (A) and LANTERN.
  • Return to Hill.
Mystery Trackers: Memories of Shadowfield
  • Use LASSO (B). Insert MONOGRAM; take PORTRAIT, BAT and MAP PIECE.
  • Move forward.
  • Use HEX KEY (C), then GLOVE; receive LIGHTBULB.
Mystery Trackers: Memories of Shadowfield
  • Insert KNOB (D); take CAMERA and STATUE PIECE 4/4.
  • Insert STATUE PIECES (E); take MAP PIECE and DIAMOND.
  • Enter Entrance Hall.
Mystery Trackers: Memories of Shadowfield
  • Insert MAP PIECES (F); play HOP; take SUN SYMBOL.
  • Open LANTERN; add LIGHTBULB; replace cover; press button; take BRIGHT LANTERN.
  • Add BRIGHT LANTERN (G). Use DIAMOND; take MOON SYMBOL.
  • Insert MOON SYMBOL (H) and SUN SYMBOL.
Mystery Trackers: Memories of Shadowfield
  • Solution: A-D-H-L-N-E-N-I-Nx2-J-N-B-Nx2-C-Nx2-F-N-G-K (I).
Mystery Trackers: Memories of Shadowfield
  • Solution: (J). Open door.
  • Move forward.

Chapter 2: Bobby

Mystery Trackers: Memories of Shadowfield
  • Use BAT (K).
  • Talk (L).
Mystery Trackers: Memories of Shadowfield
  • Take WIRE PIECE (M).
  • Take ZODIAC SYMBOL (N).
Mystery Trackers: Memories of Shadowfield
  • Take PLANET (O).
  • Use Elf (P). Take BAG.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • WIRE PIECE on BAG; take FLASH and SATURN SYMBOL.
  • Insert SATURN SYMBOL (Q); take RED SPHERE.
  • Add PLANETS (R).
Mystery Trackers: Memories of Shadowfield
  • Solution: Align highlighted planets (S). Take FILM.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • FLASH, FILM to CAMERA; take WORKING CAMERA.
  • Use WORKING CAMERA (T); receive PHOTO WITH PATTERN.
  • Return to Main Hall.
  • Add RED SPHERE (U).
  • Add PHOTO WITH PATTERN (V).
Mystery Trackers: Memories of Shadowfield
  • Solution: Casual: (W) (F-E)-(E-I)-(I-M)-(A-C)-(C-E)-(K-J)-(G-H).
Mystery Trackers: Memories of Shadowfield
  • Hard: (X) (Q-P)-(P-N)-(Q-P)-(P-H)-(I-J)-(J-K)-(P-H)-(A-C)-(C-E)-(P-R)-(K-L)-(J-F)-(I-H)-(F-D).
  • Enter Study.
Mystery Trackers: Memories of Shadowfield
  • Take ZODIAC SYMBOL (Y).
  • Lift (Z); take PORTRAIT.
Mystery Trackers: Memories of Shadowfield
  • Take ZODIAC SYMBOL (A) and HAMMER.
  • Add PORTRAITS (B); take TWEEZERS.
  • Return to Entrance Hall.
Mystery Trackers: Memories of Shadowfield
  • Use TWEEZERS (C); receive STAR AMULET.
  • Move forward.
  • Insert ZODIAC SYMBOLS (D); take COMET INLAY.
  • Enter Study.
Mystery Trackers: Memories of Shadowfield
  • Insert STAR AMULET (E) and COMET INLAY. Play HOP; receive KEY CARD.
  • Move down.
  • Insert KEY CARD (F). Receive ULTRAVIOLET LIGHT.
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Use Elf (G); take NAILS.
  • Take INFINITY SYMBOL (H).
  • Take PIN (I).
  • Return to Study.
Mystery Trackers: Memories of Shadowfield
  • Insert INFINITY SYMBOL (J). Play HOP; receive SMALL CHEST.
  • Insert PIN (K).
Mystery Trackers: Memories of Shadowfield
  • Solution: (L). Take FIGURINE and WRENCH.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Use WRENCH (M); receive GEAR.
  • Enter Study.
  • FIGURINE and GEAR on SMALL CHEST; take CUPBOARD KEY.
  • Insert, turn CUPBOARD KEY (N); take PLIERS and BATTERY.
  • Return to Backyard.
Mystery Trackers: Memories of Shadowfield
  • Use PLIERS (O); take PLANK.
  • Add PLANK (P), NAILS and HAMMER.
Mystery Trackers: Memories of Shadowfield
  • BATTERY in ULTRAVIOLET LIGHT, turn on.
  • Use ULTRAVIOLET LIGHT (Q).

Chapter 3: Betrayed

Mystery Trackers: Memories of Shadowfield
  • Solution: (R).
Mystery Trackers: Memories of Shadowfield
  • Take SMALL BUTTON (S), TAPE and BOX CUTTER.
  • Take VIDEOCASSETTE 1/2 (T) and SPIRAL PIECE 1/3.
Mystery Trackers: Memories of Shadowfield
  • Take VIAL (U), SNOWGLOBE and VIDEOCASSETTE 2/2.
  • Take SACK (V) and MAGNET. Add VIDEOCASSETTES. Take VASE FRAGMENT.
Mystery Trackers: Memories of Shadowfield
  • BOX CUTTER on SACK; take Elf.
  • Take VASE FRAGMENT (W). Use Elf, take VASE FRAGMENT.
  • Insert VASE FRAGMENTS (X). Play HOP; receive TRIANGLE PIECE.
Mystery Trackers: Memories of Shadowfield
  • SMALL BUTTON and TAPE on SNOWGLOBE; press button; take STAR PIECE.
  • Add TRIANGLE PIECE (Y) and STAR PIECE.
Mystery Trackers: Memories of Shadowfield
  • Solution: 3-6-5-4 (Z). Take DOOR KEY.
  • Insert, turn DOOR KEY (A).
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Take HOOK (B).
  • Take HYPNOSIS SYMBOL (C). Use HOOK; take SPIRAL PIECE 2/3.
  • Take COIN (D).
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Use COIN (E); take HAMMER.
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Use Elf (F); take SCRAPER. Use HAMMER; take STAPLE.
  • Use SCRAPER (G), then STAPLE; take FUSE.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Remove (H); remove fuse; add FUSE. Take SPIRAL PIECE 3/3.
Mystery Trackers: Memories of Shadowfield
  • SPIRAL PIECES on HYPNOSIS SYMBOL.
  • Insert HYPNOSIS SYMBOL (I).
  • Play HOP (J); receive ADDRESS.
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Place ADDRESS (K).
  • Solution: (L).

Chapter 4: Ann's House

Mystery Trackers: Memories of Shadowfield
  • Take BOAT HOOK (M).
  • Take BIRDBATH PIECE (N). Use BOAT HOOK; take TONGS and STASH SHAPE.
Mystery Trackers: Memories of Shadowfield
  • Take BIRDBATH PIECE (O). Use TONGS; receive BIRDBATH PIECE.
  • Take RUST REMOVER (P) and LETTER M.
  • Take GARAGE REMOTE (Q). Remove mortar, insert LETTER M; take BIRDBATH PIECE.
Mystery Trackers: Memories of Shadowfield
  • Insert BIRDBATH PIECES (R); take KEY CASE.
  • Open KEY CASE. Solution: A-L-K-J-I-H-G-F-E-D-C-B-A-L-K-J-I-H-G-F-E-D-C-M (S). Take HOUSE KEY.
Mystery Trackers: Memories of Shadowfield
  • Insert, turn HOUSE KEY (T).
  • Enter Front Hall.
  • Use VIAL (U). Receive TRIANGLE SYMBOL.
Mystery Trackers: Memories of Shadowfield
  • Take BALLERINA (V).
  • Take AWL (W).
Mystery Trackers: Memories of Shadowfield
  • Insert TRIANGLE SYMBOL (X); take BALLET DANCER.
  • Take HANDLE (Y). Add BALLERINA and BALLET DANCER. Use AWL, receive ENERGY CELL.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • ENERGY CELL on GARAGE REMOTE; take WORKING REMOTE.
  • Use WORKING REMOTE (Z). Play HOP; receive CLOCK PIECE.
  • Add HANDLE (A). Take CLOCK HANDS.
  • Enter Front Hall.
Mystery Trackers: Memories of Shadowfield
  • Add CLOCK PIECE (B) and CLOCK HANDS; take ANN'S ROOM KEY.
  • Add ANN'S ROOM KEY (C).
  • Enter Ann's Room.
Mystery Trackers: Memories of Shadowfield
  • Answer (D). Receive PHONE.
  • Take RECTANGLE (E).
  • Take STASH SHAPE (F).
Mystery Trackers: Memories of Shadowfield
  • Take STASH SHAPE (G).
  • Use BOX CUTTER (H); insert STASH SHAPES.
Mystery Trackers: Memories of Shadowfield
  • Solution: (I). Take WING and FIGURINE.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Insert RECTANGLE (J); open drawer; take COOK'S HEAD.
  • Move down.
  • Insert WING (K); take FIGURINE STAND and KEY 1/2.
  • Enter Front Hall.
Mystery Trackers: Memories of Shadowfield
  • FIGURINE STAND and COOK'S HEAD on FIGURINE; take KITCHEN KEY.
  • Insert, turn KITCHEN KEY (L).
  • Enter Kitchen.
Mystery Trackers: Memories of Shadowfield
  • Use RUST REMOVER (M). Open; take KITCHEN SIGN.
  • Insert KITCHEN SIGN (N); take FORK. Use Elf; receive STAR SHAPE.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Insert STAR SHAPE (O); take FRIDGE CODE.
  • Move forward.
  • Take MUSIC SHEET (P). Add FRIDGE CODE.
  • Solution: (Q). Play HOP; receive HAMSTER FOOD.
  • Return to Ann's Room.
Mystery Trackers: Memories of Shadowfield
  • Pour HAMSTER FOOD (R); receive KEY 2/2.
  • Add KEYS (S) and MUSIC SHEET. Press keys; take FREEDOM SYMBOL.
  • Return to Kitchen.
Mystery Trackers: Memories of Shadowfield
  • Move items (T); insert FREEDOM SYMBOL; take KNOB.
  • Return to House.
  • Use FORK (U); take ROPE.
  • Return to Ann's Room.
Mystery Trackers: Memories of Shadowfield
  • Add KNOB (V), then ROPE.
Mystery Trackers: Memories of Shadowfield
  • Solution: (W).

Chapter 5: The Laboratory

Mystery Trackers: Memories of Shadowfield
  • Take TOOLBOX (X).
  • Use MAGNET (Y); receive GEAR SHAPE.
Mystery Trackers: Memories of Shadowfield
  • Use Elf (Z); receive LITTLE BUCKET.
  • Take FLAME SYMBOL 1/2 (A) and GEAR SHAPE.
Mystery Trackers: Memories of Shadowfield
  • GEAR SHAPES on TOOLBOX; take WRENCH.
  • Use WRENCH (B); receive HYDRANT HANDLE.
  • Add HYDRANT HANDLE (C).
  • Turn (D).
  • Add LITTLE BUCKET (E). Receive BUCKET WITH WATER.
Mystery Trackers: Memories of Shadowfield
  • Use BUCKET WITH WATER (F).
  • Solution: (G). Take BOLT CUTTER.
Mystery Trackers: Memories of Shadowfield
  • Use BOLT CUTTER (H).
  • Go (I).
Mystery Trackers: Memories of Shadowfield
  • Solution: (J).
Mystery Trackers: Memories of Shadowfield
  • Take ZIPPER PULL (K).
  • Take BACKPACK (L).
Mystery Trackers: Memories of Shadowfield
  • RUST REMOVER, then ZIPPER PULL on BACKPACK; take WIRE and KNIFE.
  • Use KNIFE (M). Play HOP; receive VENT BUTTON.
  • Take POLE (N). Insert VENT BUTTON.
  • Enter Warehouse.
Mystery Trackers: Memories of Shadowfield
  • Take GLUE (O) and GLASS FLASK.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Take POLE FRAGMENT (P).
  • POLE FRAGMENT and GLUE on POLE; take LONG POLE.
  • Use LONG POLE (Q).
  • Go (R).
Mystery Trackers: Memories of Shadowfield
  • Take FORKLIFT KEY and SAFE PART 1/2 (S).
  • Take FLAME SYMBOL 2/2 (T).
  • Take POSTER PIECE 1/4 (U) and LAB EMBLEM 1/2.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Take WIRE (V). Add FLAME SYMBOLS.
  • Solution: B-Cx2; Cx2-D-Ax2; C (W). Take HOSE.
Mystery Trackers: Memories of Shadowfield
  • Insert, turn FORKLIFT KEY (X). Take DRILL and HACKSAW.
  • Return to Second Floor.
  • MAGNET to HOSE; take HOSE WITH MAGNET.
  • Take TOOL CHEST (Y). Use HOSE WITH MAGNET; receive BUTTON.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Insert, turn BUTTON (Z). Use HACKSAW, then Elf.
  • Solution: (A). Receive INITIAL.
  • Return to Second Floor.
Mystery Trackers: Memories of Shadowfield
  • INITIAL on TOOL CHEST; take EXPANDING TOOL.
  • Use EXPANDING TOOL (B).
  • Enter.
  • Talk (C).
Mystery Trackers: Memories of Shadowfield
  • Take POSTER PIECE 2/4 (D).
  • Take POSTER PIECE 3/4 (E) and LAB EMBLEM 2/2.
  • Insert LAB EMBLEMS (F); take POSTER PIECE 4/4 and ELECTRICITY SYMBOL.
Mystery Trackers: Memories of Shadowfield
  • Add POSTER PIECES (G).
  • Play HOP (H); receive DRAWER SIGN.
  • Return to Warehouse.
  • Insert ELECTRICITY SYMBOL (I); take CAPACITOR.
  • Return to Second Floor.
Mystery Trackers: Memories of Shadowfield
  • Insert DRAWER SIGN (J); take MICROCIRCUIT.
  • Remove (K). Add MICROCIRCUIT, CAPACITOR and WIRES. Press button; take SNACK.
  • Move forward.
Mystery Trackers: Memories of Shadowfield
  • Offer SNACK (L); take SACK WITH FRAGMENTS.
  • Move down.
  • Add SACK WITH FRAGMENTS (M).
Mystery Trackers: Memories of Shadowfield
  • Solution: (N). Take FOLDER.
  • Return to Warehouse.
Mystery Trackers: Memories of Shadowfield
  • Open FOLDER; move papers; take MOUNTAIN SYMBOL.
  • Insert MOUNTAIN SYMBOL (O); take CLIMBING DEVICE.
  • Return to Second Floor.
  • Use CLIMBING DEVICE (P).
  • Go (Q).
Mystery Trackers: Memories of Shadowfield
  • Take CABINET EMBLEM (R).
  • Use Elf (S); receive TURNING HANDLE.
  • Return to Specimen Storage.
Mystery Trackers: Memories of Shadowfield
  • Insert CABINET EMBLEM (T); take TOOL SIGN.
  • Insert TURNING HANDLE (U); take DEVICE PART.
  • Return to Warehouse.
Mystery Trackers: Memories of Shadowfield
  • Insert TOOL SIGN (V).
  • Play HOP (W); receive DRILL BIT.
  • Return to Basement.
Mystery Trackers: Memories of Shadowfield
  • DRILL BIT to DRILL; take WORKING DRILL.
  • Use WORKING DRILL (X); add GLASS FLASK. Receive FLASK WITH ACID.
  • Add DEVICE PART (Y); take SAFE PART 2/2. Pour FLASK WITH ACID. Take VACUUM CLEANER.
  • Use VACUUM CLEANER (Z). Insert SAFE PARTS.
Mystery Trackers: Memories of Shadowfield
  • Play mini-game (A).
  • Solution: (B). Take KEYCARD and GRENADE WITH NAPALM.
  • Move down.
Mystery Trackers: Memories of Shadowfield
  • Insert KEYCARD (C).
  • Enter Main Laboratory.
  • Play HOP (D).
  • Use GRENADE WITH NAPALM (E).
  • Congratulations! You've completed Mystery Trackers: Memories of Shadowfield.

Created at: 2017-07-21