Walkthrough Menu
General Tips
• Hidden Object Scenes and mini-games are often randomized -
your solution may vary. • Hidden Object Scenes will be
referred to as HOS in this walkthrough. • The Antidote Case
will hold the vials you collect throughout the game (1). •
Hints are unlimited, but you must wait for the hint meter to
refill (2). • Your inventory is in the bottom panel - click on
an item to select it for use (3). • The inventory panel
auto-hides, move your mouse down to reveal the panel. • ‘Area
Cleared’ will show at the top of the inventory panel if there
is nothing more to do in a location (4). • The journal will
collect the newspaper clippings and track your objectives (5).
Chapter 1
• Look at the stone; move it aside and take the PLIERS (A). •
Look at the clipping; use the PLIERS to take the SPIKE (B). •
Take the PULLEY (C), AXE (D), and ROPE (E).
• Look at the left column and place the SPIKE into the hole
(F). • Hang the PULLEY (G) on the spike, then add the ROPE
(H). • Look at the vines on the gate and use the AXE to remove
the vines (I). • Pull on the rope (J), then walk forward.
• Take the LIGHTER (K) and the news clipping (L). • Look at
the door and note the lock (M). • Walk down to return to the
gate.
• Look at the top of the right column and use the LIGHTER on
the lamp (N). • Select the debris on the right for a HOS (O).
• Locate all the items on the list. • You will earn the FRONT
DOOR KEY. • Walk forward, look at the front door and use the
FRONT DOOR KEY in the lock. • Walk forward to enter the lobby.
• Take the SCREWDRIVER and the WIRES (P). • Take the clipping
(Q). • Note the hole in the floor (R). • Walk forward to the
office (S).
• Take the clipping (T) and the DUCT TAPE (U). • Look in the
cubbyholes and take the FUSES (V). • Return to the lobby and
look at the hole in the floor for a mini-game.
• Place the WIRES and the FUSES on the device to trigger the
mini-game. • Trace the wires with green lights (W) to
determine the correct color fuse. • Select 2 fuses to swap
positions.
• Look at the plaque and take the DRAWER KEY (A). • Select the
debris on the right for a HOS (B).
• Locate all the items on the list. • You will earn the SAW. •
Walk forward to the office.
• Look at the cabinet and use the DRAWER KEY on the lock (C).
• Take the PHONE RECEIVER (D). • Look at the hole in the wall
and use the SAW to cut the boards (E). • Take the PHONE CORD
(F). • Look at the phone. then place the PHONE CORD and PHONE
RECEIVER on the phone (G).
• The phone HOS will open automatically. • Locate all the
items on the list. • You will earn the ANTIDOTE CASE. • The
antidote case will go over the menu button and will hold the
medicine vials you collect. • Note - you are able to skip this
HOS.
• Select the little girl, then follow her to the right (H). •
Select the girl again (I), then walk right to the stairs (J).
• Take the clipping (K), then take the AXE (L). • Walk down to
return to the hall, then walk forward to the hall end.
• Take the 1/8 BRICKS and the clipping (M). • Look at the vent
and use the SCREWDRIVER on the screws (N). • Take the LIGHT
BULB (O). • Exit the close-up then walk down to the hall.
• Look over the lockers and place the LIGHT BULB into the
socket (P). • Select the lockers for a HOS (Q).
• Locate all the items on the list. • You will earn the
RADIATOR CAP.
• Look at the steam and place the RADIATOR CAP on the pipe
(R). • Move the radiator and take the PLIERS (S). • Look at
the door hinge and use the PLIERS to remove the pin (T). •
Walk left to the head office.
• Take the left CREST PIECE (U) and the CANDLE (V). • Look at
the lamp and press the button (W), then take the SPRAY FOAM
(X). • Look at the wall and use the AXE 3 times to get the
WOOD (Y). • Select the desk for a HOS (Z).
• Locate all the items on the list. • You will earn the ALLEN
KEY and the FLASHLIGHT. • Walk right through the hole in the
wall to the maintenance room.
• Take the right CREST PIECE (A) and the clipping (B). •
Select the counter for a HOS (C).
• Locate all the items on the list. • You will earn the VALVE.
• Walk down twice, then go right to the stairs.
• Look at the front of the wardrobe and place the 2 CREST
PIECES into the niche (D). • Select the open wardrobe for an
HOS (E).
• Locate all the items on the list. • You will earn the BOLT.
• Walk down, then go forward to the hall end.
• Look at the pipes on the right and use the SPRAY FOAM on the
cracks (F). • Exit the close-up that appears. • Look in the
vent, then use the FLASHLIGHT to light the area and take the
MATCHBOOK (G). • Walk down to the hall.
• Walk left to the holding cell (H). • Look at the panel on
the left and use the SCREWDRIVER to remove the screws (I). •
Place the VALVE on the left pipe (J). • You will obtain the
CLEANER. • Exit the holding cell area, then walk forward to
the end hall.
• Look at the window and use the CLEANER on the entire surface
(K). • Drag the cleaner across the entire window so it changes
to white. • Look at the door and note the lock (L). • Walk
down, then select the lockers for a HOS.
• Locate all the items on the list. • You will earn the OIL
CAN. • Walk left to enter the head office.
• Take the clipping (M). • Look at the crank and use the OIL
CAN on the gear (N), then turn the handle (O). • Look in the
fireplace, place the WOOD inside (P), then use the MATCHBOOK
to light the wood (Q). • Exit the fireplace, then walk right
to the snow kitchen (R).
• Take the DRAWER HANDLE (S), FAUCET (T), and the SHOVEL (U).
• Look at the snow on the left and use the SHOVEL 3 times to
dig out the BUCKET (V). • Look at the drawer and place the
DRAWER HANDLE on the front (W). • Take the SCISSORS (X). •
Select the stove for a HOS (Y).
• Locate all the items on the list. • You will earn the
CHICKEN SOUP INGREDIENTS.
• Look at the herbs in the window and use the SCISSORS to get
MOTHER'S HERBS (A). • Look at the sink and place the FAUCET in
the hole (B). • Place the BUCKET in the sink; once it fills,
take the BUCKET OF WATER (C). • Take the clipping (D). • Look
at the island counter for a mini-game (E).
• Place the CHICKEN SOUP INGREDIENTS, MOTHER'S HERBS and the
BUCKET OF WATER on the counter to trigger the mini-game (F). •
As an ingredient passes over the cutting board (G), select
that ingredient on the counter (H). • There are 4 sets of
sequences to complete; if you make a mistake, that sequence
will start over. • The first set is:
carrots-onion-celery-herbs-chicken. • The second set is: salt
and pepper-carrots-salt and pepper-salt and pepper-salt and
pepper-carrots. • The third set is: knife-celery-knife. • The
final set is:
carrots-onions-celery-herbs-chicken-carrots-celery. • You will
find the maintenance room has returned to normal.
• Note the overturned cart (I). • Select the counter for a HOS
(J).
• Locate all the items on the list. • You will earn the STEEL
BAR. • Look at the overturned cart.
• Place the STEEL BAR, SCISSORS, DUCT TAPE, BOLT, and ALLEN
KEY onto the same-shaped outlines (K). • Use the scissors on
the duct tape (L). • Place a piece of tape on the steel bar
(M), then place the bar on the cart. • Use the other piece of
tape near the top of the bar (N). • Place the wheel at the
bottom of the cart (O), then place the bolt in the wheel (P).
• Use the Allen key on the bolt (Q). • Exit to the main
office.
• Look at the chandelier and place the CANDLE in the empty
spot (R). • Use the MATCHBOOK to light one of the candles (S).
• Press one of the arrows to spin the candles until they are
all lit (T). • Select the desk for a HOS (U).
• Locate all the items on the list. • You will earn the
COMBINATION PAPER.
• Look at the fireplace and place the COMBINATION PAPER on the
ledge (V). • Take the ASHES from inside the fireplace and use
them to make the paper legible (W). • Take the COMBINATION
PAPER. • Look at the painting for a mini-game (X).
• Restore the painting by moving the strips. • Select 2 strips
to swap positions. • The solution is pictured here (Y).
• Look at the safe behind the painting and use the COMBINATION
PAPER on the keypad (A). • Take the KEY from the open safe
(B). • Exit the office, then go the end hall. • Look at the
door, use the KEY on the lock then enter the interview room.
• The chair HOS will open automatically. • Locate all the
items on the list. • You will not earn an inventory item. •
Note - you are able to skip this HOS.
• Take the STUFFED BUNNY (C), the 1/3 GEARS (D), and the
clipping (E). • Exit and return to the maintenance room.
• Look at the gasoline container and place the STUFFED BUNNY
in the spill (F). • Take the GAS DRENCHED BUNNY. • Return to
the stairs. • Look inside the cabinet and place the GAS
DRENCHED BUNNY on the propane tank (G). • Use the MATCHBOOK on
the bunny (H). • After the explosion, walk up the stairs.
Chapter 2
• Take the first TILE (A), ANTIDOTE VIAL (B), BUCKET (C), and
clipping (D). • The antidote vial will go into the antidote
case. • Note the vines blocking the path straight ahead (E). •
Walk left to the West Courtyard (F).
• Take the STONE CANE (G). • Look at the statue and place the
STONE CANE into the statue's hand (H). • Look at the base of
the statue and use the BUCKET to take the BUCKET OF COMPOST
(I). • Select the fountain for a HOS (J).
• Locate all the items on the list (blue). • You will earn the
second TILE. • Walk down, then go right to the East Courtyard.
• Select the bench on the right for a HOS. • Locate all the
items on the list (yellow). • You will earn the HOE.
• Look at the stone box and place the 2 TILES on the lid (K).
• Use the HOE to pry open the lid (L). • Pour the BUCKET OF
COMPOST into the box (M). • Exit the East Courtyard, then walk
forward to the playground.
• Look at the carousel and take the 2/8 BRICKS (N). • Note the
right gate needs a key (O). • Take the clipping (P). • Note
the center gate needs a mini-game piece (Q). • Note the left
gate to the garden entrance (R). • Select the swings for a HOS
(S).
• Locate all the items on the list. • You will earn the HEDGE
CLIPPERS. • Walk left to the garden entrance.
• Take the 3/8 BRICKS (T). • Note the circle mosaic (U). •
Look at the palms, then use the HEDGE CLIPPERS (V) to find the
2/3 GEARS (W). • Look at the sign and take the clipping (X). •
Look at the greenhouse and take the 4/8 BRICKS (Y). • Walk
forward to the terrace (Z).
• Look in the fountain, then take the 1/5 PLANKS (A) and the
COIN (B). • Use the COIN on the GRATE (C). • Note the shed
(D). • Note the garden gate (E). • Select the lower right
bench for a HOS (F).
• Locate all the items on the list. • You will earn the 5/8
BRICKS and the 3/3 GEARS. • Walk left to the garden gate.
• Take the 2/5 PLANK (G). • Note the locked gate (H). • Select
the pumpkins for a HOS (I).
• Locate all the items on the list. • You will earn the GOLF
CLUB and the DISH SOAP. • Walk down, then go forward to
approach the shed.
• Take the 3/5 PLANKS (J) and the clipping (K). • Look at the
shed door and place the 3 GEARS on the lock (L). • Enter the
shed.
• Take the POKER (M), 4/5 PLANKS (N), 5/5 PLANKS (O), and the
clipping (P). • Select the table for a HOS (Q).
• Locate all the items on the list. • You will earn the PIPE
WRENCH and the 6/8 BRICKS. • Walk down 3 times to the terrace,
then walk right to the bridge.
• Look down at the bridge for a mini-game. • Place the 5
PLANKS on the bridge using the symbols on the ends as a guide
(R). • Take the 7/8 BRICKS (S). • Walk forward across the
bridge to the well.
• Note the water pump (T). • Select the grate for a HOS (U).
• Locate all the items on the list. • You will earn the
VINEGAR BOTTLE and the 1/2 FAN BLADES. • Walk forward to the
water pump.
• Look at the window, use the PIPE WRENCH to break the glass
(V), then take the SALT (W). • Return to the well area.
• Look at the jug, then add the DISH SOAP (A), VINEGAR BOTTLE
(B), and the SALT (C). • Take the HERBICIDE (D). • Look at the
tree and use the HERBICIDE to free the BUCKET (E). • Look at
the well and take the first CAROUSEL PIECE (F). • Place the
BUCKET on the rope (G); when it returns, take the COIN (H). •
Walk down twice to the terrace.
• Look at the fountain and use the COIN on the grate (I). •
Take the HOOK (J). • Select the right bench for a HOS (K).
• Locate all the items on the list. • You will earn the 2/2
FAN BLADES and the OVEN MITTS. • Return to the shed and select
the table for a HOS.
• Locate all the items on the list. • You will earn the BOLTS.
• Return to the water pump.
• Look at the front of the machine and place the 2 FAN BLADES
on the stems (L). • Look at the pipes and use the BOLTS to
repair the patch (M). • Look at the controls and connect the
colored pairs of wires (N). • Click on two like-colored wires
to connect them. • Press the switch (O). • Select the debris
on the right for a HOS (P).
• Locate all the items on the list. • You will earn the POOL
GATE KEY and the TWINE. • Walk down 3 times to the terrace.
• Look at the bench under the tree; place the HOOK on the left
(Q) and the GOLF CLUB on the right (R). • Use the TWINE to tie
the pieces together (S). • Take the LONG HOOK, then use it to
collect the HOSE (T).
• Look at the the fountain statue (U). • Look in the fountain
and take the ANTIDOTE VIAL (V). • Return to the shed.
• Use the OVEN MITTS to open the stove (W). • Use the POKER to
remove the head from the stove (X). • Use the HOSE on the head
to cool it down (Y). • Take the STATUE HEAD (Z). • Walk down 3
times, then enter the greenhouse on the right.
• Select the storage area on the left for a HOS. • Locate all
the items on the list. • You will earn the LADDER KEY and the
8/8 BRICKS.
• Look at the ladder and use the LADDER KEY on the lock (A). •
Take the second CAROUSEL PIECE (B). • Exit the green house and
look at the circle mosaic on the ground for a mini-game (C).
• Place the 8 BRICKS on the mosaic to trigger the mini-game
(D). • Place each brick in the coordinated hole based on the
designs (E). • Rotate the 2 inner rings to complete the
circles and then take the SCYTHE from the center (F). • Walk
down twice, then go right to the East Courtyard.
• Look at the headless statue and place the STATUE HEAD on top
(G). • Take the third CAROUSEL PIECE (H). • Return to the
playground. • Look at the right gate and use the POOL GATE KEY
on the lock (I). • Walk forward to the pool.
Chapter 3
• Take the EARTH PLATE (A). • Look at the pile of chairs; take
the CHAIR and the FILTHY OBJECT (B). • Look at the motorcycle
and take the TWEEZERS (C).
• Look at the shed and place the CHAIR in front of the door
(D). • Use the TWEEZERS on the grill to get the SHED KEY (E).
• Use the SHED KEY on the shed door (F). • Note the path to
the generator (G). • Note the way to the changing rooms (H). •
Select the shed for a HOS.
• Locate all the items on the list. • You will earn the WORK
GLOVES. • Walk right to the changing rooms.
• Select the left stall for a HOS. • Locate all the items on
the list. • You will earn the SHOWER HANDLE and the LADDER
EXTENSION.
• Place the SHOWER HANDLE under the shower head (I). • Use the
FILTHY OBJECT under the water to find the BROKEN KNIFE (J). •
Exit the changing rooms and walk to the playground.
• Look at the center gate for a mini-game. • Place the EARTH
PLATE in the center of the device to trigger the mini-game. •
Set the moons to reflect a lunar cycle; select each moon to
spin it to the proper position (K). • Walk forward to the
guard tower.
• Place the LADDER EXTENSION under the ladder (L). • Look at
the wires, then use the WORK GLOVES (M) and the BROKEN KNIFE
(N) to break through. • Note the path to the Trellis Hall (O).
• Climb the ladder to the guard tower top.
• Look at the glass partition and take the 1/2 SUNDIAL PIECE
(P). • Come down from the guard tower top, then go right to
the trellis hall. • Look behind the barrel and take the 2/2
SUNDIAL PIECE (Q). • Exit the trellis hall.
• Look at the sundial and place the 2 SUNDIAL PIECES onto the
circle (R). • Enter the guard tower first floor (S).
• Take the clipping (T). • Note the stairs to the second floor
(U). • Note the wall of mug shots (V). • Enter the locker room
(W).
• Take the clipping (A). • Look at the right locker, open the
door and take the fourth CAROUSEL PIECE (B). • Move the helmet
and take the MOTORCYCLE KEY (C). • Look at the toilet and take
the CROSS PIECE (D). • Select the left locker for a HOS (E).
• Locate all the items on the list. • You will earn the GAS
CAN. • Exit the locker room and go up to the second floor.
• Look at the table and take the clipping (F). • Look at the
refrigerator; take the clipping and the COMPUTER KEY CARD (G).
• Walk up the stairs to the third floor (H).
• Take the FLEX DUCT (I) and the clipping (J). • Note the
computer (K). • Select the books for a HOS (L).
• Locate all the items on the list. • You will earn the BLACK
LIGHT. • Walk down 4 times, the take the right gate to the
pool.
• Look at the motorcycle and use the GAS CAN on the tank (M).
• Place the BLACK LIGHT on the front (N), then use the
MOTORCYCLE KEY to start the engine (O). • Note the lighted
grid area (P). • Walk forward to the generator (Q).
• Look at the pipe and place the FLEX DUCT on the end (R). •
Return to the guard tower third floor. • Look at the computer
and use the COMPUTER KEY CARD on the slot (S). • You will earn
the PATIENT NOTE. • Note the screen for the pool code (T). •
Walk down to the first floor and look at the wall of mug
shots.
• Use the PATIENT NOTE on the wall to get the MUG SHOTS (U). •
Return to the pool and look at the lighted grid area. • Press
the squares in numerical order (1-4). • Enter the secret
chamber behind the tiles.
• Note the top of the desk (V). • Take the clipping (W). •
Look in the wastebasket and take the DESK KEY (X). • Use the
DESK KEY on the drawers (Y). • Select the drawers for a HOS.
• Locate all the items on the list. • You will earn the ROPE.
• Look at the top of the desk.
• Place the MUGSHOTS on the desk to trigger the mini-game (A).
• Drag the photos onto the files based on the silhouettes (B).
• After the cut-scene, you will earn another ANTIDOTE VIAL. •
Return to the trellis hall.
• Look at the statue and tie the ROPE to it (C). • Take the
fifth CAROUSEL PIECE (D). • Note the door to the solitary hall
(E). • Walk to the greenhouse.
• Take the clipping (F). • Look at the statue and place the
CROSS PLATE into the circle (G). • Take the GARDEN GATE KEY
(H). • Exit the greenhouse, go forward to the terrace, then go
left to the garden gate.
• Look at the gate and use the GARDEN GATE KEY on the lock
(I). • Look at the scarecrow and use the SCYTHE to remove his
head (J). • Take the sixth CAROUSEL PIECE (K). • Return to the
playground and look at the carousel.
• Place the 6 CAROUSEL PIECES into the center (L). • Take the
ANTIDOTE VIAL (M). • Return to the trellis hall.
• Enter the solitary hall (A). • Note the door at the end of
the hall (B). • Enter the door on the right to the mirror room
(C).
• Select the debris on the right for a HOS. • Locate all the
items on the list. • You will earn the SMALL MIRROR SHARD.
• Look at the small mirror on the left and place the SMALL
MIRROR SHARD into the empty spot (D). • Take the MEDIUM MIRROR
SHARD (E). • Look at the medium mirror on the right and place
the MEDIUM MIRROR SHARD into the empty spot (F). • Take the
LARGE MIRROR SHARD (G). • Look at the large mirror in the
center and place the LARGE MIRROR SHARD into the empty spot
(H). • Take the DOOR CRANK (I). • Exit the room.
• Look at the door and place the DOOR CRANK on the device (J).
• Walk forward to enter the padded room. • Look at the desk
(K).
• Place the empty vials from the left (L) into the spots on
the right with the matching symbols (M). • Once the empty
vials are placed, the final vial will appear. • Take the final
vial (N). • Congratulations! You have completed White Haven
Mysteries!
Created at: 2012-02-17